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hallaghan

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Everything posted by hallaghan

  1. Like Muzica9 mentioned, I have turbo mode on and I don't use MR because it looks terrible. I am using 100% Scale and it plays well even in servers that have a lot of scripting and players on. My PC, if anything, is a little worse than yours despite my 4090, you got a better CPU. Try a bit with turbo mode and maybe try foveated rendering as well.
  2. I copied the dll to use opencomposite. I don't know why, many people are claiming that native is looking great for them. For me, it just looks muddy and I can't stand it
  3. I find it weird that you have to have the custom render resolution down to 50% to get the game to be smooth. I have a 4090 and a Ryzen 3700X with 32GB of 3600Mhz ram. My game is pretty stable, locked at 55. Are you using native openxr or using the old method of copying the dll into the bin folder?
  4. I'm on the Reverb G2 and I was using opencomposite and openxr toolkit prior to this update. The game looked fantastic and was very smooth. With this update, the game is very blurry and nothing I change in my openxr settings seems to do anything. The performance is about the same as before, in terms of raw fps but everything is so blurry that the game became unplayable for me. If anyone is in the same situation as me, tips are appreciated. I already tried repairing DCS, deleting shaders and what have you.
  5. Do you mean the apparent shaking? In OpenXR, you can decrease screen shake. I find for me that something between -25% to -30% works well.
  6. What IPD do you have set in DCS? Also, if it's meant to be world scale, does higher IPD mean the world will appear bigger in comparison to you?
  7. I will remove NIS, as others already suggested but just want to restate that the game was blurry prior to activating NIS.
  8. I believe I read somewhere that IPD in DCS is not the same as the IPD on our VR Headsets. For me, my own IPD is 62 but someone suggested I use 65 in DCS as they aren't related. Can't confirm that one myself. @speed-of-heat When I ran DCS in steamvr, locked at 45fps with my headset in 90hz, I had no blurriness but since so many people suggested that openxr gives better performance, I switched to try it out but noticed it's blurrier than steamvr.
  9. Hello @speed-of-heat I have my PD set to 1.0 and IPD set to 65. I don't have a performance problem, the game runs above 45fps without any problems. If I enable reprojection, how would this help? I thought reprojection was meant to help with framerate loss. Thank you for your help. EDIT: Here are my current ingame settings: null
  10. By PD you mean the IPD in DCS VR Settings? I have it set to 65. Also tried 55 and it's blurry as well. The biggest thing I noticed, coming from SteamVR to OpenXR is that the image in SteamVR was a lot crispier in a smaller area and a bit blurrier around that area but in OpenXR is blurrier all across (but less blurry than steamVR around its sweetspot). I tried enabling NIS to help with performance but even with it disabled it didn't look good.
  11. Hello everyone, I have a HP Reverb G2 V2 and my pc is an AMD 3700x, RTX 4090 and 32GB DDR4 3600Mhz. Followed every step on the guide and a few suggestions I found on some pages on this thread. My image is blurry though the fps (locked in openxr) are most of the time at 55. nullMy settings in game are mostly set to high and have 2x MSAA. I'm using NIS at 75% with 80% sharpening. Can anybody offer a suggestion on how to make the game clearer? Thank you!
  12. @Ready have you tried steamVR recently? I was trying openxr with the RTX 4090 and Ryzen 3700X and the performance was good but the image clarity was a bit subpar in my opinion. Most settings in DCS set to high. I changed to steamVR and got much better image clarity and not such a big penalty to performance.
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