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Marcos Paes

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Everything posted by Marcos Paes

  1. Is there anyway to run this on a dedicated server? so i can stream the map on OBS?
  2. Thank you i got this trigger.action.outText( 'Total Aircrafts: ' .. trigger.misc.getUserFlag ( '10' ), 5 ) local bluePlayers = coalition.getPlayers(2) trigger.action.setUserFlag("10", #bluePlayers)
  3. UPDATE: This is working: local bluePlayers = coalition.getPlayers(2) for i = 1, #bluePlayers do local playerName = Unit.getName(bluePlayers[i]) env.info("Aumentando FLAG 10 para jogador: " .. playerName) local currentFlagValue = trigger.misc.getUserFlag("10") trigger.action.setUserFlag("10", currentFlagValue + 1) end But everytime the script run, it count again everyone. i want this to ignore already counted active players!
  4. I'm really new. i will try to use ur tips. thank you. Do i need Mist to use this commands? I am trying this. but nor working at all local function setFlagForConnectedPlayers() local bluePlayers = coalition.getPlayers(coalition.side.BLUE) for i = 1, #bluePlayers do local playerUnit = bluePlayers[i]:getUnit() if playerUnit and playerUnit:isActive() then local currentFlagValue = trigger.misc.getUserFlag("10") trigger.action.setUserFlag("10", currentFlagValue + 1) env.info("Pilotos Ativos: " .. trigger.misc.getUserFlag("10")) end end end setFlagForConnectedPlayers()
  5. Thank you for your response, I'm quite new to scripts, I'll try to figure out how to do what you said
  6. Hello, everyone, and sorry for the question that might seem very silly, but I'm looking to do this in a simple way: how can I count how many people are flying, and have this number of people added to a FLAG? This way, I could more accurately determine the number of enemy aircraft that will take off. We usually fly in groups of 5 to 15 people, and if I plan the mission for 15 people and only 5 show up, it becomes impossible. On the other hand, if I plan for 5 and 15 show up, it becomes too easy. So, I just wanted a script that could count how many aircraft are flying, allowing me to adjust the groups according to this number from the flag! Thank you in advance
  7. Thank you for sharing bro! I tried to use: WT.playerNear.setup("CONTADOR", 2,"flag10", 2000) But did not work at all. I am trying to make a script to count how many aircrafts are airbourne and set a flag to this number, so i can determine how many enemey aircrafts i will spawn. can u help me with this?
  8. i tried and still same problem I found 1 solution, moving my "ddi" monitor to the top of main monitor, before it was on left side. null
  9. nullI have posted 2 pictures, after and befor todays update. The bug persists, anyone know how to fix this?null
  10. why do i always got this erros? { "product": "Helios", "version": "1.6.5800.0", "items": [ { "report": [ { "timeStamp": "01/15/2023 01:00:51.631 AM", "status": "Helios 1.6.5800.0000\nhttps://github.com/HeliosVirtualCockpit/Helios/" }, { "timeStamp": "01/15/2023 01:00:58.139 AM", "status": "Loading Profile..." }, { "timeStamp": "01/15/2023 01:00:58.838 AM", "status": "Preflight check is disabled. Helios will not be able to ensure configuration is correct." }, { "timeStamp": "01/15/2023 01:00:59.783 AM", "status": "Running Profile" }, { "timeStamp": "01/15/2023 01:00:58.664 AM", "severity": 2, "status": "UDP interface created duplicate function ID. (Interface=\"DCS F-16C_50\", Function ID=\"785\")", "flags": 4 }, { "timeStamp": "01/15/2023 01:00:58.668 AM", "severity": 2, "status": "UDP interface created duplicate function ID. (Interface=\"DCS F-16C_50\", Function ID=\"43\")", "flags": 4 }, { "timeStamp": "01/15/2023 01:00:58.668 AM", "severity": 2, "status": "UDP interface created duplicate function ID. (Interface=\"DCS F-16C_50\", Function ID=\"725\")", "flags": 4 }, { "timeStamp": "01/15/2023 01:00:58.668 AM", "severity": 2, "status": "UDP interface created duplicate function ID. (Interface=\"DCS F-16C_50\", Function ID=\"UNKNOWN\")", "flags": 4 } ], "name": "Control Center Console" } ] }
  11. Hello, how do i use this ".pp" file? Thank you!
  12. nullHere i have the same ghost image, anyone knows how to fix?
  13. Again, same Crash: # -------------- 20220617-015542 -------------- DCS/2.7.15.25026 (x86_64; Windows NT 10.0.22000) K:\DCS World OpenBeta\bin\edCore.dll # C0000005 ACCESS_VIOLATION at 49A18D1E 00:00000000 SymInit: Symbol-SearchPath: '.;K:\DCS World OpenBeta;K:\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'penik' OS-Version: 10.0.22000 () 0x100-0x1 0x00000000000E8D1E (edCore): (function-name not available) + 0x0 0x00000000000E8BF5 (edCore): (function-name not available) + 0x0 0x00000000000E2ED3 (edCore): (function-name not available) + 0x0 0x000000000000E950 (ed_sound): (function-name not available) + 0x0 0x000000000000F258 (ed_sound): (function-name not available) + 0x0 0x000000000000E55B (ed_sound): (function-name not available) + 0x0 0x000000000000352E (ed_sound): (function-name not available) + 0x0 0x00000000000154E0 (KERNEL32): BaseThreadInitThunk + 0x10 0x000000000000485B (ntdll): RtlUserThreadStart + 0x2B I will try this
  14. I dont know. i just cant get on Busy servers! Same CTD ever!
  15. FIXED FIXED ALREADY (I FORGOT TO INSTALL NEW VERSION OF DCS BIOS) Hello, Thank you again, i am getting this error: null null
  16. Some of them. i will try to take all of mods out. lets see what happens
  17. Not, its on a M2.NVME SSD ! I HAVE more than 60gb free on this drive and still have the crash! i really dont know what to do! hehe reinstall maybe?
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