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Wostg

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Everything posted by Wostg

  1. I haven't counted up the numbers on my fingers but I'm guessing: "5-WAY MODE DIAL Configurable as either 5 independent button inputs, or as 5-way shift modifier, allowing you to configure up to 5 actions to every input. You won't run out of space for your keybinds with the MongoosT-50CM3 Throttle."
  2. Oh yeah what he said ^^^ that bitrate was too much for my system so I just meant don't forget to find your sweet spot
  3. Hopefully forums legend @prestonflying has you covered: Try the settimeout Fix?
  4. Also for whatever reason it seems (on mine at least) that the comment line 'default moza algorythm (sic)' needs to be left as is, as much as I want to correct it
  5. I tried it and refunded, the headtracking was just OK and the supposed eye tracking I'm pretty sure was a huge hassle. Honestly I'm 100% satisfied with a dirty old ps3eye cam and opentrack's neuralnet model using (and this was key for me at least) the large-head-model (or whatever it's called) hidden in the nn settings. I got the cam for a delanclip years ago, which wad good, but see no need to ever go back to it.
  6. and you're using the Apache file above? What does it display if you edit your gun range to auto / other range? Simappro is updating like once a week at this point - you're copying the files back into place after each time?
  7. lol if you don't have your little man do the shooting for you
  8. @Heli ShedufcPatchAH64.lua Try copying this file over the one in \Saved Games\DCS\Scripts\wwt\ufcPatch\aircraft. The letters work fine for me. @prestonflyingHey dude can you see if the attached is the one in the repo? Also I've had some trouble with the new wwt version with the lighting, its just not working for me. Instead of being helpful I;ve just gone back to the previous download - will look into it properly at some point but does it work for you?
  9. Hmm I thought it would let me check later
  10. Agreed - I had an issue with my rudders that needed it to be taken apart to fix. I wouldn't have done it myself in case I snapped a magnet or a spring or something but they sent me some handy pics covered on ms paint text and I sorted easily.
  11. Yeah they sit in the same hub they always do (need a good labelling but) and until yesterday, DF's profile swapper (activate/deactivate 3x MIPs) was working fine. Pending further tests it seemed like OP might be onto something.
  12. Thanks for noting this so clearly and for reporting to WW/DL. I thought something was off but had just put it down to usual complications. All I can tell you at this stage is a) i use DisplayFusion to keep monitor profiles of where everything is placed / deactivate the MIPs when not playing. As of yesterday it was having trouble activating and rearranging the monitors to where they should be b) loaded up the hornet on a default WW configuration and the middle display wasn't showing. Assumed a usb issue and packed up for the day.
  13. Neat! Will have a play. e: doh blind good stuff with the torq
  14. Legit got a little scared for that guy in his little cockpit, way above the clouds, just effortlessly connecting. Amazing stuff.
  15. Awsome stuff next free minute I have I'll work on my breaks which seems like a good way to test if it's me or the stick
  16. Could argument spoofing be included in say, av8b.lua - the argument for gear down in the Harrier could be converted into the gear down command and light in the pto2? Would mean more manual editing per module I guess.
  17. Thanks - I think its a little better with the DCS 'special options' disabled but I'm still not clear I'm getting the range I (think I, as a poor noob F16 pilot) need. It's sitting on its own weight for now and has lifted up when I've wrenched it back. Feels like its got about 5mm-1cm of give fwd-&-back with the extension on. Tempted to take that off but its so perfect for helos I don't want to mess with it often.
  18. For those using the F16 'force sensing' preset - are you finding it fine as-is or have you modified it? I use a vpc 10cm extension and am wondering if that's thrown it completely off, as I can barely pull up. This is bad. Am fine tuning within DCS but feels like it should be handied within the moza software - ie a firm tug should make the output hit the top edge of the rings? Appreciate any tips or presets, thanks.
  19. You could explore the config files directly at: \DCS World\Config\MonitorSetup (take backups!) My 1Camera.lua shows the below. Maybe try editing it to width 3440 height 1440? _ = function(p) return p; end; name = _('1 Screen'); Description = 'One monitor configuration' Viewports = { Center = { x = 0; y = 0; width = screen.width; height = screen.height; viewDx = 0; viewDy = 0; aspect = screen.aspect; } } GU_MAIN_VIEWPORT = Viewports.Center
  20. Weird! And the Simappro settings are all green and showing the right settings>?
  21. have you downloaded directly from https://www.synaptics.com/products/displaylink-graphics/downloads which may be more up to date than WW's installer
  22. That's weird - but as well as changing the monitor option between one-monitor/ww, is the screen resolution set properly as well. Main monitor would show 1920x1080 (or whatever it is) WW's active (assuming underneath, in portrait 768x1080?) would increase that to 1920x2160. If it thinks its still at 2160 (or whatever) its trying to centre against that resolution
  23. Who knows! Glad its working though Fair enough - I'm using the one linked above, which is pretty complete (via folders) but am going to start mixing and matching bits around shortly.
  24. 1) If you're using your own profile a) can I have it b) restore the old lua c) try disabling things that aren't the dcs-exportscript in exports.lua to find any conflicts. Especially try reverting everything to default - I've just noticed one app that requires even the --comments-- around the actual line to be just-as-they-put-it or it won't work. (???) 2) if you're using this profile https://www.digitalcombatsimulator.com/en/files/3331910/ you need to use the included lua file. I don't know if its missing anything from more up to date files, but it works
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