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Everything posted by OmasRachE
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Single Players: What would win you over to a multiplayer server?
OmasRachE replied to Dangerzone's topic in DCS 2.9
Inerresting. My own experience is quite the oppisite. I learned quite a lot from a former F4 Pilot and have recently been part of a greater package with several former and active fighter pilots as well as quite unexperienced sim-pilots like myself. Of course when you fly a mission with 30 or 40+ people you have to listen to the briefing and at least try to perform your assigned task as good as possible and some minimum requirements exist, but especially the RL pilots were absolutly supportive and kind to me. The public servers I tried were a total mess. I felt like joining a bunch of preteen dickheads in fortnite. Maybe there are better ones but I don´t see what it could give me. But virtual squadrons and moderated community events of bigger organisations are pure fun. My squardon mates helped to improve my skills faster than I ever could have dreamed of. I have never been pushed to any commitment. We train on wednesdays and our missions are on fridays. If I don´t have time, I don´t fly, and if I have the time, its allways fun. I like SP Campaigns, especially when they come with custom atc and great realism but that has its own shortcommings. It will never replacy the dynamic experience when 10 4-ship flights with dedicated roles like CAP, SEAD and Strike react to a dynamic combat situation on radio with two human ATCs and you have to keep the SA in your head, follow your lead, react to his commands and perform your task without getting shot. Thats the kind of realism I realy love. But you need the right group to experience this. And unfortunately DCS isn´t quite the right sim yet. But I still hope, it will be. #DC -
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AI ATC and other radio functionality rework
OmasRachE replied to Jasiński's topic in DCS Core Wish List
Just for interrest. What is it, that some people hate of "AI nonsence" in that context? Don´t you like what SayIntensions AI or BeyondATC have shown? I mean sure there are year old systems which are way better than DCS but the puzzle-like, pieced-together radio calls with poor intonation and a lack of variety in phrasing still remain a weak point. So don´t you think that there is great potential? -
One of our squadron mates likes to refuel the Hornet inverted.
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AI ATC and other radio functionality rework
OmasRachE replied to Jasiński's topic in DCS Core Wish List
Voice recognition shouldn´t be that hard today but it would be worthless if it´s not a total rework of the ATC system. You can literally "enjoy" this today with voice attack. -
Yeah, it´s a different game since there is no boom operator plugin in for you. Also you have to find some other fixpoints that give you feedback on your movement. The lights under the belly are a nice thing. I don´t find the basket particularly harder than the boom, but its different and I had my challenges coming from the hornet to the viper and phantom. You have to avoid that hard focus on the basket. Sure you have to hit it but first you should feel comfortable and relaxed and then slide it in carefully. Just like men should do anyway.
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In my opinion, curves are not evil at all but they are allways just a fix and have their problems. When I started with an X52 Hotas I had no choise since it was unmanageble without curves. But if you have something like a warthog or even better you should try an extension since this is far better. When attempting to plug get in proper formation first. Make sure you match the tanker speed and try not to close in. After maintaining a formation behind the basket line up with the basket. After you are lined up try to close in with very little differential speed. Don´t make corrections unless you are realy drifting away. Try to slide in without any last minute corrections, since that causes PIO for sure. Just let go a little bit and try again. Try to relax and let lose your deathgrip from time to time. When making corrections try to use half the input you want to use. The moment you feel a reaction to your input you can start to counter it again. E. g. when your drifting aft, you apply a little tip of power. When you start closing in again you have to throttle down allready, since you would accelerate even more if you wouldn´t. When connected move a little bit further, that gives you space to react. Look at your canopy frame and try to lock that picture you see with the tankers engine and wing. Don´t look at the basket at all. Don´t look at your fuel state, it ends automatically once your tanks are full. You will be able to do so, once you got used to it. First try to plug when the tanker flies straight. You likely will lose it in the turn. After you maintain the plug thoughout the turn you can go ahead and try to plug in the turn. Try to refuel before or after every flight or even both and you will get used to it soon.
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Especially in a training context, being able to plan specific failures is crucial. Procedures like a flameout or electrical failure can be practiced most realistically that way. It would be nice if ED provided that — it can’t be that hard. Since there’s already a randomized failure mechanism, it should just be a matter of the user interface.
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On behalf of all the other voice actors, congratulations on an outstanding performance that has greatly enriched both campaigns. Good voice acting alone doesn’t make a great campaign — but even the best campaign loses a tremendous amount of immersion if the voice acting isn’t right. In both Arctic Thunder campaigns, you’ve set the bar.
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Ja genau, der wird über den Joystick und das Ruder gesteuert.
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Stick nach vorne. Richtung ändern mit Ruderachse.
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One more voice for failures!
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Noch ein heißer Tipp an alle die den Wald vor lauter Bäumen nicht sehen. Ich habe vor Zeit festgestellt, dass Chat-GPT einen außerordentlich guten Job macht, einem einzelne Features zu erklären, sowie anhand einer im Vorfeld aufgestellten Prioliste verschiedene in Frage kommende Mainboards (oder andere Komponenten) aufzulisten und zu vergleichen. Man kann auch die Prioliste selbst anhand des Anforderungsprofils mit Chat-GPT erstellen und Analysen von Benutzerreviews erstellen lassen. Im Prinzip ist das ja nur ein Sammeln von Daten und Auswerten von Informationen. Darin sind KI Assistenten recht gut.
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Wenn die Specs passen sollte das problemlos gehen. NBB ist der Verkäufer und auch für B-Ware sind sie in der Gewährleistung. Da hier rein optische Schäden deklariert werden, ist es ein gutes Angebot. Ich habe aber jetzt nicht das Mainboard dahingehend geprüft, ob es deinen Anforderungen entspricht, das musst du bitte eigenverantwortlich machen.
