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Everything posted by Chief Instructor
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Good spot - Thanks Ramsay. I missed that in the manual but I have read it, honest! :music_whistling:
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Hello, I have noticed several times while taxiing at low/medium throttle setting that there is a particular point where the RPM 'hunts' up and down a little without any change signal from my HOTAS. Is this a modelled behaviour, or is there something up with my setup?
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Hi, Does the L39C currently have mirrors modelled or not? I think I've seen videos on YT of the beta release and mirrors but mine doesn't seem to have them (or i can't activate them! :doh:) Cheers, Luke
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I fixed this yesterday. It turns out that one of my licences (A10C) was bound to an old profile I used to have in DCS. This was preventing the game from loggin me in. I only found out after entering all of my serial numbers on the DCS site and checking them :-)
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I've tried that a few times but with no luck...:wallbash:
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When I first installed the 1.5 beta it logged me in from the main GUI screen. I installed several modules via DCS_updater.exe before restarting the sim and it was then that the problem started, so I don't know which if any of the modules caused it. The message I get is the red "invalid user name or password" one. BTW, my password is simple and has no special characters in it! Cheers.
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Hi, I tried posting this in the bugs section but it won't let me post... I can't login when in game. Therefore, I can't use the module manager properly. I have checked my user name and changed/reset my password but with no luck. My account works fine for the eshop and the forum (obviously). Thanks! Luke
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Try the open Beta 1.2.12 for MI-8MTV2
Chief Instructor replied to jeffdude's topic in DCS: Mi-8MTV2 Magnificent Eight
Brilliant update - I can't wait to get stuck in and try it :-) Thanks Belsimtek! -
Hi, I tried it in a different browser from a remote laptop which seems to have done the trick. For some reason it doesn't like my IE11 on the main PC. Glad it's working anyway. Thanks for all of your help :thumbup:
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Thanks again for your help. I did as you asked and the result was 3. (Not quite the meaning of life!)
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Second half... 00000.595 UNKNOWN WinMain: ./MissionEditor/data/scripts/unitsclasses.lua loaded 00000.597 UNKNOWN WinMain: ./MissionEditor/data/NewMap/classifier.lua loaded 00012.648 INFO SOUND: loaded 0 sdefs from "c:\users\luke\saved games\dcs\sounds\sdef" 00012.651 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00014.060 WARNING LOG: 8 duplicate message(s) skipped. 00014.060 INFO DCS: srRes = 422860543, srGoodValue = 422860543 skip 00014.060 INFO EDCORE: (dDispatcher)enterToState_:1 00014.061 UNKNOWN WinMain: DCS started 00014.066 UNKNOWN WinMain: Speech.phrase module loaded 00014.075 UNKNOWN WinMain: "Allied Flight" role 00014.075 UNKNOWN WinMain: "Common" - "ENG" found 00014.075 UNKNOWN WinMain: "GERMANY" accent found 00014.075 UNKNOWN WinMain: "FRANCE" accent found 00014.075 UNKNOWN WinMain: "RUSSIA" accent found 00014.075 UNKNOWN WinMain: "USA" accent found 00014.075 UNKNOWN WinMain: voice 1 found 00014.075 UNKNOWN WinMain: voice 2 found 00014.075 UNKNOWN WinMain: voice 3 found 00014.075 UNKNOWN WinMain: "SPAIN" accent found 00014.075 UNKNOWN WinMain: "UK" accent found 00014.075 UNKNOWN WinMain: "Common" - "RUS" found 00014.076 UNKNOWN WinMain: voice 1 found 00014.076 UNKNOWN WinMain: voice 2 found 00014.076 UNKNOWN WinMain: voice 3 found 00014.076 UNKNOWN WinMain: voice 4 found 00014.076 UNKNOWN WinMain: