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Dr_Pavelheer

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  1. @CrazyGman Thank you, TIL. Worth noting is that you have to be in radar DUMMY mode, otherwise I couldn't get it to work
  2. @CrazyGman There are situations when target is clearly visible from quite far away, for instance contrails or very smoky exhaust (like Mig 29 or Phantom), so being able to point visually and get a lock at extended ranges might be useful
  3. @Mike_Romeo Now we need Su-15
  4. Maybe your stick drifts or doesn't center properly? Add some deadzone and check if problem persists
  5. A better screenshot would help, but I think you're talking about the backup reticle, there is a switch on your right side somewhere in the general neighborhood of the switches that you use to power chin stations and FCR if my memory serves me right
  6. GBU-24 are also penetrators, drop two and they'll blow up a bunker. GBU-10 and Mk84 from what I've seen aren't regardless of fusing
  7. Maybe they are realistic, just airflow behaves differently around them so stores can reliably separate even at transsonic or supersonic speeds? Maybe in case of JF-17 aircraft manufacturer cheaped out, skipped separation tests at high speeds for anything that isn't an air to air missile and just inhibited it in software for safety? I don't know, I'm not an aeronautical engineer, just a dude playing a video game
  8. There probably is a good reason why there are speed limits for jettisoning stores
  9. @Sniex I thought it was multirole from the very beginning, with two MFDs and some guided air to surface weapons
  10. How would you even fit a modern-ish glass cockpit multirole fighter into FC3 framework? Bazillion of shortcuts? Not to mention that FC3-tier module simply wouldn't be commercially viable because whether it's full fidelity or not you still need to make all the art and create a flight model, but you can ask much more money for a full fidelity module
  11. @pepin1234 4 variants, unless you count the unicorn ones that quite possibly never existed (at least the ARH one didn't)
  12. I think it's because most people are drawn to what they recognize, for instance from movies, history books, airshows, maybe their country's air force operates it (or used to operate it)
  13. I've seen Shrikes follow friendly jamming aircraft, so it's not just LD-10 issue/feature
  14. Interesting, it seems to show steerpoints in TGP like in F18. I wonder if it's a function of targeting pod or newer tape?
  15. @Mr_sukebeOG A10A is closer to F5 we have in game in terms of avionics than A10C
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