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Everything posted by CRUD
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Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
I'd like to see an additional faction called "freedom fighters", this way both red and blue sides could add more specific proxies. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
Definitely DCS updates are kind of goofy sometimes. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
Try here many JGSDF Assests mod (fc2.com ALL the JGSDF Assests work. Be advised the Reisen52KOU V2.0 does not work, the previous version does, they have a hard time taking off from Zuikaku unfortunately. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
Read the few posts above this, you have to delete all the OLD CH mods. then the asset packs will work. I found this out the hard way too. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
I had to delete all the old CH mods. Some are prefixed with CH -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
me too, still looking. OK found them all finally. Works good there was one I didn't see. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
Hmm Assets packs aren't working for me, they disallow DCS to start. Can we have the old links back? -
Here DCS: F-4 Phantom – Heatblur Store
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I'd like to see the walls around Gaza destroyable. Currently NOTHING destroys that wall. There is one crossing that from Israel that can be penetrated (you can blow up the gates) but that's not how Hamas penetrated on 10/7. There's other issues with airfields and runways can and can't be used, powerline towers in roads, stuff like that, but that's for another time and I know you guys are working on that already. Looking forward to a map update soon. Would be nice to have at least two airfields in Syria and one or two in Jordan also and the ones around Haifa.
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If you pre order from Heatblur there's swag available but if you pre order here you get no swag. I already pre ordered here. dammit I'm sol.
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The A4's take off fine at Hatzerim BTW, long runway.
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A4's can't take off from most Israeli fields without crashing. Is it the aircraft or the airfield?
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Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
I put the M981, the BFIST, the Stryker version and a bunch of other FA support vehicles on the wishlist in forums. An M 577 Command vehicle would be nice too. -
DCS: Iron Dome by IDF Mods Project release Video
CRUD replied to Rodeo's topic in Static/AI Mods for DCS World
Been experimenting and I now believe the problem are the modified red rockets. I am now using the red rockets that are not modified for and come with the Iron Dome project and it seems to be working fine now. -
AH-1W acting funky, will dive into the ground or ocean unpredictably
CRUD replied to CRUD's topic in General Bugs
Nah, but I did change their starting position to taking off from the Tarawa. Originally I had the flying over the sea. That seems to have solved it. -
AH-1W acting funky, will dive into the ground or ocean unpredictably
CRUD replied to CRUD's topic in General Bugs
It's not a mod, it's an AI aircraft -
If you look at Syria right now there are many factions the US Supports that the Turks do not support and vice versa and they all dislike Syria. Maybe call them "Freedom Fighters", they could be red or blue. This way both sides could have a local insurgent type force on their side too.
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Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
Just curious if an SF HMMWV or the SAS Land Rover are in the idea stage? -
DCS: Iron Dome by IDF Mods Project release Video
CRUD replied to Rodeo's topic in Static/AI Mods for DCS World
Nope, Iranians for sure, LOL. Shouldn't really joke about that... On a more technical note the first volley of fire from the Iron Dome works great, it's the subsequent volleys that go stupid. If you have the David Sling that works ok, better than Iron Dome at least. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
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Here are the three most recent. The KC 135 isn't sticking around either. Yep, figured that out last night, added a waypoint in between and they were fine. Thanks guys
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Here are the three most recent. The KC 135 isn't sticking around either. 102023.miz 102623wider war.miz pacific.miz
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Remove your mod folder in saved games to the backup folder, repair DCS from your ap menu, move the mod folder back. Units will then be available again, BUT they still might not work correctly. Many mods got broke with the 2.9 Update, according to ED the modders have some work to do to make things work again. No idea how long that will take... I can report that the SrBM and the ATACAMs from Current Hill work great still. The Iron Dome Mod and the IDF Assets Mods, sadly, are screwed though. The top two are the CH Missiles on time and on target, the bottom picture are the Iron Dome Rockets going spastic, they appear to be tracking and chasing red rockets that have already impacted on target making things worse if you ask me. The David's Sling from the IDF Assets Pack is slightly but not much better, the radar in both cases is failing to track red rockets until they are directly over head. They don't seem to track all the red rockets that come with the pack (No BM 21 rockets for the Davis Sling at all).
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None of my AWACS aircraft (red or blue) are orbiting as ordered. They won't stay at altitude, make one orbit, then fly home. What's going on?