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NomadActual

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Everything posted by NomadActual

  1. Looking to stand up an A-10 squadron. Looking for persons interested in Misty/FAC(A), CSAR and CAS with terminal control. Also, recruiting F-16 with a primary focus on A2G.
  2. About Us The 22nd Air-Land Combat Division (ALCD) is a North America-based group dedicated to accurately replicating Operation Enduring Freedom. Operating out of Bagram Airbase and various forward operating bases (FOBs) across the Afghan theatre, our unit strives to emulate a realistic tasking structure and operational tempo. This includes everything from recreating major air assault operations like those seen during Task Force Dagger to handling troops in contact calls, conducting highway patrols, and performing ISR missions in search of IEDs. The operational environment will challenge you to master your aircraft, weapons systems, and communications in the harsh and demanding setting of Afghanistan. Realism: We aim to create a realistic environment but aim for the "Medium-MILSIM" end of the spectrum. What to expect? -Live JTAC/FAC(A) -Dynamic missions through Olympus Operation & Training Schedule Training takes place on Wednesday evenings at 8PM EST. Operations are Bi-Weekly on Sunday 8 PM EST. Our Squadrons: 22nd ALCD employs multiple fixed and rotary wing assets with specialized roles. Those squadrons are: 480 FS "Warhawks" - F-16C 1-82nd "Redwolves" - AH-64D 160th SOAR(A) - MH-47 and MH-60 Mods Roles needed: -A-10C CAS, FAC(A) -CH-47/UH-60 Air Assault, Logistics, CSAR -F-16 CAS, BAI, Strike, ISR -JTAC -ATC -Olympus GM Requirements to Join: Must be at least 18 years old Must speak English Must have a working microphone Must Own: Afghanistan Nevada Maps: Afghanistan Nevada Feel free to join our Discord! - https://discord.gg/yaX5HPzMd3
  3. Hi all, As an avid cargo pilot using Mi8/Ch47, the absolute lack of sling cargos is obvious. I was hoping to appeal to the amazing mod community to fill this void! This would add so many opportunities for mission designers. Slingable statics such as: -Fuel blatters -Vehicle models -Additional artillery pieces such as M777 -Zodiacs or other special forces loads The helo community would be forever in your debt
  4. More infantry models, IEDs and such would be a great addition to the technicals. On top of insurgent assets, we need slingable assets for helos (vehicles, fuel bladders, zodiacs, and artillery). I have faith in the mod community to fill in all of the gaps left by ED.
  5. Hi everyone, I was wondering if there was a theatre-level template for GWOT Afghanistan out there. So far, I have found the multiple awesome FOB templates but wanted to keep the coherent theme. I was planning on putting together an overall Afghanistan .miz with FOBs, PBs, random supply convoys, military traffic, JSTARS and random spawning insurgents from scripted templates etc. The idea is to use the basic .miz to flesh out a COIN scenario. Thanks!
  6. This would be MASSIVE. Best of luck!
  7. This, this, this, and this again. More slingable units would add a lot of functionality, especially, on the dynamic PVE servers. I have had some fun with the assets added with the SA map, but they are all static only. Specifically items such as: -artillery pieces (M777) -fuel bladders -bulk cargo nets -light vehicles in the game -RHIB boats or other spicy SOF stuff. Honestly, I am surprised the Mod community hasn't filled in most of these gaps already. I hope some of this might possibly come when they are more relevant with the Dynamic Campaign. We hope!
  8. Hi all, Looking for a group that flies either PVP or PVE using Russian aircraft. I would prefer to fly Su-25A, MiGs or any of the Russian helos. I am EST-based and fly most evenings. Thanks!
  9. AMAZING JOB. Looking forward to more of your work!
  10. Any NA-based Mirage F1/2000 groups? Saw one JTF, but feel the CW aircraft might need something more tailored to that era.
  11. That is exactly what I am envisioning. Much of that would be possible with scripting, but the idea that it is native to DCS with DC would be the dream. I am not holding out hope, I have been waiting for DC and significant Ground AI updates for years and years.
  12. Hi all, Myself and several A10/Harrier buddies are looking for a controlled CAS-focused server or MP mission suggestions. Preferably something that is COIN-themed, responding to TIC calls and supporting the ongoing campaign. Several good options on the User Files, for instance, the brilliant XCAS Syria mission. The closest we can find online is Grayflag and of course, the other large servers. These are great but doesn't scratch the GWOT feel. Hopefully, if there is nothing, the release of Afghanistan and Ch-47 will promote this server type, possibly even with FOB/rotor resupply and defence mechanics! Thanks!
  13. This x1000. Add in some logistics, ferrying troops, munitions and vehicles to the FOBS, plus some "zone control" to respond to random TICS. That would instantly be what I have been trying to recreate in DCS for YEARS.
  14. Now actively recruiting OH-58 Pilots interested in 9-Line/FAC(A) operations.
  15. The 1-101st A.Co "Spectres" are part of Task Force Trident, looking for skilled pilots and CPGs. The unit is currently forward deployed to the eastern Mediterranean in support of the group's current campaign. Operations take place on Sunday evenings (EST) and training on Tuesdays on our dedicated servers. We offer: -Weekly dynamic campaign inclusion with detailed briefs and mission cards. -Midweek training and campaign support missions in collaboration with auxiliary units. -Training from zero to hero following our training program, either self-directed or one-on-one. -A rotor-focused environment aiming to increase realism while having a great time. Requirements: -18+ -HOTAS/Head tracking -Quick discussion to see if we are a good fit for you -Checkride to ensure interoperability within 30 days of joining If interested DM me here, or join through the following discord link! - https://discord.gg/hfMzEZ2UtG or Website - https://tridentgaming.us/
  16. Hi everyone, I am looking to make a dedicated F1 CR/CT-like loadout by editing some pylons and using CLSID. Hoping to use it in conjunction with the Goldeneye and Hound scripts to perform some recce and ELINT. I am only familiar using it with FC3 and was curious if it could be done through the Unit Payloads. I was hoping to add (for looks only) the AI PHIMAT Pod, JF-17 SPJ or TARPS (centerline), and some other goodies. Although not perfect, it could get "close enough" to pretend! Thanks!
  17. This would seem an obvious choice. It would prevent many years of ED headache from us REDFOR guys pleading. I could see another Nevada scenario (Fallon, Yuma etc.), missing out on key infrastructure that makes sense in the scope of available assets.
  18. Just wanted to jump in and thank you for your work. This is brilliant! Really brings some more life to the apocalyptic landscape that is DCS airfields. Nothing is worse than hitting and ILS approach or be a controller issuing taxi instructions with no lights or signage. I look forward to some future templates!
  19. I have had this issue as well on ECW and just assumed an error during rearm. I will save the track next time I notice.
  20. I had some success. It still hangs on the missile rail. I found some old posts that talk about the position on the wing, but I can't seem to replicate anymore.
  21. I understand the technical limitations in real life. I was thinking about what would be most practical from the perspective of ED/Deka. I assume some additions are easier to implement than others.
  22. Very nice! Both the T and the A need this kind of love! Your work is very much appreciated.
  23. Any additional Jf-17 upgrades would be amazing. I would even be happy with just the chin hardpoint. It would add so much more functionality.
  24. We can all dream! Even a cockpit remodel and maybe some interesting transfer of T avionics to the A could be a substitute. I have made lots of content of Su-25 action, but sadly, I am not modeler!
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