-
Posts
584 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by chaos
-
Looking at the video posted on <YUCK>Facebook</YUCK> you can see that the speedbrakes do not always retract in sync. Can this effect be reproduced in-sim? I don't have enough time to investigate this right now but I wonder how this can be done and why? The video can be found at -> http://www.facebook.com/video/video.php?v=1556007252446&oid=163395661404&comments Look for it at 00:47. Does anybody know?
-
There are fuel bowsers, GPU's and whatnot in-game. I don't know the names of the vehicles off the top of my head but they're there alright. Just open up the encyclopedia...
-
Headspace, Even though you didn't single me out, I would like to comment on your post. What I'm trying to accomplish is keeping things as simple as possible. It has nothing to do with ego-boosting. It has everything to do with trying to help someone who's apparently having difficulties with the sim. ...and this is where it gets confusing, unnecessarily so, for a beginner. You have one set of 'rules' for one phase of flight... and the opposite for another. Wouldn't it be nice to have a technique that works for both phases? That's what I'm trying to achieve. I'm a great believer of the keep it simple principle. I like your videos just fine and I think it is great that people are finding them useful. The more people get hooked on this sim, the better. However, the fact that somebody (i.e. me) thinks he has a better way of explaining things is part and parcel of being in this community. It is up to the person having trouble to decide what works best for him.
-
I totally spaced out on that... for some reason I thought it was 62Kb... how can that be? :) Anyway, my trk is more than 8MB so even RAR-ed it will not be small enough. Somebody asked for a trk file of the complete landing training mission... Sorry for raising a non-issue. You can delete the thread now :)
-
Hi, I'd like to upload a *.trk file but have been unable to do so in the past 3 days. Everything is fine until I press the "Upload" key in the pop-up window... "Sending request to forums.eagle.ru..." followed after a couple of minutes by; "The connection to the server was reset while the page was loading." I've seen others post with an upload after I've tried it so it's probably a local issue but I'd like to know what I can do. thanks
-
I have to disagree with this. I get what you're saying however, we're discussing operation within the normal flight-regime. Flying on the backside of the power curve does not fit that description. You've let things get out of hand by that point. The only re-course at that point is decreasing pitch. The backside of the powercurve is but a small percentage of the entire curve. You shouldn't be there in the first place. To add this to the question on "how to land" muddies the discussion needlessly.
-
It's nice isn't it? The only thing that bothers me a little bit is the slight delay between stick input and seeing the results on the ADI. The ADI lag makes it harder to make corrections accurately.
-
Landing Training Mission; I've followed the instructions to the letter but I've set the HSI to 123 as instructed. It works flawlessly. In general I find the instructions (for a novice) too quick. A lot of extra information I could do without. I have enough time to position myself. I would've timed the turn to final a bit sooner so as to not overshoot the localizer. There's one glaring mistake; The instructor explains that the AOA indexer but the accompanying text does not 'say' the same thing. The text doesn't reflect the way it is implemented in the cockpit. Love the crew-chief running to meet me... I've never had somebody do that for me :) One last thing... there's UH-1 half burried right of the runway...
-
Flamin_Squirrel (like the name BTW), It is a demonstration of what happens when you trim. The whole point of keeping hands off the stick is to show what an aircraft does without any input. I'm not suggesting that one should fly into combat with their arms crossed... I hope that is clear. You're saying the same thing as me except you word it differently. Possibly better, I don't know. The point being is that we're trying to show him how to trim. No need to yell, thank you. :)
-
Kylania, I've watched your track and have a few comments to make. The overall impression I get is that you fly the aircraft by trimming... mistake (sort of..). Use the stick for that. It's meant to do that :) You trim for speed. Try this; maintain level flight at whatever speed hands off. Now tap the trim switch up 2 or 3 times and keep your hands off the stick. You will see the aircraft starting to climb and do this see-sawing you're talking about. Keep hands off and let it do it's thing (speed things up by pressing Ctrl+Z if you like). Eventually it will settle back down, except your speed is now less than what you started with. Trimming is a 'continuous' process. Whenever your speed changes (or a change in configuration) so does trim. However, once you've trimmed the aircraft you should be able to fly hands-off (meaning a constant flightpath angle at constant speed). The whole idea of trimming is to take away the need to constantly having to pull/push the stick. The stickforces should be zero if you're flying at a constant speed and flightpath I suggest you practice by doing speed changes in level flight and try to trim away the stickforces to get a feel for it. If you encounter any problems I'd be happy to try and help you out.
