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Havoc04

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Everything posted by Havoc04

  1. If memory serves correctly it is located in the General area. If you mean aircraft and tank labels. Regards.
  2. Yes i AGREE with this. I have $20 in my bonus and was going to use it up after the preorder was done. A bit sneaky TBH.
  3. Havoc04

    Bonus points?

    Is there a reason i cannot use my bonus points when i wish to purchase the F14? I checked with some other products that i dont own and it allows me to use my bonus points. Regards.
  4. Trying to place more than 1 F18 on the stennis. The only option i see for parking is Auto? Is there something else i am missing? Regards
  5. Yes i agree OP tried to create a mission for 2 of us. Takeoff from ramp. I spawned in and when my mate spawned in he spawned on top of me and we blew up.
  6. Yeah i just tried it same map same MP session and no issues. Wierd
  7. Anything i can do to help. Hope it helps you :) Regards Mike
  8. Here is my log file. I looked at my track and it shows my plane landing normally :( Its a 20mg track file. Dont know if i can upload it. Put it on Google drive. Let me know if it works please. Regards Mike https://drive.google.com/file/d/1TQQkxiT6xpkrmF6Gb7YMYph4yLWQi2Uc/view?usp=sharing
  9. Carrier Crash I started a MP session with my friend i am hosting flying F18's and every time my hook touches the deck my plane freezes. I can retract hook etc but plane does not move. My friend is unaffected. he can arrest the hook etc with no issues. I asked him to land after my plane froze and he collided with me. The pic below shows where the plane freezes. it appears as soon as the hook touches the deck the freeze happens. To be clear my game does not crash. I can still go about server activates like spectate go choose another plane etc. Regards Mike
  10. +1 On that i would like to use the warthog mini stick for TDC.
  11. So can we use SSAA instead of pixel density for VR?
  12. To add with deferred shading off the 4/5 blue auto buttons on the bottom right side of the cockpit show correct illumination. With differed shading on they dont go blue when activated. So you dont know if there activated or not.
  13. I would give you Rep mate but dont see how to do that.
  14. feefifofum thxs for you're SUPER EFFORT mate. We will really appreciate what you have done :) Maybe the other script does not work properly with 2.5? At any rate i used you're methods on my original mission as i had added stuff did a quick AI CAS and when the last target got snuffed the group respawned as you said in a slightly different area within the zone. HATS off mate. Thxs for you're time on this Regards Mike
  15. feefifofum As requested my .miz below. Thxs mate Regards Mike Multiplayer Training Extended.miz
  16. Hi feefifofum just sent you a pm
  17. Ok i got rid of the error. As i had previously called the group Enemy Vehicle 1 and the script was calling for Vehicles. So thats fine. Did a test run and the entire group was destroyed but the group didn't respawn. To add to that if i were to say have 3 groups eg: Vehicle 1 Vehicle 2 vehicle 3. Would i have to create 2 extra Trigger 2 Type: CONTINUOUS ACTION, NO EVENT Conditions: Time more (2) Triggered Actions: DO SCRIPT and paste the following into the script container: Code: if not Group.getByName('Vehicles') then mist.respawnGroup('Vehicles', true) end ?? Regards Mike
  18. Thankyou guys for the detailed description :) I'll use you're method Feefifofum. As i would like unlimited spawns 1 Question In the initialisation script area do i put in mist_4_3_74.lua. Question 2 Can you place a timer on the re spawn. Say 1 min after group is destroyed then the re spawn? Ok i got an error when starting the game. And what i have for the trigger. https://imgur.com/a/M1CMh Regards Mike
  19. I wish the trees didn't look so washed out with DS off otherwise i would be playing with DS off.
  20. Hi guys. Just creating a mission for me and a couple of mates to do target practice on 3 groups of enemy vehicles consisting of between 5-10 in each group. I have the latest M.I.S.T downloaded. And as far as i can see MIST can do it but i am VERY unsure on how to tell the group when destroyed to re spawn after all in the group are gone. I would appreciate any detailed info to my problem. Regards Mike
  21. Havoc04

    Profile saving

    So if am to understand correctly. FOR EVERY plane i own i have to create 3 separate profiles for each plane? Stick/Throttle/Rudder. Why does this have to be so complicated? Why cant DCS see's me using the Huey and saves all appropriate axis etc to a single file? Say HUEY template with all my alteration and additions to the save file? Regards Mike
  22. Indeed i find it very strange that so much ram is used. For instance when i joined a MP game it was using almost 10gb of ram when i exited it stayed on 11gb ram there was no flushing at all. After i exited the MP i started a SP and the game crashed. I'm also a P3d simmer and running say a FSLabs A320 and some demanding airports my ram usage never exceeds 3.5 gb ram. I know that there 2 different fish and proberly P3d 4.1 isnt in the same graphic boat as DCS but still. There appears to be a leak of some sort or over usage that needs to be looked at.
  23. Thxs mate that worked cheers.
  24. Hmmmm i have Open Beta 1.5.8.13716 and it wont update just goes straight into the game. Also have Open Alpha 2.2.0.12843 on the same drive. Any ideas?
  25. I have started using and getting to know for what is available at the moment with mavericks. And 99% of the videos on youtube are with the WH/BH sensor head and the litening pod. Now that the screens have changed to a Green sensor trying to acquire a target that is some what black on a green back ground that is NOT on a concrete surface is difficult at best. I understand that this version of the Harrier is a night Ops fight. But i have to give HATS OFF to the real pilots that can acquire a target with a black target on a green background. Or the other question am i doing something wrong that can be simply altered in order to pick up a target easier with mavs? Regards
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