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Enabler

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About Enabler

  • Birthday April 9

Personal Information

  • Flight Simulators
    DCS
  • Location
    USA
  • Interests
    Viper SimPit Builder, https://www.youtube.com/@GDViperWorks/featured
  • Occupation
    HMFIC at High Speed Aluminum Tubing
  • Website
    https://www.youtube.com/@GDViperWorks/featured

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  1. I'm having trouble getting the sketch to compile. I am using the ESP32 and SSD1322. It is all the code from above except I changed the display (probably also incorrectly coded). The error message is: (I am a coding dummy.) (ESPServo.h is installed and same result when added to the sketch.)
  2. Has anyone had success with display code for the Viper? Specifically: Airspeed Altitude Attitude Stby Attitude AOA VVI DED
  3. Paste at the bottom of the "systems" section. Be sure to hit "return key" at after pasting.
  4. I do wish that when update notes are posted, there would be an expanded list that breaks down each update/fix so we can all understand what exactly we are looking for. The update notice generally isn't helpful in this regard. Therefore, it generates a lot of unnecessary reporting.
  5. I posted this in a Viper thread but it may be more appropriate here, so I will re-post. This is a very simple addition that would simplify bindings for scale pit makers. Is it possible to add single press ejection control and the seat arming into the control lua? It's an easy fix with just a couple lines of code in the lua. The code is available in the forums but must be added every time there is an update. It seems like this is a simple fix to paste it in as part of the standard programing and would make things a lot simpler for scale pit builders. Better yet would be to incorporate it into the ui across effective for all aircraft. {down = iCommandPlaneEject, pressed = iCommandPlaneEject, up = iCommandPlaneEject, name = _('Eject (press once)'), category = _('Systems')}, { down = cpt_commands.EjectionSafetyLever, cockpit_device_id = devices.CPT_MECH, value_down = 0.0, name = _('Ejection Safety Lever, LOCKED'), category = {_('Systems')}}, { down = cpt_commands.EjectionSafetyLever, cockpit_device_id = devices.CPT_MECH, value_down = 1.0, name = _('Ejection Safety Lever, ARMED'), category = {_('Systems')}}, { down = cpt_commands.EjectionSafetyLever, up = cpt_commands.EjectionSafetyLever, cockpit_device_id = devices.CPT_MECH, value_down = 1.0, value_up = 0.0, name = _('Ejection Safety Lever, ARMED/LOCKED'), category = {_('Systems')}},
  6. Is it possible to add single press ejection control and the seat arming into the control lua? It's an easy fix with just a couple lines of code in the lua. The code is available in the forums but must be added every time there is an update. It seems like this is a simple fix to paste it in as part of the standard programing and would make things a lot simpler for scale pit builders. Better yet would be to incorporate it into the ui across effective for all aircraft. {down = iCommandPlaneEject, pressed = iCommandPlaneEject, up = iCommandPlaneEject, name = _('Eject (press once)'), category = _('Systems')}, { down = cpt_commands.EjectionSafetyLever, cockpit_device_id = devices.CPT_MECH, value_down = 0.0, name = _('Ejection Safety Lever, LOCKED'), category = {_('Systems')}}, { down = cpt_commands.EjectionSafetyLever, cockpit_device_id = devices.CPT_MECH, value_down = 1.0, name = _('Ejection Safety Lever, ARMED'), category = {_('Systems')}}, { down = cpt_commands.EjectionSafetyLever, up = cpt_commands.EjectionSafetyLever, cockpit_device_id = devices.CPT_MECH, value_down = 1.0, value_up = 0.0, name = _('Ejection Safety Lever, ARMED/LOCKED'), category = {_('Systems')}},
  7. I have found that TMS Down has not CZ since the last patch. Only the MFD OBS. (No, it's not unbound.)
  8. I don't know the size but they are smd and bridge the gap between the pos and neg pads.
  9. I just purchased the full version of this. This is great! The only thing that would make it better is the ability to pinch to zoom. Especially when trying to look at clustered ground targets. 5nm zoom is not sufficient.
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