voice 5 found 00014.076 UNKNOWN WinMain: voice 6 found 00014.076 UNKNOWN WinMain: "A-10 VMU" role 00014.076 UNKNOWN WinMain: "A-10A" - "ENG" found 00014.076 UNKNOWN WinMain: "A-10C" - "ENG" found 00014.077 UNKNOWN WinMain: "ATC" role 00014.077 UNKNOWN WinMain: "Common" - "ENG" found 00014.077 UNKNOWN WinMain: "Common" - "RUS" found 00014.077 UNKNOWN WinMain: voice 1 found 00014.077 UNKNOWN WinMain: voice 2 found 00014.077 UNKNOWN WinMain: voice 3 found 00014.077 UNKNOWN WinMain: voice 4 found 00014.077 UNKNOWN WinMain: "AWACS" role 00014.078 UNKNOWN WinMain: "Common" - "ENG" found 00014.078 UNKNOWN WinMain: "Common" - "RUS" found 00014.078 UNKNOWN WinMain: "RI65" role 00014.078 UNKNOWN WinMain: "Mi-8MT" - "ENG" found 00014.079 UNKNOWN WinMain: "Mi-8MT" - "RUS" found 00014.079 UNKNOWN WinMain: "PLAYER" role 00014.079 UNKNOWN WinMain: "Common" - "ENG" found 00014.079 UNKNOWN WinMain: "Ka-50" - "ENG" found 00014.080 UNKNOWN WinMain: "Common" - "RUS" found 00014.080 UNKNOWN WinMain: "ALMAZ" role 00014.080 UNKNOWN WinMain: "Ka-50" - "ENG" found 00014.080 UNKNOWN WinMain: "Ka-50" - "RUS" found 00014.081 UNKNOWN WinMain: "BETTY" role 00014.081 UNKNOWN WinMain: "Common" - "ENG" found 00014.081 UNKNOWN WinMain: "Common" - "GER" found 00014.082 UNKNOWN WinMain: "Common" - "RUS" found 00014.082 UNKNOWN WinMain: "Ground Crew" role 00014.082 UNKNOWN WinMain: "Common" - "ENG" found 00014.083 UNKNOWN WinMain: "Common" - "RUS" found 00014.083 UNKNOWN WinMain: "JTAC" role 00014.083 UNKNOWN WinMain: "Common" - "ENG" found 00014.083 UNKNOWN WinMain: "WINGMAN" role 00014.083 UNKNOWN WinMain: "Common" - "ENG" found 00014.083 UNKNOWN WinMain: voice 1 found 00014.084 UNKNOWN WinMain: voice 2 found 00014.084 UNKNOWN WinMain: voice 3 found 00014.084 UNKNOWN WinMain: "Ka-50" - "ENG" found 00014.084 UNKNOWN WinMain: voice 1 found 00014.084 UNKNOWN WinMain: voice 2 found 00014.084 UNKNOWN WinMain: voice 3 found 00014.084 UNKNOWN WinMain: "Common" - "RUS" found 00014.084 UNKNOWN WinMain: voice 1 found 00014.084 UNKNOWN WinMain: voice 2 found 00014.084 UNKNOWN WinMain: voice 3 found 00014.084 UNKNOWN WinMain: "Ka-50" - "RUS" found 00014.084 UNKNOWN WinMain: voice 1 found 00014.084 UNKNOWN WinMain: voice 2 found 00014.084 UNKNOWN WinMain: voice 3 found 00014.084 UNKNOWN WinMain: "CCC" role 00014.085 UNKNOWN WinMain: "TANKER" role 00014.085 UNKNOWN WinMain: "Common" - "ENG" found 00014.085 UNKNOWN WinMain: "Common" - "RUS" found 00014.085 UNKNOWN WinMain: Speech.common modules loaded 00014.087 UNKNOWN WinMain: Speech.NATO module loaded 00014.088 UNKNOWN WinMain: Speech.USSR module loaded 00014.088 UNKNOWN WinMain: Speech module loaded 00014.166 ERROR DXGUI_EDGE_RENDER: Cannot load texture '' 00014.216 INFO Dispatcher: loading mission file: "C:\Users\Luke\AppData\Local\Temp\DCS\tempMission.miz" 00014.227 INFO EDCORE: (dDispatcher)enterToState_:2 00014.275 INFO EDCORE: (dDispatcher)enterToState_:3 00014.473 INFO EDCORE: (dDispatcher)enterToState_:5 00014.735 INFO TERRAIN: lSystem::lSystem 00014.736 INFO TERRAIN: lSystem::Init Bazar/Terrain/terrain.cfg.lua 00014.736 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_infrared.lua 00014.736 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00014.737 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00014.737 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00014.738 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00014.739 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00014.739 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/land3.1.lua 00014.740 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00014.914 ERROR VFS: Can't mount './CoreMods/aircraft/F-86/Liveries' to '/textures//liveries/'. 00014.914 ERROR VFS: Can't mount './CoreMods/aircraft/MiG-15bis/Liveries' to '/textures//liveries/'. 00014.914 ERROR VFS: Can't mount './CoreMods/WWII Units/Liveries' to '/textures//liveries/'. 00014.916 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00014.916 INFO SOUND: loaded 0 sdefs from ".\coremods\wwii units\sounds\sdef" 00014.922 INFO SOUND: loaded 46 sdefs from ".