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=Andre=

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Everything posted by =Andre=

  1. I don't think SSA actually needs to find your DCS install.
  2. Hi, It used to be HKEY_CURRENT_USER\Software\Eagle Dynamics\, but I'm not sure DCS still uses this location. At least I can't see it at my PC over there anymore. SSA will rather look for Saved Games\DCS\Scripts stuff than installed core sim files.
  3. Thank you! I just removed most of the formatting to make a browser decide itself what to apply.
  4. Oops... Thank you for the feedback. Is it better now?
  5. SimShaker Sound Module version 2.42 is available for download as stable Hi guys, New in this version: Added: missing samples for G Feeling Effect Combined with Rotor Whirl (Helos only). h_2_0_1_LS.wav h_2_0_1_RS.wav h_2_0_1_LB.wav h_2_0_1_RB.wav Feel free to customize the samples as described in the User Guide if needed. Fixed: a crash in some cases when ASIO mode is selected. Updated: ASIO mode checkbox will be hidden if not selected as this feature is obsolete; Updated: landing gear samples to eliminate a loud slam sound at puck type bass-shakers p1_7_0_1.wav p2_7_8_L.wav p2_7_8_N.wav p2_7_8_R.wav You can return the old samples by this link. Updated: limiting compressor feature now processes information for every channel individually. As usual you can download this new version following this link. VirusTotal check report (0/96) for this installation file can be found here. I recommend uninstalling the previous version of the application before you install the new one. Happy flying!
  6. I'm afraid 1000-3000hz is way to high for any bass-shaker. Their operating range is 20 - 100 Hz.
  7. How can I know this? I am a civilian and have never shot anything more serious than an air rifle in my life.
  8. I will add this information into the User Guide. If you are happy with your custom files there may be no need to revise them.
  9. Great question! It's location of а shaker or shakers based choices. Possible ones at the moment (Sound Module version 2.41): 1 shaker case selected in the Sound Module settings: Undefined (Base) - somewhere, not defined, in the middle. The samples to use are taken from the Documents\SimShaker Sound Module samples\Base\1 subfolder. Left - assumes that shaker is on the left side. The samples to use are taken from the Documents\SimShaker Sound Module samples\Base\1\Left subfolder. Right - assumes that shaker is on the right side. The samples to use are taken from the Documents\SimShaker Sound Module samples\Base\1\Right subfolder. Blank - plays nothing by default. The samples to use are taken from the Documents\SimShaker Sound Module samples\Base\1\Blank subfolder and they are all just silence. This preset can be used as a base for a multi-shaker setup when you want to assign to this shaker only few effects. For example you want to place a little shaker on a stick and make it shaking when the stall effect is active only. In this case you can 1) Go to the Test the Module tab and type in the search field "stall", select the sample in the dropdown and hit the Customize the Sample button. 2)This will take you to the Samples Customization tab when you can adjust the desired vibration strength and hit the Make Customized Sample(s) button. That's it. 3)Hit the Reload Samples button which will take you back to Test the Module tab where you can check what you've got with the customized sample. Customized samples are stored in the Documents\SimShaker Sound Module samples\Customized\1 subfolder. 2 shakers case: Left & Right (Base) - assumes that one shaker is on the left side and one shaker is on the right side. The samples to use are taken from the Documents\SimShaker Sound Module samples\Base\2 subfolder. Blank - plays nothing by default. The samples to use are taken from the Documents\SimShaker Sound Module samples\Base\2\Blank subfolder. Please see the explanation above. Customized samples are stored in the Documents\SimShaker Sound Module samples\Customized\2 subfolder. 3 - 6 shakers case: 3Left & 3Right (Base) - assumes that up to 3 shakers are on the left side and up to 3 shakers are on the right side. The samples to use are taken from the Documents\SimShaker Sound Module samples\Base\6 subfolder. Blank - plays nothing by default. The samples to use are taken from the Documents\SimShaker Sound Module samples\Base\6\Blank subfolder. Please see the explanation above. Customized samples are stored in the Documents\SimShaker Sound Module samples\Customized\6 subfolder.
  10. Thank you for the suggestion. Does anyone else think it would be helpful? I mean the effect based on the slip ball inclination.
  11. No files for each module. The database is common and its file name is SettingsDatabase.bin
  12. SimShaker profiles are not related to DCS Saved Games folder. They are stored in the Documents/SimShaker for Aviators folder.
  13. Guys, anyone more would use such an effect when aerial refueling? I mean the effect when you feel even slight changes in aircraft pitch and roll helping you adjusting of the aircraft position fine?
  14. I wonder you use SimShaker with bass-shakers or vibrating seat?
  15. Hi, Good question. Historically wise, we've got such effect in SimShaker Wings for IL-2 and Condor2, intended mostly for vibrating seats. But we don't have it in SimShaker for Aviators at the moment. If it's handy for aerial refueling maybe it's worth adding for other sims.
  16. I don't think it was me. I don't do this.
  17. I wouldn't say it's hard if your seat is SimShaker JetPad. A few guys already did it on premises and they didn't complaint it was hard. All the cables were replaced.
  18. You mean to replace with my new controller?
  19. I think that may be a known issue. Please try to reload the Gametrix control unit firmware as described in the Troubleshooting section of the User Guide https://simshaker.com/guides/jetpad
  20. Congratulation with the cute pups If you mean the Gametrix controller, the odds are very little as the hardware produced by Gametrix is sold out. I produce my own design vibrating seats with my own design controller as a replacement now. But multiple sanctions against the country where I reside block interaction between me and customers abroad. You need someone in Russia/Belarus/Kazakhstan/etc. to get hardware from me.
  21. Such option is not certain and most likely not universal. Perhaps @f4l0 will want to give you such an opportunity, it's hard to say.
  22. Well, SimShaker Pad and related software is in development and I listen carefully to suggestions for improvement. Regarding this matter, I placed the controls of the pad at the low back area intentionally. In order they to be easy reachable. If you move the power toggle-switch on the seat controller you can get this motor cutoff very quickly. Is this solution good enough or you'd prefer to have something different?
  23. DCS Export telemetry is about the plane and not the pilot. And there is no any sign of the ejection itself in it. Hence, it seems we can do nothing with this side effect. Sorry.
  24. This is the list from Sound Module, but it's very much similar to SimShaker Pad handler.
  25. It depends. In most cases they are equal or at least proportional to each other. But inside the app the gain can be a subject of a one way change, if needed. 1st - Action type, 2nd -Gain (optional), 3rd- Repetitions (optional) You are welcome!
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