Jump to content

Cydrych

Members
  • Posts

    82
  • Joined

  • Last visited

Everything posted by Cydrych

  1. Oh those don't exist. I made those custom like the tanks on all my other skins. I'll have configs for default tanks and plain have glass tanks for those that don't want the custom tanks. The squadron decals on the tank were inspired by the 79th travel pod photos I found. The tiger I added the missile and lightning bolts and Shaw AFB text. I debated tiger striping the tank but didn't want to go over board with all the orange.
  2. You guys need to watch out. I hear there is a tiger on the loose. -Foxtrot1 Update: https://www.digitalcombatsimulator.com/en/files/3340473/
  3. These are pretty good. Nice job! -Foxtrot1
  4. Skins are active on user files: https://www.digitalcombatsimulator.com/en/files/3340195/ https://www.digitalcombatsimulator.com/en/files/3340194/
  5. WIPs. Targeting to upload next week. Like my other skins I'll have configs for blank fuel tanks and ED's default tanks.
  6. For some reason user files isn't updating. Here are the links: https://www.digitalcombatsimulator.com/en/files/3339767/ https://www.digitalcombatsimulator.com/en/files/3339768/
  7. Foxtrot1 null
  8. Use the .exe in the bin-mt folder.
  9. Uploaded and awaiting approval.
  10. Maybe...
  11. Still no guesses? Maybe a different angle will help?
  12. Half right. Look closer.
  13. I'm Foxtrot1 on user files for anyone that doesn't know. I don't usually post WIP screenshots because the final look can change substantially but this one is close to finished and I like how it turned out. HAVE you any guesses what it might be?
  14. Foxtrot1 - Screenshots of my skins.
  15. Not bad. You have a number on top in front of the refuel door might be a roughmet related if you didn't see it.
  16. The weathering made a big difference. Good job!
  17. Props for trying it but are you aware of this? https://www.digitalcombatsimulator.com/en/files/3334586/
  18. Vader is correct. I almost raised the same concern when making my skins. If you adjust the light in the model viewer so it hits both the fuselage and wing root at the same angle the colors match.
  19. What about the multiple model/textures issues? Notably the completely untextured part of the rear cockpit that has been there since the alpha release?
  20. Noticed this today. When pulling high G and the wings bend the left wing LEF develops a kink near the RWR antenna. The right wing doesn't do this. The kink goes away and the LEF goes back to normal when not pulling G.null
  21. 99% of people won't notice this but see screenshot.null
  22. Guys let try to keep it civil and not get personal so ED won't step in and lock thread. There's been some good things discussed here and constructive criticism is an ok thing. Texac pointed out issues with my liveries and they're all valid concerns. I don't take offense to any of it and will incorporate that advice going forward in order to improve the accuracy and quality. We all love the F-16 and want it to be as realistic as possible. ED chose Lee1hy to improve the base liveries. Personally, I don't think they gave enough time for people to submit their liveries for consideration especially considering the high quality ones already on user files but regardless we have to respect ED's decision. Lee1hy, I think there might be some confusion due to the language barrier because no one has said your liveries are bad. They are high quality just some need minor color corrections to bring them closer to the real thing. Not a big deal. Just remember, ED chose you as the guy to improve the F-16. Texac and others (including myself) obviously feel like they missed out on this opportunity and it wasn't fair but, I think it is only natural we chime with feedback so can you can make the most true to life liveries possible to be included in the base game. If ED had chosen someone else we'd be critiquing their liveries too.
  23. That one is mine but I didn't submit it. I don't think ED will use it because isn't a real jet, the color is too dark, it has a few small texture errors, and it has an Oklahoma state paint stamp I added for fun because that's where it was technically "painted." But it is cool seeing someone use the sexiest F-16 livery there is. I have a much better Tulsa Have Glass livery of 88-539 that should be out in a few days. I think it is a major improvement over that one so keep an eye out for it.
  24. Overall I think lee1hy's skins are good and an improvement on the standard ED skins. Yes, some of the have glass ones are too dark or too light and some of the standard blue/gray ones are a little too blue but overall I think he does a good job. We also can't complain too much seeing as they are free and look realistic. It would be a different story if all the skins on user files were pastel colors and covered in anime girls. Speaking of have glass skins I haven't seen anyone successfully replicate the Have Glass V look in DCS. Every have glass skin I've seen including my own are either too dark, too light, too warm in hue, too shiny, not shiny enough etc. Have Glass is very difficult to get right and the color varies greatly depending on angle of the sun, ambient light, weathering etc. Photos online show it can be anywhere between a matte blueish dark gray to light shiny silver gray. That's assuming filters and photoshop wasn't used to enhance the look too. The only real life example I have are the Tulsa F-16s. I see them almost daily. They are Have Glass V and quite dark in real life. However there's photos online of the same jet looking blue gray and silver gray and the only difference was the angle of the sun.
  25. He's alive!!!!!
×
×
  • Create New...