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GUCCI

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About GUCCI

  • Birthday 07/25/1998

Personal Information

  • Flight Simulators
    DCS, IL2
  • Location
    The Swampland (SFL)
  • Interests
    Intruders, Grumman, and intruders (again)
  • Occupation
    Heatblurs local intruder fanboy

Recent Profile Visitors

919 profile views
  1. Yeah this guy is a poser, he's totally just a Bluey fan and not an OG Paw patroller..
  2. The most addictive AND Legal substance in human history.. om nom nom..
  3. Completely out of curiosity, what made you believe it would be a requirement before every flight? I'm curious where you got those indications. There is nothing from pre-release materials that would indicate this as a requirement. What you get in the C-130 is a completely optional loadmaster slot/cockpit position that allows for such a walk around to be done. If you so choose, any and all cargo operations can be done from the Cargo kneeboard menu (check out the videos by Growling sidewinder or tricker to get a peek.) And I did read your message, It just seems funny you got that kind of idea or impression in your head when you should know better from being a DCS player and knowing the status quo.
  4. It's implemented completely different than MSFS. You spawn into the cockpit everytime like any other module, just so happens you get to walkaround once you switch to loadmaster position. So i'd say very different than MSFS2024
  5. The great video drought is upon us, when is the next video? long overdue Would love to see an in depth video on CARP and cargo operations before release, I think it would be great to see and hype for release.
  6. Speak for yourself, I think that's one of the coolest announcements for the plane so far. Mobile FARP is something we desperately needed for MP ops, Having the C-130 mobile FARP with refueling and re-arming other players will be awesome.
  7. In the discord FAQ there is instruction to redeem the key on ED site, the ED site is a bit confusing with the wording
  8. nuh uh you'll have to wait until next next weekend
  9. These look like they'll be fun for some immersion and a step above the sometimes bland tutorials other modules offer. But if you'd rather not sit through this, im sure the interactive checklist will come in handy for those who just want to self teach the startup and go through it. Combined with the manual to fill in the gaps, that would be an alternative i suppose. Personally, I look forward to these, looks like fun- I quite enjoy baltic dragons work
  10. I can't really blame them feeling this way when the team has gone away and the CEO is nowhere to be found. People will always assume the worst because we aren't getting any clarity or signs of life. We have the entire RB situation and the grim reality of losing these 4 modules soon, and now the future of PC's modules from your customers perspective is that of uncertainty. I wish it could be taken a bit more seriously and ED as a company should try reaching out to PC for answers, if they're not fulfilling obligations to customers on their product. Please try to understand simply sending PC feedback of our concerns and having no tangible response to the myriad of concerns is not good enough in our eyes, and it should be taken pretty seriously by you as a CM and ED as a company. Just my thoughts, I'm trying to be as constructive with my concerns as possible. I really enjoy the OH-58 and would hate to also lose a 5th module (not saying it'll happen, but we will always assume the worst until we get a clear answer, and I hope you sympathize with us on this.)
  11. Funny enough, (and I don't speak for ASC, im merely a member in their community discord) they had set up their paypal account to take orders, and the influx of money/orders on august 1st got them flagged and shut down by paypal. after fighting their case with PP support, they couldn't get it opened again. IDK if or when they'll offer paypal after that negative experience.. LOL!
  12. Unacceptable, the undeniable proof that early access is destroying this very game!! If the devs only spent 3 more months we could’ve had a properly oriented safety wire. 2 weeks crowd, are you proud of yourselves? look at what we get for rushing ED
  13. Same :)) I'm eager to RTFM on this one
  14. I'm much more impressed by properly modeled systems, realistic operations and a good flight model. The trinkets and physics on the aux cord are neat and sweet to see, but def shouldn't be priority. it is good to set some realistic expectations with modules, cause some things like a pilot model shaking around or bouncing around has 0 effect on delivering a high quality simulation. Maybe some shakiness on the sun-shades at most would be neat (if it isn't there already).
  15. And with the C-130, at least it's at a much slower pace than in a fighter So flying it solo shouldn't be too difficult, flying with a friend will be even better. I just imagine it'll be so nice to have a co-pilot do the cockpit items on our checklist while I am handflying the plane on approach, It will be a lot of fun
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