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Showing results for tags 'cas'.
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JF-17 Will not attack moving targets within Search then engage in zone. After long testing and testing, i finally came to the conclusion that CAS JF-17 airplanes are not attacking moving targets. As soon as vehicles stand still CAS JF-17 airplanes will engage and destroy the static targets. Can you please fix this bug? Attached my Testing Mission. Ins Instructions: - Join Spectator mode - Observe AI JF-17 behavior - Observe AI MiG-29S behavior Observed behavior: - CAS JF-17 Airplanes will first attack the static target within the zone - CAS JF-17 Airplanes will circle / go in to route pattern while tanks / units are moving - CAS JF-17 Airplanes will engage tanks / units as soon as they've stopped moving Also added 2 MiG-29S with rockets, they perfectly attack also the moving targets. Isn't this maybe an AI issue with the JF-17? CAS - Example - 5 - Clean.miz CAS - Example 5 - Clean.trk dcs.log
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Hi all, I hope this post finds everyone well. I'm not really a big-time poster here on the forums, so apologies if this post is in the wrong area or not the right thread. With the pending releases of the Afghanistan and Iraq maps and the introduction of Global War on Terrorism ground unit participants (insurgents, insurgent-type vehicles, etc.), I wanted to offer my experiences as a USMC JTAC to any of those who are looking to get a more realistic experience with JTACs in their campaigns, missions, or even to Eagle Dynamics (who I'm sure have a long list of individuals with a wealth of knowledge regarding this topic). While DCS does an okay implementation of an AI JTAC, it leaves a lot to be desired. Ranging from Air Control Measures, actual communications and their meaning, the execution of the 12-step process for CAS, rotary wing 5-lines, to Gunship/Apache Call for Fire, I'd be more than happy to advise on the implementation of such unit types to get the highest level of immersion. Having completed my first campaigns (FIWOS and Debden Eagles Campaigns) and seeing how much room there is for customization and scripting, I think there could be a lot to explore with JTAC implementation within campaigns and missions. I'm sure there are more JTACs/TACPs/CCTs in the community that would also be willing to chime in, but I figured I'd get the ball rolling as I haven't found any sort of posts for advisement/implementation. In short, I'm here to help the DCS community get the most immersive experience when flying campaigns and missions. Let me know if I can be of any assistance. Thank you for your time and happy flying!
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Hello dear flight enthusiasts, I am posting / linking the ASENA mission here. For feedback - improvements, general suggestions etc. . The goal was to create a relatively simple mission - which entertains through voiceovers - and requires spotting with the TGP. The mission should offer beginners a causal start and give a rough feeling for CAS missions. It is a close air support mission. A JTAC provides various information to you so that you can support the to ground forces. TGP & GBU-12 are in focus. I thought about processing complete 9liners - but this seemed too overwhelming for beginners, even if you only listen to them via audio. That's why I simplified it. No scripts or mods. Triggers, flags and voiceovers were used. If one or the other has any feedback. Thank you very much. ______________ https://www.digitalcombatsimulator.com/en/files/3335476/
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untilSuccessful attacks on Soviet logistics including the port of Latakia and the train depot at Raqqa have hampered their advance. At long last they have organized their forces to launch an attack against Palmyra and its oil fields, the main target of their forces. Soviet troops are attacking over the mountains north of Palmyra, but the main thrust of their attack is a large tank force from the East from Deir ez-Zur. They have heavily shelled from the mountains to the North of Palmyra damaging much of the city including the ancient Roman monuments. Unlike in Deir-ez Zur, Syrian troops have been mobilized in large numbers and are prepared to defend against the attack. However, the Soviets have learned from their mistakes and this time have brought SA-6's along with the SA-8/13/15s and Shilkas. They have also timed their attack to coincide with remnant cloud layer from the storm several days prior that will force allied aircraft into the threat rings of those SAM systems. USAF crews have been flown into nearby Tiyas AFB and are capable of rearming and refueling aircraft. 555 Objectives CAS of advancing Soviet armor from the East. You will need to use LGBs or Mavs to stop them. 224 Objectives Primary: SEAD of SA-6 and to remain on station looking for mobile SA-8/13/15s Secondary: CAS of troops advancing from north. 492 Objectives Primary: Established air supremacy over Palmyra (CAP) Secondary. Find and Bomb artillery positions. Note: It would be useful to have a JTAC or someone coordinating ground strikes in this mission. A10s or Apaches could also do this.
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Hi all, first post here on the DCS forums but have been at DCS for a while with the Hornet, Harrier and Viper, I'd like to share one of my creations! Should bring some nostalgia to some of you!
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Hi guys, I wanted to introduce you to our new server. If you are not yet familiar with RotorOps, here's the short of it; we started with a gameplay script that brings the battlefield to life and puts the focus on the ground war. Helicopter operations are essential for supporting the ground war and winning the mission; CAS, ground attack, logistics and troop transport. Then we wrapped it in a powerful mission generator. Most missions are a gametype called conflict, where the aggressive side's ground forces push the front line forward to the next conflict zone. It's all dynamic, so you can drop troops into the conflict zone and they will join the battle. There's some gamey elements like a lot of voiceovers and such, but in other ways it's the most realistic in terms of the AI -- troops and vehicles actually move and engage with each other automatically. Troops are VERY useful in RotorOps. These are not grueling campaigns. They are relatively short missions on small areas of the map. I think you'll find it's a unique experience! Currently the server is running on a weekly schedule; starting Sundays at 6pm PST (0200-1500z) and we'll be ramping this up. All are welcome to join! RotorOps website: https://dcs-helicopters.com Please join us on our discord for more info: https://discord.gg/axV72dZrvY
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This script can RANDOMLY generate CAS missions in a specific zone. "Random" means the location is randomly chosen, the 9-line is randomly generated and the target is also random.(However in finite choices actually...but you can customize it.) There is a demo mission with radio voice generated by AI in the attachment below. You can use those sound files in your own missions freely with the script(change 'miz' to 'zip' if you don't know how to see things inside a miz file). When you use the script in your own mission, you'll need to create zones and groups like what I did in the demo mission...So it's very important to check out the demo mission first if you want to customize the script. All of the interactions are through the F10 radio menu. You need to enter the mission zone first, and then use radio menu to get yourself assigned with a mission. Then follow the 9-line briefing, report IP inbound. After you have been cleared hot, kill the target and request BDA. The JTAC will tell you if the mission has been accomplished. If you want to try it in an online server, you can go to 36.150.108.238:10320. But the radio commands are in Chinese. Below are some screenshots (the 9-line is telling you that the target is marked by laser and red smoke, this is also randomly generated) null null null null null CAS-demo.miz InfiniteCAS_Release_v1.0.lua
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В операции участвуют только российские самолёты Su-25T/Su-25 выполняют штурмовку. Их задача уничтожать наземные цели под прикрытием истрибителей. Su-27/Su-33/Mig-29 прикрывают штурмовиков от враждебных Su-30/Mig-31. Стоит одной стороне опорофениться, другая не сможет выполнить свои задачи, так что придется работать коллективно. Играем на 162 Vipers Training 1
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Misión Oficial: Valientes por Tierra y por Mar.
Ala12Rv-Skyfire posted an event in Community Calendar
Valientes_Briefing.pdf -
Hi, I've created a couple videos going into some detail about conducting CAS or close air support. I am testing the waters to see if there is a number of people that would like to see something like this continue. Its my first attempt at making a Youtube video and my two videos do have a watermark until I see if others can use this info or even care to take their DCS experience to another level. Thanks for your time! Rifle.
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