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DCS Hotfix | C-130J Development Progress | Pimax Exclusive Deals
ANDR0ID replied to Graphics's topic in Official Newsletters
Glad to spark some discussion and curious to see how the C-130 FARP system is implemented. For reference, the OH-58 could be forward deployed via C-130 and ready within 10-30 mins to fly a mission. It seems to be a capability which was at least practiced by the US Army. https://www.dvidshub.net/news/printable/204642 https://www.army.mil/article/121011/troop_trains_for_rapid_deployment_capability -
DCS World 2025 Screenshots and Video Thread
ANDR0ID replied to ST0RM's topic in Screenshots and Videos
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I hope we'll also see the ability, for at least some, dynamic spawns. IE deploy OH-58s to forward location from the C-130 FARP.
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@hannibal I got tired of waiting and added functional M2 .50 Cals, MK-19s, and some dual/twin options with the M-134 and M-240. Link below: DCS Forum ACH-47F - Door Gunners
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DCS World 2025 Screenshots and Video Thread
ANDR0ID replied to ST0RM's topic in Screenshots and Videos
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DCS World 2025 Screenshots and Video Thread
ANDR0ID replied to ST0RM's topic in Screenshots and Videos
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DCS Hotfix | C-130J Development Progress | Pimax Exclusive Deals
ANDR0ID replied to Graphics's topic in Official Newsletters
Will the FARP System Development include the ability for dynamic spawns, etc? For example, once implemented could a C-130 land at location on the map/terrain and "deploy" OH-58s, etc. from the forward location? If so, this would seem to provide a great deal of options/flexibility for mission makers and add opportunity for depth and integration between modules. -
DCS Su-22 by VinntoreZ - Mod Developement Thread
ANDR0ID replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
I'll send you note. -
DCS Su-22 by VinntoreZ - Mod Developement Thread
ANDR0ID replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
I've been doing a little testing with flares recently... my best guess is you could do it with a flare (like illumination rockets/bombs as already in game) with a high intensity and short duration. Edit: Did a quick test using the SU-25T and some custom flares... simulating the illumination cartridge effect should very much be possible: -
ANDR0ID changed their profile photo
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For some reason this did not work for me... but a bit of editing to the entry lua seemed to resolve the issue entry.lua
