Shadeslayers09
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About Shadeslayers09
- Birthday 02/11/1991
Personal Information
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Flight Simulators
DCS
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Location
United States
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Interests
Carpentry, Remodeling, Flying Simulators
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Military Assets for DCS by Currenthill
Shadeslayers09 replied to currenthill's topic in Static/AI Mods for DCS World
Ah, okay. Thought it was radar guided. could it be that it is using the electro-optical sight even at the long range? I've never been given a RWR warning for being locked up. I'll be just at the farthest point and it will still shoot at me with no RWR warning. What is the range of the electro-optical sight? -
Military Assets for DCS by Currenthill
Shadeslayers09 replied to currenthill's topic in Static/AI Mods for DCS World
for some reason the Pantsir does not provide an RWR warning or a warning when it launches a missile. is there a fix for this in the works? -
Several years ago ED did a vote on if we wanted an option to late activate static units and people overwhelmingly voted yes, but yet here we are two years later (almost three), and we still don't have it or even an update on it. Will this option ever come to DCS?
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Choose a side script
Shadeslayers09 replied to Shadeslayers09's topic in Scripting Tips, Tricks & Issues
Thank you! -
I noticed on some servers you have to choose a side before you can spawn into an aircraft and you are locked on that side till the map resets. Is this a readily available script and if so, where would I find it? I'd like to use it for a Foothold PVP map i'm working on
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in the mission editor, under the F-15E, when I go to try and load it out, nothing shows up on the pylons or in the "mission Payload" boxes if you are trying to manually enter in armaments. if you choose one of the presets, they will visually show up on the plane, but not in the boxes. null
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Shadeslayers09 replied to Admiral189's topic in Static/AI Mods for DCS World
where do you install these? -
I ventured into the DCS log because it wouldn't start up (HDSM's kept it from opening, got it fixed), but there was a bunch of warnings, see below. What are they from and how do i fix it (or does it even need to be fixed?)? null nullnullnull
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Shadeslayers09 started following IDF Mods Project | F-16D/I Mod V3.9 - Official Thread
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When ever i go and use the Free-hand Polygon draw tool, it will randomly end the process even though I'm not done drawing. This is really annoying. I even went out and bought a new mouse thinking the old mouse was broken as it was old, but I'm still having the same problem as before.
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So I need some help in understanding if there is a way of using Moose to make it so that if I spawn an AI aircraft from the F10 menu, that the aircraft spawns in a certain zone with a random route only in the zone? Basically I'm trying to build a BVR training map between a person an AI with multiple skill levels for the AI (Rookie, Trained, Veteran, Ace). Depending on which level of AI i choose in the F10 menu, the AI would spawn in a corresponding zone. Any help would be much appreciated
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Does anyone know the best way to reach out to winwing regarding some missing pieces that was ordered? I got the Orion2 Hotas F16 Viper with Shake kit as well as an extra F/A-18 Throttle, but the metal connector part for the F/A-18 Throttle was not included in the packaging. Any help would be much appreciated as right now I have a $137 paperweight
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I have the SLmod on my server, it does the motd prompt when you join the server, but I can't seem to add me as the admin. I went in and manually added my ucid into the server admin lua but that did nothing. what am I doing wrong?
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Auto-Respawn AI Aircraft after Destroy
Shadeslayers09 replied to Shadeslayers09's topic in Mission Editor
How would I do it with moose or mist? I have never scripted before but not opposed to learning something new.