\mods\aircraft\f-86\sounds\sdef" 00014.922 INFO SOUND: loaded 3 sdefs from ".\mods\aircraft\ka-50\sounds\sdef" 00014.935 INFO SOUND: loaded 75 sdefs from ".\mods\aircraft\mi-8mtv2\sounds\sdef" 00014.947 INFO SOUND: loaded 70 sdefs from ".\mods\aircraft\mig-21bis\sounds\sdef" 00014.947 INFO SOUND: loaded 0 sdefs from ".\mods\aircraft\tf-51d\sounds\sdef" 00014.947 INFO WEAPONSBASE: srRes = 959731252, srGoodValue = 959731252 skip 00015.285 INFO VISUALIZER: envlevelel 1 00016.533 UNKNOWN WinMain: 00016.552 WARNING LOG: 6 duplicate message(s) skipped. 00016.552 INFO DCS: Dispatcher: initial random seed = 1364725 00016.552 INFO DCS: Dispatcher: apply random seed = 1364725 00016.553 INFO TERRAIN: lSystem::Load() 00017.324 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00017.324 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00017.324 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00017.324 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00017.324 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00017.324 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00017.324 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00017.324 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00017.324 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00017.829 INFO TERRAIN: lSystem::InitSurface() 00017.868 INFO TERRAIN: lSystem::InitScenes() 00017.912 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00019.607 ERROR Lua::Config: load error .\Bazar\Effects\Damage/Fire\High\fire.cfg:can't open '.\Bazar\Effects\Damage/Fire\High\fire.cfg'. 00019.731 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00019.735 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 00019.736 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00019.737 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00019.743 INFO Config: netview started 00022.321 WARNING NGMODEL: Model 'trees_1_blk' has invalid bounding box. 00022.321 WARNING NGMODEL: Model 'trees_3_blk' has invalid bounding box. 00022.322 WARNING NGMODEL: Model 'trees_5_blk' has invalid bounding box. 00022.322 WARNING NGMODEL: Model 'trees_6_blk' has invalid bounding box. 00022.322 WARNING NGMODEL: Model 'trees_7_blk' has invalid bounding box. 00022.330 WARNING NGMODEL: Model 'trees_8_blk' has invalid bounding box. 00022.331 WARNING NGMODEL: Model 'trees_9_blk' has invalid bounding box. 00022.336 WARNING NGMODEL: Model 'trees_2_blk' has invalid bounding box. 00022.337 WARNING NGMODEL: Model 'trees_4_blk' has invalid bounding box. 00022.502 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 00022.508 INFO DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded. 00022.508 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 00022.509 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 00022.509 INFO DCS: ComplexTask::load_task_data(). "Approach" task data loaded. 00022.510 INFO DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 00022.515 INFO DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 00022.516 INFO DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 00022.520 INFO DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 00022.520 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 00022.522 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 00024.399 INFO SCRIPTING: initializing witchcraft... 00025.097 UNKNOWN LuaExport::LuaExportStart: DCSVCS - main script initialized. 00025.124 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 150000.000000. Pos=-356181.437500,112.464516,618234.625000! 00025.133 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_26.png 00025.137 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_27.png 00025.176 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_28.png 00025.181 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_29.png 00025.193 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_30.png 00025.197 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_31.png 00025.250 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_32.png 00025.255 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_33.png 00025.267 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_34.png 00025.271 ERROR DXRENDERER: DXDefTexture: failed to open file land_l2_-25_35.png 00028.070 INFO EDTERRAINGRAPHICS3: force loading finished! 