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unclesneep

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  1. Being that I use a motion rig..it should not pitch me up and down when trimming lol. Hope its dialed down soon
  2. Anyone have a suggested binding Pic for the full fidelity 29 like chuck does?
  3. in both my og crystal, AND my super ultrawide.. night missions are impossible to play. All light sources disappear in the foveated region, and it looks like im wearing foggy goggles. I have to crank the in game gamma up to 3.5 to see anything.. and even then.. its pretty horrible experience... take the first mission of the Fear the Bones campaign for example.. i tried playing without quadviews, and without DFR, and that completely fixed the issues.... but 30fps... with a 5090 and 9800x3d... not acceptable. correction.. even without dfr.. same thing happens.. so its not tied to dfr at all. I wish i could take a decent video of what im seeing. it doesnt just impact in cockpit views either. external views, as you rotate them around units, will randomly go completely black only to cvome back a few seconds later..
  4. Sadly I think cfrag is taking a break due to recent changes to dcs core.
  5. I’d like to suggest an expansion to the current pilot profile system in DCS. Right now, the pilot profile does a good job of tracking stats like kills, flight time, and awarding virtual medals, ribbons, and badges. It’s a nice touch, but I think there’s potential to take it further and really enhance player immersion by shifting more focus to the pilot — not just the aircraft. What I’d Love to See: Customizable Pilot Avatars: Let us create and personalize our pilot with different gear, uniforms, helmet designs, etc. Walk-Around/Free Roam Mode: The ability to walk around our aircraft on the ramp, hangar, or airbase — even if it's limited to pre- and post-mission environments. Pilot Progression: Introduce a sense of progression — maybe a rank or leveling system tied to mission accomplishments, flight hours, or achievements. Unlockables: Achievements could unlock cosmetic items like custom patches, helmets, gloves, or callsigns that appear in briefings or cockpit decals. Increased Investment: These additions would help players feel more connected to their virtual persona — turning DCS into a more personal, lived-in experience, rather than just a series of disconnected aircraft operations. Why This Matters: Many of us love DCS not just for the flying, but for the fantasy of being a military pilot. By adding systems that reflect that identity, you give players more reason to keep flying, trying different missions, and investing time into the sim. Even for single-player users, this would add continuity and a deeper sense of “being there.” This wouldn’t need to interfere with the realism or sandbox nature of DCS — just give us a way to live in the world as a pilot, not just as a plane. Would love to hear what others think about this — and thanks for reading!
  6. The idx514 mod caused my game to crash so I removed it and haven't played itj since. Has that been resolved/removed? Also great c130 suggestion video...
  7. sorry to hear about cfrag just as i was starting to get into DML.. I do have a question tho.. i have a pulse zone that im triggering with a radio command that is using the explosion module to make flak on demand. Id like to be able to have the GM click it any time he wants to repeat the effects... but i can only get it to trigger once.
  8. oh thats neat.. glad to see that was included.. although hidden I know how to start MY WAY, but was a bit confused when the mission was rattling through stuff that i never really did. Thanks!
  9. i know these campaigns are pretty ancient.. but i was running through the basic practice for the startup mission.. and the talk through is pretty fast.. and new players would struggle to find the proper switches quickly.. getting the switches talked about highlighted would help alot, at least for practice versions.. so that during quals you can do it from memory. I dont expect any kind of update.. but just sayin
  10. Today the ix514 randomly broke ic.. and i wasn't even using the mission. I had to delete it.
  11. Managed to pull that ship file from a different miz. Seems like a great mission..however even with a 5090, 9800x3d, and 64gb ram..makes my frames drop badly. Ill have to mess with the graphics..just for this mission lol
  12. hey there.. trying to install everything for the mission.. but ITX514 file isnt available via the link on the forum post, nor the original link for the assets.
  13. Don't know if anyone will actually read this.. I have a motion rig, and when braking the albatross acts like the brakes are locking and unlocking .. as if i were constantly enabling and disabling the brake lever..but i have it held down constantly. Makes for quite a shaky experience. Wondering if this is normal?
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