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gunterlund

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Everything posted by gunterlund

  1. Not sure what your suggesting. This mod still works.
  2. Keep this alive boyz. Hopefully someone will come along and continue it. Much needed mod.
  3. Dont know if this has been reported but get this log error consistently WEAPONS: Invalid connector name (POINT_GUN_01): unit type = Paratrooper RPG-16, ws id=1, ln id=1, br id=1
  4. If you use NVG's in VR they show the green hue in full screen. You cannot see around the goggle to look at the dash. Please make the NVG view similar to how it looks in normal view with the Green lense in the middle (or a good representation of their position on the head) and the ability to see around the goggle and into the dash.
  5. Is the Apache supported by Vaicom. Im having an issue of it not working properly in the CPG position. Pilot position seems ok but can disconnect at times.
  6. this is hit and miss. I you die and select a new role and reenter you lose the menu ability...
  7. Played a long MP mission last night with 6 players and experienced the following bugs. All missions were flown from the CPG position and in VR. 1. Rotor blades not turning. Spawned in as CPG after getting shot down in previous flight. Rotor blades never spun up in my view. Flew mission normally with stationary rotor blades. 2. Spawned into mission first time. No NVG''s avail. Got shot down. Spawned in again. NVG's avail... Spawned in a third time . No NVG's avail 3. The backslash key ("\") was not avail when the helo was airborne. If we landed, it would work, ... upon take off no longer worked. 4. If I Iooked in the mirrior I could see NVG's on my helmet. But looking up I did not see them and were not avail All missions flown at night n VR.
  8. For some reason we cant seem to turn Immortal off in a MP mission. In the mission editor we do not have immortal checked in mission options but missiles will not shoot us down. No damage occurs. Anyone else have this problem.
  9. That would seem reasonable. Any way to use those beautiful messages in game would be great. Is there a limit to the number of triggers that can exist in the game?
  10. I notice there is a large number of wav files in the game that includes numbers letters etc. I presume that this allows the system to create messages to planes on the fly. Is it possible to create a string of text and coords in triggers. My understanding is if you use the sound option in activation they will execute simultaneously instead of in a series. How can we use all of these wav files.
  11. two items of note and hopefully Im not repeating anything here 1. No shadows on Ambient vehicles 2. Shadows of moving tanks split when crossing bridges so you see the vehicle under the tank on the bridge and you also see the same vehicles shadow traveling along under the bridge.
  12. ok Why are all the Battle commander virtual units removed from the editor. No JTAC, no Artillery commander or unit commander, no observer anymore?
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