tribbin 发布的所有帖子
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Done that, but there are no pictures. I already tried to search for common image-file magic-numbers in the files (to see if they are embedded) inside the track files but there are no images in there. It seems only the moment of the camera-shutter activations are recorded. Similarily to how it does not store the video of you flight, but only the data about nagivation.
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OK guys... I got it working. 1. Download the folders on this guys Google Drive: https://www.reddit.com/r/dcsworld/comments/1blxiry/comment/kwkcbib/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button (and give this Redditor an upvote) 2. Stop the Oculus service in Windows. 3. Overwrite the -client and -runtime folders in C:\Program Files\Oculus\Support with his files. 4. Start Oculus app and then start DCS. If Oculus updates, repeat steps 2, 3 and 4.
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Going by some file size comparison, it seems that only the moment of the camera-shutter triggers are recorded in the track file. Would be nice to have the ability to store the gun camera footage.
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Is it possible to have gun camera footage in multiplayer? Is it possible to extract the images from the track file?
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Did you manage to extract the images?
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Tomorrow I will be hosting big training and I was wondering about performance, so this info comes in handy. Thanks! PS I'm afraid that my 32G will not be enough to also run a server instance.
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Thank you. Further, for the last video we were 100% certain to both start the MT version. There is a chance that my colleague was not using the MT version in the first video (with track files).
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As suggested by Dangerzone I tag @BIGNEWY and @NineLine. The mission file and track files are in te original post.
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We played again today. There was again a bug, but this time me seeing both chutes and he only seeing one. After I aborted and re-requested he saw them both too. I asked him to send his track to me so I can capture and compare in more detail.
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Thank you for your response! We will give it a try. (though I had a clean standalone install and my colleague uses Steam without mods)
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Wednesday we have time to try any troubleshooting/root-cause-analysis suggestions, if anybody is interested in fixing this bug.
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In-flight refuelling tanker chutes are only visible for the player that is hosting the server. tanken.miz = used mission file robin_server-* = server hosting player track jeroen_server-* = connecting client player track We have switched roles (server/client) too; same result. Side-by-side recording: Update: tried other refuelling tanker (S-3B) too; same problem. robin_server-20240306-200438.trk jeroen_tanken-20240306-200451.trk tanken.miz
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The repetitive propeller sound loop is why I don't fly this plane.
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edit: Never mind... I opened the valve before closing the canopy.
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The right TACAN channel knob is inconsistent with user expectations and different from the left TACAN channel knob. Most knobs work by using press+drag, so naturally one would use that for the TACAN channel knobs. Current behavior: Left knob: first digit changes Right knob: X/Y band changes As I could already change the X/Y band with a simple click, I see no reason to map press+drag differently on this knob. The intended way to change digits seems to be the mouse-wheel, but that seems to be inconsistent with all other knobs on the plane. Suggestion: Left-knob or right-knob click+drag = change channel Left-knob or right-knob mousewheel = change channel (for people that are already used to this, plus it works nicely) Right-knob mouse-clicks = change X/Y band