-
Trimming in A-10C can be done accurately and quickly. I was too lazy to look up the keypresses until 2 weeks ago when I decided to map it to the stick. I won't "fly" without it now. Are you sure you've done it correctly? It works really well. Just 'click' your trim-button instead of holding and releasing it.
-
dnme, As you get closer, corrections should be getting smaller. Once you're established on final, try to let go of the stick once in a while and observe what happens. Make sure you've trimmed the aircraft!
-
... and that's how it should be done. However, if you're just starting out, you need some hard and fast rules on how to do the basic things.
-
I know that's how its being taught in some flight-schools but it is fundamentally wrong. It's a leftover from the days of Otto Lilienthal.. when aircraft didn't have engines to begin with... You point your aircraft where you want it to go and use throttle to control speed. By suggesting otherwise you make things difficult and confusing. Flying is not rocket-science. People tend to make it more complicated than it really is.
-
I've done that for the longest time. No such luck. Civilian Traffic is set to HIGH. I remember from BlackShark that they run on a schedule of sorts. Maybe it's not fully implemented in Warthog yet...
-
Would it be possible to post the train schedule. I'm just dying to do some good ol' fashioned train bustin'. Static trains are not doing it for me... Besides; I have to try and land it on a flat-bed as well. :)
-
Kylania, You have a way with words, dude! Made me smile. thx. :)
-
For those of us who just like a flight simulator!
chaos replied to Mizzy's topic in DCS: A-10C Warthog
I'd say the chance of that happening is less than 0 :) Now; ED did promise, a long time ago, to make tools available for third parties to develop new aircraft. We're still waiting :) -
Ex. 737 here... From what I remember there's no such thing in the checklist (other than the expanded checklist which basically covers _every_switch). The actual switch is easy to miss during your scan-flow. It is usually in "auto". No need to touch it unless you have pressurization problems in-flight. To be perfectly honest... I didn't check it's position every single time I did _my_ scan. Tragic accident but this could've happened to anybody.
-
It's a lot of trial and error but it does pay off in the end. I read the instructions in the /DOCS folder and the relevant chapters in the BS manual. I've finally managed to get a simple trigger to work. That's the problem with something powerful... it is usually not very user friendly. Keep at it and the Quarter will drop...
-
I think the confusion comes from "stall" and "incipient spin"....
-
Using rudder to prevent stall doesn't make any sense. It might actually result in a spin. Neutralize all the controls if a stall is impending. Only when a wing has a tendency to drop should you apply rudder cautiously. Decrease pitch, increase power in a coordinated stall. Your method might work in F4 (haven't tested it) but that says something about how the FM is coded, not how it works in real life (or properly coded FM).
-
It must have been LOMAC... It's nice to test take-off performance and reference that with the perf. charts in the TO 1A-A10 manual. Given my poor piloting "sKilLz" I'd say the FM is dead-on. Acceleration speed, which is all I had time to test thoroughly, was never off for more than 4 kts. Both at 35000lbs. and 41500lbs.
-
mangaroca, I've reviewed your track and I don't see you doing anything wrong (except rotating too late..). It seems your A-10 hits a bump on the runway, thereby damaging the nose-wheel assy. If you look at your nose-wheel (F2-view) in slo-motion, you can see that it fully compresses as you're about to 'hit' one of the last set of the piano-keys. I've done the same take-off, lifting the nosewheel early (avoiding the bump). I can then raise the gear as per normal... Even if I stray off course a little bit during the take-off run I miss the bump. Bug in Groom Lake/Nevada map?
-
They also stop spinning when you select the landing gear up (as per real A/C). Nosewheel keeps spinning obviously...