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About Melv428
- Birthday 08/20/1984
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Location
Germany
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DCS Autumn Sale | MiG-29A Progress | DCS Patch
Melv428 replied to Graphics's topic in Official Newsletters
when is the sale available on steam? i have this week off and still waiting -
Die Slugmouse funktioniert wunderbar mit dem Handtracking Module von Pimax, welches LeapMotion / Ultraleap ist
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ok then without hud
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some basic FPS hud and weapon, walk animation would be so cool with some delta force2 vibes. This could be start very basic. Also the Steelbeast example is very good.
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cant wait for northern region too, served in Kunduz 2009. I really hope there will be ANA ANP assets and updated german forces like Dingo, Marder, TPZ (jammer), EOD to CAS some IED sweeps If not ED will make it, i hope some Modders will do it.
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i really like the visuals of the cockpit and outside the 3D model. will have some time on the weekend to go into everything but yes i have to agree - the sound of the engine is not very good - it sounds flat and the sound of increasing and decrease propeller RPM in combination with the throttle is not very transparent its all a big flat sound. Its not spectacular for a big engine. But its just a "gamer" opinion, maybe its realistic?
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oh wow cool thank you i will test this tomorrow
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hi yes i replaced the weapons_as.lua and it is working again
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yes i had to uninstall it because the super carrier were not spawned in my missions any more
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News On Release Of Updated Ground Troops Please
Melv428 replied to DD_Friar's topic in DCS Core Wish List
There is no substitute for ground troops except for more ground troops. It is better to have than to need. -
Need Idiots guide to DLSS4 implementation into DCS
Melv428 replied to kgb035's topic in PC Hardware and Related Software
thank you i just tested it on iraq map with ah64 and its butter smooth now. i cant tell the difference between native and dlls with dlaa on and full sharpening. *in VR it is really a big improvement