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Szerated

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  1. Hi, To expand on what OP has noted, I can reproduce the issue with f14s. They do not engage or appear in the correct places after reporting "Tiger". They are 50 -60 miles further north than the e2 reports them to be, flying west (not hot). They do not engage you, nor do they react to you. In this playthrough, I just flew back to the ship as I didn't know what else I could do. The problem of enemies not being where awacs claim is particularly difficult to deal with in this mission. You are waitng for 15-20 minutes waiting for fighters to fly towards you. I believe that the entire time they are closing into the target, I was unable to find any fighter on radar. I misinterpreted this and assumed they are just teleporting further forward or something but I guess maybe I did something wrong while trying to find them as they are closing. Here is my track file, you can see the tomcats just flying away at the end. https://1drv.ms/u/s!AvQUiMQP0boxjQQ1YkQn02lH46kr?e=fn5Dn8 To be clear I totally get why this happens, it seems like a limitation of using static audio files for the bulls calls, which are far more immersive than using the robot awacs that the game has built in. So you are waiting for a while, listening to awacs calls, not actually seeing any enemy fighters on sa or radar, then all of a sudden they are within < 40m, and can engage you within seconds. It makes that transition difficult, you have to kinda know what is coming and play back further.
  2. Uploaded track to my microsoft onedrive. Should be able to dl here: https://1drv.ms/u/s!AvQUiMQP0boxjQPPvrhzL4WvK5fC?e=285djp This is only the beginning of the mission, the entire squadron takes off, no comms. Then I marshal at wp1, waited till push time, started push to wp2. At that point I got the first radio message from cajun about being in the wrong place. I Didn't really try to saddle with my flight, as I cant find them without labels, and the SA page is just filled with jets and I cant differentiate which are my flight. I'm sure someone better might be able to do a better job there
  3. Had this happen several times, in different ways. The transition from him going from red to blue seems to be buggy, which makes sense to me. I'm sure the game doesn't expect this kind of thing and has limitations in the mission creator. I suggest you have instructions after BFM on screen that tells you to just fly to the next waypoint and then prince will be waiting for you to rejoin. That would probably be clear to the player. He can respawn as blue in front of you.
  4. On Beta branch 2.7.5.10869 I've started mission 10 today (twice now), going through the first 15 - 20 minutes each time. Is there supposed to be any communication during this time? I'm never prompted to talk to my flight, or anyone else, and they dont seem to make it to wp 1. 25 minutes in I hear Cajun say "Flip where are you". I'm not entirely sure where they are ending up. Also I'm not sure the visuals are loading properly, there is massive reflection on the water, but what appears to be no sky textures at all. Just some quick research I looked at several videos of people doing this mission and none of the videos had these visuals. There also seems to be communication on between your flight while on the carrier deck. EDIT: I restarted the client and the same problem happened, however I restarted and came back a few hours later and the sky and water look correct now... I believe some combination of starting missions or instant actions leaves the client in a state where this bug appears. I suspect it has very little to do with this campaign itself. However, there is still no communication on the deck of the carrier with flight. I believe this prevents progress still. One more thing i've noticed, My vision isn't great so I play with "Labels full" on. There are no labels at all when I load up this mission.
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