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Everything posted by lucasdigital
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Cougar Hotas Installation on Windows 7 problem
lucasdigital replied to mamou's topic in PC Hardware and Related Software
Kudos to you! Had the problem and your fix worked for me to. -
I got this problem and sorted it out just today. screen shot here: Everything is still clickble - just not visible. I had Windows 7 automatically check for a Nvidia (GTX275) graphics driver update - which seemed unlikely as I only built the PC 2 weeks ago. Low and behold - updated and now working...
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I've just come to reinstall, reativate since I lost my system to a RAID-0 failure. I got the same whitescreen problem - the menu screen was functional but blank image elements, making it impossible to use. I updated my graphics (Nvidia) card driver, rebooted, now it works.. :-)
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How the AI should NOT fly (quite a few pics inside)
lucasdigital replied to tdar's topic in DCS: Ka-50 Black Shark
oh yeah, had a spate of collisions last Sunday. Wingie was returning to formation as I made a sudden climb. Very nasty head-on collision. Sometimes you share the blame, other times the AI just wants a good kicking. -
Campaign progress: Am I missing something?
lucasdigital replied to LennyLloyd's topic in DCS: Ka-50 Black Shark
Ah now I understand better. I've been confused by having played through countless missions in the 'Georgian Oil War - chapter 1' campaign, only to end up flight missions like 'security guard' again and again, even when I've succeeded in the mission objectives. So if I have a lousy run, with a number of deaths, I lose points even if I refly the mission? I've had the mission fail screen come up a few times, I've then reflown. Does a win then push me back above the campaign failure score? though it was getting a bit repetitive, I'm still enjoying it, and look forward to having the experience and the time to create my own campaign. -
The end of the Flight Simulator line is NOT good news for anybody. Not for Flight Sim enthusiasts, Add-on builders or 'competitors'. The huge marketing power of Microsoft keeps the genre visible. New customers are drawn into flight sims because of the availability and mainstream acceptability of the Flight Simulator product line. Many of these gamers soon find there way to DCS, and other Combat Sim providers. Without this big glossy stepping stone, a valuable stream of new customers will simply stop. We have to hope that the FS line might be released to an independent studio, much like XSI, or returned to active duty in some more economically acceptable form...
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DCS: How to gain performance on Windows Vista (Windows 7)
lucasdigital replied to eV1Te's topic in DCS: Ka-50 Black Shark
Maybe I will give the script a try. Does this just automate the affinity resetting that I occasionaly do when the flight/game app is loaded, or does it offer more performance as well? -
Interference, a DCS: Blackshark movie
lucasdigital replied to Moreno's topic in Screenshots and Videos
Nice work, definitely at it's best when the Shark is on screen :-). Some great post processing work going on in there too. -
Phew...fluked it. 1. Took out 2 Anti-Air assets from the convoy 2. Circled round to the base, on the other side they're not obscured by the trees. Managed to destroy everything with the help of the other flight (and minimal assistance from wingman...who didn't seem to be in the mood to). 3. Got alert on Helicopter about a minute after all the other targets were destroyed (took out all the buildings just to be sure.) 4. Took out the Mi-8, took a surprising number of canon bursts... 5. Avoided flying over remaining convoy on way to FARP. Yippee..love the twangy rock music of campaign victory :-)
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Why is my pilot gaining rank for missions not completed?
lucasdigital replied to Frederf's topic in DCS: Ka-50 Black Shark
Doh! Now I did wonder why it was getting darker :-D -
Escape key, then press the QUIT button on the Mission Paused - Interrupt pop-up. Usually you want to do this only when you've had the mission success notification.
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Consoles have an architecture that's built for ONE job, to run games, games written specifically to match the capabilities of that hardware. This hand and glove match-up makes for games that look fluid and play great. Look carefully though and you'll see that the PC versions of many of these games are doing more, with richer textures and higher resolutions.
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I know how you feel Silent Warrior, though I finally gave in and ordered it online.I had Black Shark for about 2 weeks, wondering if it was beyond my capabilities, or at least the time I was willing to devote to learning. I'd fly the Instant Action mission, without actually being able to shoot at anything. Finally, at the end of my Christmas holiday, with a couple of days to burn I decided to jump in with both feet. Read *some* of the manual, watched Wag's excellent videos, made my own notes. Compared to a standard PC game its a hell of a steep learning curve, but then I'd finished Fallout 3 in 2 weeks, after 2 weeks of Black Shark I've not even finished the first campaign, and expect to still be playing it when the next warthog arrives... That's not even mentioning the 'Game mode' which allows you to par back the complexity to a level where you can fly it more as an action game and less of a sim - as we say here in the UK, 'not my cup of tea'...
