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=Andre=

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Everything posted by =Andre=

  1. Hello Jandar, what if you try to turn up this effect strength in the SimShaker for Aviators settings?
  2. Why not? Arduino provides you with a great power. If you have unlimited spare time Cheers!
  3. Yes, basically, I can. But you need somebody inside Russia to receive it. I do not ship abroad due to the sanctions/countersanctions.
  4. I think this rather depends on how SSA treats the Apache telemetry. Maybe @f4l0 will find some spare time to re-check this.
  5. Yes, that's correct. Different frequencies from 20 to 120 Hz. Feeling depends on a hardware, sure thing. Feel free to make your own samples accordingly with your own preferences.
  6. Hello Jandar, Please refer to this list https://forums.eagle.ru/topic/147495-official-simshaker-for-aviators/?do=findComment&comment=4559610 Regarding the number of motors. Talking about Gametrix based pads, they've got bottoms motors coupled. Hence we've got 8 motors but 6 channels to control them.
  7. Maybe that's the dashboard effect? Have you tried to disable it?
  8. Looks like it's due to some other effect playing. What's in the SimShaker for Aviators Effect Monitor and logs?
  9. Where are you trying to change them?
  10. That depends on the registration type which is more or less resistant to changes happened on the PC. I recommend to tie the registration to Microsoft account address and to use the latest version of the SimShaker Sound Module. At the moment you can get the update by this link https://simshaker.com/downloads/SimShaker_Sound_Module_Setup_v_2.36.msi
  11. It's in limited demo mode. Please register again.
  12. May I see the whole SimShaker Sound Module window?
  13. Sounds strange. What kind of shakers do you use?
  14. With default settings it has nothing to do with the system tray. You can try this tool to search for SimShaker related errors in Window Event Log https://simshaker.com/downloads/SimShaker_Diagnostic_Tool_v.1.0.exe
  15. I don't think a way to do that in this case. I'm sorry.
  16. Yes, the samples were changed. You can get the old samples back as described here https://simshaker.com/news/all/simshaker-sound-module-beta-version-235-is-availab/
  17. Great news. You are a handy man! I don't think you should. Just be prepared to do that if it's needed.
  18. It's a fresh DCS module. Is not supported in SimShaker for Aviators by f4l0 yet.
  19. You will have 2 columns with dedicated settings for the pad and the shakers in SimShaker for Aviators by f4l0.
  20. Hello YSIAD_RIP, MOSFETs usually stay fine, since those resistors are "guard" resistors protecting the chip. I think you need to replace the motors and the resistors. Instead of the resistors I'd recommend to use Resettable Fuses, 200 mA per motor. Like this one https://uk.farnell.com/bourns/mf-nsmf020-2/multifuse-smd-0-2a/dp/1206716
  21. What kind of the restart?
  22. I think so. If you put them left/right you will feel missile launches, landing gear locking/unlocking on different sides, as an example.
  23. You can see the files description in the dropdown list on SimShaker Sound Module Test tab.
  24. No, it's hardly possible. USB issue would affect all the motors, not just 2 of them. I can't see any issue on the image provided though. A piece of ground wire isolation is removed by the manufacturer intentionally.
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