00028.070 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 30000.000000. Pos=-356181.437500,112.464516,618234.625000! 00028.161 INFO EDTERRAINGRAPHICS3: force loading finished! 00029.521 ERROR DXRENDERER: DXRenderer::SetRenderTarget(posteffecttarget1, 0), Unknown 00029.534 ERROR DXRENDERER: DXRenderer::SetRenderTarget(posteffecttarget5, 0), Unknown 00029.537 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00033.123 INFO SCRIPTING: Mist version 3.3.22 loaded. 00033.219 INFO SCRIPTING: witchcraft read error: timeout 00130.793 WARNING LOG: 36 duplicate message(s) skipped. 00130.793 ERROR DXRENDERER: StretchRect:, D3DERR_INVALIDCALL 00130.805 ERROR DXRENDERER: DXRenderer::SetRenderTarget(posteffecttarget5, 0), Unknown 00130.824 INFO SCRIPTING: witchcraft read error: timeout 00167.368 WARNING LOG: 217 duplicate message(s) skipped. 00167.368 ERROR DXRENDERER: StretchRect:, D3DERR_INVALIDCALL 00167.384 ERROR DXRENDERER: DXRenderer::SetRenderTarget(posteffecttarget5, 0), Unknown 00168.931 INFO Config: netview stopped 00168.985 INFO EDCORE: (dDispatcher)enterToState_:3 00169.129 INFO EDCORE: (dDispatcher)enterToState_:6 00169.259 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef\" 00169.259 INFO SOUND: detaching sdef path ".\mods\aircraft\mig-21bis\sounds\sdef\" 00169.259 INFO SOUND: detaching sdef path ".\mods\aircraft\mi-8mtv2\sounds\sdef\" 00169.259 INFO SOUND: detaching sdef path ".\mods\aircraft\ka-50\sounds\sdef\" 00169.259 INFO SOUND: detaching sdef path ".\mods\aircraft\f-86\sounds\sdef\" 00169.259 INFO SOUND: detaching sdef path ".\coremods\wwii units\sounds\sdef\" 00169.259 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef\" 00169.259 INFO SOUND: detaching sdef path "c:\users\luke\saved games\dcs\sounds\sdef\" 00169.259 INFO SOUND: detaching sdef path "sounds\sdef\" 00169.263 INFO TERRAIN: lSystem::Exit() 00169.263 INFO TERRAIN: lSystem::CleanScenes() === Log closed.
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Got it. Here you go... the first half... === Log opened UTC 2014-11-27 12:29:08 00000.000 INFO EDCORE: createSerialQueue IOQueue 00000.111 INFO VFS: Using 'Saved Games': "C:\Users\Luke\Saved Games" 00000.223 INFO DCS: DCS/1.2.11.34087 (x86_64; Windows/6.1.7601) 00000.234 INFO EDCORE: (dDispatcher)enterToState_:0 00000.238 INFO Dispatcher: 2014/11/27 12:29 V1305221100 00000.270 INFO INPUT: Device created Mouse 00000.270 INFO INPUT: Device created Keyboard 00000.272 INFO INPUT: Device created Joystick - HOTAS Warthog {CB056AA0-4703-11e2-8001-444553540000} 00000.272 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {CB056AA0-4703-11e2-8001-444553540000}], ForceFeedBack: no 00000.274 INFO INPUT: Device created Throttle - HOTAS Warthog {CB056AA0-4703-11e2-8002-444553540000} 00000.274 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {CB056AA0-4703-11e2-8002-444553540000}], ForceFeedBack: no 00000.290 INFO INPUT: Device created Saitek Pro Flight Combat Rudder Pedals {129FFA30-470C-11e2-8001-444553540000} 00000.291 INFO INPUT: Joystick created[saitek Pro Flight Combat Rudder Pedals {129FFA30-470C-11e2-8001-444553540000}], ForceFeedBack: no 00000.305 INFO NET: events.lua loaded 00000.306 WARNING LOG: 1 duplicate message(s) skipped. 