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Ich bin seit den 386er Tagen immer wieder zwischen AMD und Intel gewechselt, dabei habe ich das ein oder andere Brunkstück verbaut gehabt. Unvergessen der Phenom 2, der konnte das halbe Viertel mit Fernwärme versorgen. Ich war auch Jahrelang klarer Intel Fan und reichlich überrascht, dass AMD offenbar mit den Ryzens Intel regelrecht abgehängt hatte. Aber ich bekomme weder von dem einen noch dem anderen Geld und am Ende sind es zwei Milliardenunternehmen, die sich kein bisschen um mich kümmern, da werde ich ganz sicher nicht zum Hooligan. Zu Mainboards kann ich nur sagen, dass ich nach drei ASRock wegen Unzufriedenheit zu ASUS gewechselt bin und sehr glücklich damit bin, aber kostet halt auch 3 Mark 50. Es führt kein Weg daran vorbei zu evaluieren was du wirklich brauchst und dann am besten auf Geizhals gucken, wo du welches günstig bekommst.
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Das ist jetzt schon ein recht komplexes Thema. Ich habe den 7800 X3D und bin zufrieden. Der ist jedenfalls niemals irgendwo der Flaschenhals. Bis zum erscheinen der 9800 X3D war er die TOP Gaming CPU und ist weiterhin herausragend. Was das Mainboard angeht achte auf Flaschenhälse. DDR5 Speicher mit wenigstens 32 eher 64 GB sollten es sein. Gute Latenzen sind nicht unwichtig, ich würde hier lieber ein paar Euro mehr in die RAM Riegel stecken als ins Mainboard. Nichts desto trotz musst du halt schauen, dass du dir nichts kaufst, bei dem das Linesharing dir nachher einen Strich durch die Rechnung macht. Für DCS sind schnelle und vor allem große Festplatten relevant. Wenn dann schon bei der zweiten M.2 das Linesharing anfängt, ist das suboptimal. Da eine sinnvolle Beratung zu machen, übersteigt die Möglichkeiten des Forums. Es gibt von PCGH oder anderen gute Videos, bei denen die verfügbaren AMD Mainboards in den einzelnen Preisklassen ganz gut gegenübergestellt werden. B Chipsatz ist nicht zwingend günstiger als X und X nicht zwingend besser als B. Es ist kompliziert, aber es gibt Menschen, die das ganz gut vorkauen. Merke: Erst Prozessor aussuchen, dann RAM und SSD und dann ein Mainboard, das diese Komponenten in Kombination mit deiner Grafikkarte bestmöglich verbindet, ohne dass diese sich durch Linesharing gegenseitig drosseln. Achte auch auf vernünftige Kühlmöglichkeiten, insbesondere für die M.2 Slots, solltest du mal auf PCIE 5 aufstocken. Hoffe das hilft.
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Maneuvering On The Ground With Differential Braking
OmasRachE replied to AG-51_Razor's topic in Bugs and Problems
@-Rudel- So about a month after your last post in this thread, is there anything new to tell about the Taxi Bug? Are the devs working on it, and is there a timeframe when we can expect a fix? Thank you.- 208 replies
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Zugegebenermaßen habe ich die letzten Monate den Markt nicht so sehr verfolgt, da ich Ende letztes Jahr gekauft habe. Aber mein letzter Stand war, das man mit "traditionellen" Klischees zu AMD und Intel nicht mehr weit kommt und das aktuelle Bild eigentlich so aussieht, dass man in nahezu jeder Hinsicht, und ganz besonders in Richtung Gaming schon ein eingefleischter Intel Fan sein muss, um überhaupt darüber nachzudenken keinen AMD zu nehmen.
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Have a look here. They are aware of it and will be or even are working on it, but the water injection and engine seizure issues had a higher priority. Unfortunately they are quite restrained in telling us if its a priority bug and when it well be adressed. Therefore my corsair grounded atm.
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Thats the core problem. Especially if you like to fly in a squadron it takes a lot of work to create good content to use those shiny toys, especially if you want to make it accurate in terms of real life strategies. Some day you feel like repeating yourself over ond over again. For me personally this is not an issue, since I´m quite new but I talk a lot to veterans who often skip missions because they´ve done it to often in the same setting. The potential is nearly endless but making the math they are often disillusioned and loose their faith in DCS getting finally there. With Cold War Germany we got a new playground with a lot of potential and also Afghanistan and Iraq added so much possibilities. But to create good content for those maps is a quite difficult job and you often hit walls in terms of immersion when you hear the atc or see AI bandits doing DCS AI things and therefore some of those veterans look for the better while accepting the lack of viriaty and visual fidelity. For me that is sad, because my expecience increases propotional to the number of active players.
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Even though I realy like the BMS DC and think that there are a lot of aspects to "copy" if you want to make a good experience, I´m realy curious about EDs approach. So for a dev report I would wish to learn more about EDs vision for the campaign. What is the goal? Wich aspects do they want to invent to make it original? I know we are years appart from the ultimate Air Combat Sim. But if all teased things like DC, entire world, new ATC and new AI come together one day, this could get the best we ever hoped for. I just don’t know if I’ll still be around to see it, or if by then I’ll already be fighting dogfights in a wheelchair at the dementia ward. Given the timescale of years to decades from announcement to early access there will be a window of opportunity for an ambitious competitor. So keeping the fire alive should be a vital interesst of the devs.
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Nice Idea. That could have the potiential to attract my interest in the F35.
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Hi, das wäre auch mein Ansatz gewesen. Am besten du markierst deine eigene Antwort noch als Lösung.
