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MsKatze

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  1. 现在的屏蔽词库对正常的聊天影响挺大的,随便一句话都可能被屏蔽,比国内的网游还要严格,但现在都已经是2025年了 :) 希望能刷新一下屏蔽词库吧(当然能直接取消那最好了)
  2. Would it be better to use Windows Server 2025 as the operating system for the server? For comparison, when I launch the application on Windows 11, the frame rate seems limited to around 60 FPS, but it can directly reach 117 FPS on Windows Server 2025.
  3. Do you know that the current price on Steam is $69.99?
  4. I now have to check almost every hour to see if the server has disappeared from the server list. Is there any way to completely solve this problem? This is a torture to my spirit
  5. I also encountered this problem, but I observed from Olympus that every time this situation occurs, the server-side FPS will be displayed as 0. At this time, I only need to pause the server and delete the redundant AI units (using Olympus) to restore its FPS to temporarily solve this problem until the next AI number increases. Since the last update, the server usage has obviously increased, and I had to cut some game content to make the server stable. Please forgive my poor English ability, I hope you can understand it
  6. Hello devs! As shown in this image there is an extra mesh on the cockpit windscreen of the aircraft, but this bug seems only to exist on the LOD A-10CII_L00.EDM Other LODs, for example A-10CII_L01.EDM do not has this bug. However it is very unfortunate that A-10CII_L00.EDM seems to be the most frequently shown LOD, thereby exposing this mesh glitch to its utmost… Hope the issue can be rectified. Thank you very much!
  7. The texture appears after trying to repair it, but the tone seems to be different from before. Is this a texture that was changed after the update? PS: The texture after zoom out is still the old version.
  8. Hello, this problem has been bothering me for a while. Textures load normally when observing FARP from a distance But when you try to zoom in, FARP will lose its texture
  9. Hello there! I would like to submit a potential issue with the search & identify function of the Peterovich AI for Mi-24 Hind. Yesterday during a multiplayer session I noticed that Peterovich had significant difficulty in locating targets on open fields, even in very close range. In this case the target is a AI BMP-2 and a T-55, both stationary, with a handful of destroyed wrecks, and one friendly AI M-60 nearby. Time of the in-game session was mid-day and weather condition was clear. Aircraft was being flown without any aggressive maneuver at reasonable altitude and no battle damage had been sustained. Peterovich failed to locate the targets even after the BMP and T-55 had fired upon my aircraft, but he did warn me about the in-coming ground fire from 12 o’clock as usual. I do notice the newly implemented changes in 2.9 for Peterovich AI to act according to target density and possible obscurity of the targets. In this case however, both targets were located in open fields, and no bush or tree or building could obscure Peterovich’s view. It was also not likely for Peterovich to be overloaded as there weren’t too many targets for Peterovich to process. Swapping a fresh aircraft and flew to the same target area did not fix the issue, neither did re-entering the server provide any help. The issue was repetitive during the whole game session. I am therefore confused by the behavior of Peterovich and I would like to ask if you could kindly provide any assistance? Or it maybe it is a potential bug? You can find my track file as attached to this post. Thank you! 001.trk
  10. I guess is that some garbled server name may be causing the server list to crash?
  11. The artillery seems to be limited within 20 km, and the appropriate distance cannot be determined according to the ammunition
  12. There are both Saved Games and DCS install directory have graphics.lua, which one should I modify?
  13. 2 years later, the problem still exists
  14. Sure, here is the miz file, and thank you for your attention test_ww2.miz
  15. Hi, Grimm! I have utilized your modified explosion script in my own mission. The effect is absolutely impressive! Thank you for bringing us such a realistic modification! However I do find that the script seems not to work very well with my WWII missions, specifically B-17s and Ju.88s. I have set the AIs to perform a high altitude level bombing, and I have ordered them to drop all bombs on target. The first part of the bomb load dropped out of the aircraft just fine, but the bombs coming out last exploded while still within the bomb bay, destroying the whole bomber formation. I have tested using the vanilla game, it does not cause this issue using my current AI set-up. I wonder if it is possible for you to have a look at this issue and thank you in advance!
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