00000.306 INFO NET: loading ./Scripts/net/default.cfg : OK 00000.306 INFO NET: loading C:\Users\Luke\Saved Games\DCS\Config/network.cfg : OK 00000.307 INFO NET: loading ./Scripts/net/net_types.lua : OK 00000.307 INFO NET: default_conn is 4 00000.369 INFO SOUND: loaded 793 sdefs from "sounds\sdef" 00000.383 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{45b1ff15-a7f3-466d-8a8e-abc127f81df4}' Name:'Realtek Digital Output(Optical) (Realtek High Definition Audio)', channels: 2 00000.383 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00000.394 INFO SOUND: Using SSE FTZ/DAZ mode. 00000.441 INFO WorldPlugIns: Loaded plugin module CockpitBase.dll 00000.576 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/F-86/entry.lua 00000.577 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/F-86/F-86.lua 00000.577 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/F-86/Views.lua 00000.578 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/MiG-15bis/entry.lua 00000.578 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/MiG-15bis/MiG-15bis.lua 00000.578 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/MiG-15bis/Views.lua 00000.579 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/MiG-21BIS/entry.lua 00000.579 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/MiG-21BIS/Entry/Aw 00000.580 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/MiG-21BIS/Entry/Am 00000.581 UNKNOWN WinMain: MOD loading: ./CoreMods/aircraft/MQ-9 Reaper/entry.lua 00000.581 UNKNOWN WinMain: MOD loading: ./CoreMods/WWII Units/entry.lua 00000.582 UNKNOWN WinMain: MOD loading: ./CoreMods/WWII Units/FW-190D9.lua 00000.582 UNKNOWN WinMain: MOD loading: ./CoreMods/WWII Units/Views.lua 00000.583 UNKNOWN WinMain: MOD loading: ./mods/aircraft/A-10C/entry.lua 00000.583 UNKNOWN WinMain: MOD loading: ./mods/aircraft/F-15C/entry.lua 00000.583 UNKNOWN WinMain: MOD loading: ./mods/aircraft/F-15C/FM/F15/config.lua 00000.583 UNKNOWN WinMain: MOD loading: ./mods/aircraft/F-86/entry.lua 00000.584 UNKNOWN WinMain: MOD loading: ./mods/aircraft/F-86/FM/config.lua 00000.584 UNKNOWN WinMain: MOD loading: ./mods/aircraft/Ka-50/entry.lua 00000.584 UNKNOWN WinMain: MOD loading: ./mods/aircraft/Mi-8MTV2/entry.lua 00000.584 UNKNOWN WinMain: MOD loading: ./mods/aircraft/Mi-8MTV2/Views.lua 00000.585 UNKNOWN WinMain: MOD loading: ./mods/aircraft/MiG-21BIS/entry.lua 00000.585 UNKNOWN WinMain: MOD loading: ./mods/aircraft/MiG-21BIS/Entry/Hs 00000.585 UNKNOWN WinMain: MOD loading: ./mods/aircraft/MiG-21BIS/Entry/03_Views.lua 00000.585 UNKNOWN WinMain: MOD loading: ./mods/aircraft/Su-25T/entry.lua 00000.585 UNKNOWN WinMain: MOD loading: ./mods/aircraft/TF-51D/entry.lua 00000.586 UNKNOWN WinMain: MOD loading: ./mods/aircraft/TF-51D/TF-51D.lua 00000.586 UNKNOWN WinMain: MOD loading: ./mods/aircraft/TF-51D/Views.lua 00000.587 UNKNOWN WinMain: MOD loading: ./DemoMods/tech/CombinedArms/entry.lua 00000.587 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/A-10A/entry.lua 00000.587 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/A-10C/entry.lua 00000.588 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/F-15C/entry.lua 00000.588 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/F-86/entry.lua 00000.588 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/Flaming Cliffs/entry.lua 00000.588 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/FW-190D9/entry.lua 00000.588 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/Ka-50/entry.lua 00000.588 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/Mi-8MTV2/entry.lua 00000.588 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/MiG-21BIS/entry.lua 00000.588 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/P-51D/entry.lua 00000.589 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/Su-25A/entry.lua 00000.589 UNKNOWN WinMain: MOD loading: ./DemoMods/aircraft/Uh-1H/entry.lua 00000.589 UNKNOWN WinMain: PLUGINS START------------------------------------------------- 00000.589 UNKNOWN WinMain: plugin: F-86F Sabre AI by Eagle Dynamics applied 00000.589 UNKNOWN WinMain: plugin: MiG-15bis AI by Eagle Dynamics applied 00000.589 UNKNOWN WinMain: plugin: MiG-21Bis AI by Leatherneck Simulations applied 00000.592 UNKNOWN WinMain: plugin: World War II AI Units by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: A-10C Warthog by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: Flaming Cliffs by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: F-15C applied 00000.592 UNKNOWN WinMain: plugin: F-86F Sabre by Belsimtek applied 00000.592 UNKNOWN WinMain: plugin: Ka-50 Black Shark