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papaz

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  1. Can confirm the above multi-crew desync problems, but it's really hard to provide a small track-file for it. The TADS (video feed) and FCR all gets de-synchronized in a multiplayer mission. BAM, created PF zones also jump to the current position of the helicopter in multicrew.
  2. I experienced the above issues myself. They are caused by INU drift, even worse if a mission/server disabled 'Unrestricted SATNAV'. The only way to mitigate the problem is to reset INU 1, and then INU 2 alternately, every now and then, which is probably not a real procedure.
  3. AH-64D_ATT_hold_test_Dec_25.trk Uploading a track again, where you can clearly see the issue: 1. Trim for stable flight. 2. Activate ATT hold and ALT hold. 3. SCAS ATT hold commands forward pitch (as to why you can see later). 4. ALT hold tries to compensate with additional collective. 5. This speeds up the nose down command of the SCAS. 6. The feedback loop drives you into the ground. Near the end of the track I deactivate the FMC and trim for stable flight. What happens is that you get an slight nose bob, up and down, for no reason (FM issue). That's what I meant for oscillation, not the oscillation on ATT hold activation-deactivation (refered to in the changelog). I believe the ATT hold tries to compensate for this pitch-up movement where the problem starts. edit: With the latest patch it's possible to deactivate only the Pitch channel. This makes the Hold functions actually useable (in cruise, not hover). Still I feel that the FM is the source of these problems.
  4. DCS 2.9.11.4686 - 24.12.2024 The SCAS drift problem is still present, and so are the unexplainable pitch oscillations. The helicopter cannot be trimmed for stable flight and requires constant micromanagement.
  5. I'm having the same issue with the Viper. Switching to air-to-air mode or dogfight mode, randomly releases a missile. No, it's not an incorrect keybind, and not a hardware failure. Only experienced it online, I'm unable to reproduce it in single-player.
  6. Confirming the above issues. Most apparent is the AI Mig-21Bis, out-rating F-18C Hornets, and out-sustaining F-16C Vipers, holding 7-8G without losing energy. AI Mirage F-1 also has impossible low-speed performance.
  7. I can confirm this bug. AIM-9P5 equipped only on pylons 8L and 2R, no sidewinder tone! With 4 equipped missiles the tone is there. 2 missiles on pylons 8R and 2L no issues.
  8. Last time I experienced the issue was on Grayflag Marianas, from a normal slot. Weapons were also inaccurate from Afghanistan standard slot spawn.
  9. Alright so I wasn't imagining things. For a long time now, GPS guided weapons cannot accurately hit their intended targets in multiplayer. GC alignment + HNS not helping. Are the devs aware of this problem?
  10. ED support fixed it yesterday after opening ticket and it was working. Now it's gone again for no reason. Back to square one. dcs.log
  11. Still not authorized for me, only bought SW Afghanistan.dcs.log
  12. Same thing happened to me. dcs.log
  13. Can confirm. CPG joining mid-flight has a high chance of crashing the game, for the CPG at least.
  14. After patch 2.9.6.57650 the RTS rocker doesn't switch the active radio on SRS. One strange exception is, when Pilot changes radios, the CPG seat will transmit on the Pilot's selected radio, but not vice-versa.
  15. After patch 2.9.6.57650 the C-Scope display is bugged. Only NTS icon appears, and the other icons are either invisible, or in incorrect places. Track attached. AH-64D_C-Scope_bug.trk
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