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VinntoreZ

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Everything posted by VinntoreZ

  1. More work is being done in terms of MFD's, still a lot to do.
  2. Thats the end goal - to make at least basic clickable ussability, or maybe even cold start procedure.
  3. I reworked the left MFD so it is more close to the original one. Still working on animations. mfd smt rework.mp4 przepa animacja lq.mp4
  4. I know very well the person making CWS for Su-30 and Su-34 that I'm a tester of. CWS is not impossible there but I don't promise anything. Yet.
  5. MiG-29 SMT - update on cockpit textures
  6. Idk why but my cockpit mfds are black, also I cant get the pilot model to show up (yes Im pressing the keybind), Yes, I have the newest mod, dcs, and I only have Su-30 mod besides this. Also where meteors?? EDIT: Foud a fix, eiter it wasnt said here or I simply didnt notice. On the left mfd, the top left button switches the mfd color from black to tan. Show pilot body command is not for showing pilot body, its the hide stick command. For the meteors, I've heard you have to tweak one line of code in entry.lua
  7. My god, that cockpit looks gorgeous. I've always said Jeff-gripen is better than community one, but it always lacked those "gripenish" mfd and hud and now we got it. Can't wait to test it out and make a video about it.
  8. Ignore the incorrect wingtip condensations, havent touched this part yet smt gillsy.mp4
  9. Even such a simple thing adds so much detail. Im suprised ED didnt implement those in FC3 MiG, and I would be upset if FF fulcrum won't have functioning gills. flutterek 2.mp4
  10. First fulcrum mod including gills flutter at low speed/high aoa? skrzela flutter test.mp4 smt flutter 3.mp4
  11. I saw a video of them moving in some more modern fulcrum, I'll try to find it. But I might change it.
  12. I just had a spare night to work with the mod Yes they move slightly when nozzles are getting tighter. Real one does that too
  13. Starting to work on MFD's with finishing cockpit animations and details
  14. Animating the engine nozzles engine smt.mp4 2025-03-21 01-18-38 - Trim.mp4
  15. Yeah that fixed the mirrors, thanks. I thought it should be done through mainpanel_innit
  16. Some more screenshots, from earlier developement: Some animation work Fuel probe animation test: smt probe.mp4 Landing gear: smt gear anim.mp4 Cockpit animations: animacje_kokpitu_1 (1).mp4
  17. DCS MiG-29 SMT MOD DEVELOPEMENT by VinntoreZ (https://www.youtube.com/@vinntorez) I've made the separate thread so people dont confuse it with my previous project. The "humpy" MiG in DCS - the goal is to make the multirole modern variant 9.19 of the fulcrum. For now I'll use Plissken's MiG-29K/35 mod as a "base" - it has all the necessary lua for me to start the project and upgrade it further learning lua along the way. (Plissken himself encouraged me to do so lol - link to his dicord: https://discord.gg/STUmksME) My modding Discord with my other projects like Polish Modernised Migs: https://discord.com/invite/6yqcEngfE8 MOD PROGRESS Cockpit model and textures Done! External Model 90% Liveries One for now External Animations 75% Cockpit Animations 50% Custom Avionics and MFD 10% Pylons and external stuff 0% Flight model SFM for now Mod will have A/G and A/A versions based on Su-25T and Su-33, maybe a CWS in the future. For now the main focus is to make it work and make it as pretty as a begginer that I am can do. It will use R-27, R-77 and R-73 missile families for A/A and KH-29 as well as guided versions of KAB bombs for A/G (with TGP) I cant give estimated release date yet since this is my side project. Stay tuned for the SMT.
  18. MiG-29 SMT 9.19 - Mod Developement for DCS World by VinntoreZ
  19. I'm pretty sure you're doing something wrong. Remember to have flaps up to use NWS, then hold the Lalt+q (or just hold the target lock button) Thanks to Growling Sidewinder for featuring my mod in the video!
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