by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: Mi-8MTV2 Hip by Belsimtek applied 00000.592 UNKNOWN WinMain: plugin: MiG-21Bis by Leatherneck Simulations applied 00000.592 UNKNOWN WinMain: plugin: Su-25T by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: TF-51D Mustang by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: Combined Arms by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: A-10A by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: FW-190D9 Dora by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: P-51D Mustang by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: Su-25A by Eagle Dynamics applied 00000.592 UNKNOWN WinMain: plugin: UH-1H Huey by Belsimtek applied 00000.592 UNKNOWN WinMain: PLUGINS DONE--------------------------------------------------
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Hi. Yes, using 3.3 though I nearly fell into the trap you described! I'll try and find my DCS log for you. Thanks!
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Hi, Please don't give me a hard time, as I'm a numpty when it comes to coding and scripting... I've been trying to make Witchcraft work to help with some simple missions and object placement. I have followed the tutorial video exactly over and over again including setting the required triggers etc, but am not quite getting it to work. When run under Windows, the Witchcraft command window indicates that it is connected to DCS, which is presumably a good start? I can also start the HTML interface and run that ok. What I'm not seeing though is any units from the mission on the HTML map when I click 'load mission from dcs'. Nothing happens. Is there anything basic which I might be missing or have not done correctly which I can start off by checking? :doh: Thanks, CI
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Definitive feature list?
Chief Instructor replied to Chief Instructor's topic in DCS: Mi-8MTV2 Magnificent Eight
Thanks. I couldn't find this when I searched. -
Does a definitive feature list exist anywhere? Following a number of discussions relating to beta testing, it would be good to know what features/systems/equipment will be implemented in the release build. Currently, the cockpit features a number of panels, interfaces and switches which either move or not, some of which move but do nothing. At the moment, beta users have no way of knowing whether these systems are bugged or just not implemented yet, or if they ever will be. Presumably BST have a specification which they are working towards. The publication of a full feature list would serve to inform beta customers and potential customers as to exactly what they are buying. Secondly, it may help to answer much of the speculation here. From my point of view, as a beta customer, I don't really know what I have purchased because I don't know what will and won't work in the release build... BST recently said that major systems will be completed and by that they mean missions and manuals. Is there a hint here that some major systems in the aircraft will remain I implemented or incomplete? It would be good to know!
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What's that 'chirping' sound?
Chief Instructor replied to Chief Instructor's topic in DCS: Mi-8MTV2 Magnificent Eight
Yes, on reflection I'm pretty sure you're right! :thumbup: -
What's that 'chirping' sound?
Chief Instructor replied to Chief Instructor's topic in DCS: Mi-8MTV2 Magnificent Eight
Dare I ask why it makes that sound? The shaft speed is very low, so I can't imagine it being aerodynamic noise? -
Wonderful. Thanks Fella :book::thumbup:
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Do you have any more technical drawings, cutaways, technical photos etc you can share with us please? I'm addicted to this kind of information. Thanks :-)
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What's that 'chirping' sound?
Chief Instructor replied to Chief Instructor's topic in DCS: Mi-8MTV2 Magnificent Eight
Ah brilliant! Thanks for that AlphaOneSix. I can sleep now :-)