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Why is my pilot gaining rank for missions not completed?
lucasdigital replied to Frederf's topic in DCS: Ka-50 Black Shark
Having the option of making your pilot invulnerable is a very useful feature, given how often mine gets killed. I do wonder what criteria is used for the awarding of medals. Repeating the 'Dawn' campaign mission earned some shiny medals because I was taking out about 20 ground units every time I tried the mission... -
Good tips Frederf! Ouch! It's just taken me about 15 attempts to complete 'Dawn', and then only by adding a third ship. Just flown 'Coda' for the first time, something tells me this isn't going to be easier. :-)
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How do two legs moving in opposite directions propel a bicycle? ;-) Very clever gears! Cut to it's simplest, each engine is attached to the rotor system through a freewheel, so each engine can keep the helicopter aloft, whilst two engines working together can make it a swift S.O.B. Check out this - http://books.google.co.uk/books?id=CSmVLrllpKUC&pg=PA6&lpg=PA6&dq=twin+engine+helicopter+schematic&source=web&ots=uaotJLGnjE&sig=BWFf2lhqje5ITzRP1fiVRkUmaLk&hl=en&sa=X&oi=book_result&resnum=10&ct=result#PPA6,M1
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A Poor Man's Dynamic Campaign Engine
lucasdigital replied to ericinexile's topic in DCS: Ka-50 Black Shark
I love the dynamic campaign in Falcon 4.0 Allied Forces (I would have loved it in the first release of F4 if it hadn't run like a dog and been buggy as heck). It's truly a marvel to see a combat sim integrate with a war simulation. It's wrong to see this as the ultimate expression of the combat sim, it's merely a means to an end - creating an unlimited number of missions. Those missions fed into a larger picture of an ongoing war, which was for me it's strongest suit. However, those missions mixed targets, locations, opposing forces together, but never told a dramatic story. I think after flying about 20 missions I started to get a sense of 'sameiness'. I've only played a few of the missions in Black Shark, but I'm already impressed by the level of mission design. I'm seeing more drama than a dynamic system could easily create, and drama counts for more than you might think.... -
I'm Vista's biggest fan, but I'm afraid you can't credit Vista with special Black Shark performance. I'm running Vista (Q6600 @2.4Ghz / 2GB RAM / Geforce 8800 GTX) and also getting FPSs in the teens...and lower. I'm currently playing with most settings on MEDIUM to see if I prefer smooth play over better looks.
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Detecting enemies; Labels-on to easy, Labels-Off to hard
lucasdigital replied to eV1Te's topic in DCS: Ka-50 Black Shark
There you go again! With no air crew standing in front of it, it just looks like a big bird ;-) -
Detecting enemies; Labels-on to easy, Labels-Off to hard
lucasdigital replied to eV1Te's topic in DCS: Ka-50 Black Shark
I think the hind is always easier to see when it lands: -
Did a search but still have a TIR problem
lucasdigital replied to FixerOhio's topic in DCS: Ka-50 Black Shark
Spent some time tonight reinstalling my new TrackIR because it wasn't activating for Black Shark. While reinstalling I chanced upon the FAQ - "don't forget to update games"...ahhhh! All working great now, I love being able to just move closer to the Shkval screen to get a better view of targets, TrackIR is every bit as good as everyone said. :-) -
Am I stalling? - advice required
lucasdigital replied to lucasdigital's topic in DCS: Ka-50 Black Shark
Thanks again guys. All your comments and explanations have been a big help. The rapid drop from a hover used to work on old inferior helicopter-sims. I'm sure I'll suffer the problem a lot less now It's clearly a form of blade stall. It will be hard to go back to FSX helicopters when you get used to this level of fm fidelity. Mk -
Am I stalling? - advice required
lucasdigital replied to lucasdigital's topic in DCS: Ka-50 Black Shark
Thanks Yellownet. I do recall mention of vortex ring state in the training, but not an actual explanation. I think I've recovered a couple of times with the application of cyclic. I'll definitely stop using the 'plummet' maneuver, it tends to end badly. :-) Mk -- Lucasdigital -
Am I stalling? - advice required
lucasdigital replied to lucasdigital's topic in DCS: Ka-50 Black Shark
Thanks for the quick response Nate. That's exactly what's happening. This never happened in Gunship 2000! ;-) -
Hi, I'm frequently finding that when I initiate a rapid vertical decent (dropping the collective) I'm unable to recover. I don't seem to be able to generate any lift at all. It's certainly my ham-fisted flying, but I'd appreciate any advise on what I might be doing wrong. The most recent example - which by some fluke didn't result in complete destruction, thanks to the steep slope (Escort Mission in the Deployment campaign). http://uk.youtube.com/watch?v=MvoV2VTA1YA Thanks Mk