

ETBSmorgan
Members-
Posts
34 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by ETBSmorgan
-
Yep. For me it works only if I install optiscaler in bin-mt.
-
Optiscaler in bin or bin-mt?
-
Rx9070xt and windows 11. Optiscaler in bin-mt. It works but with lot of stuttering.
-
Somes rockets type are missing. I think they abandoned the apache.
-
On bin or bin-mt ?
-
Hello, I tried optiscaler for use FSR 4 in dcs. It works but the fps was limited to 50 and i had lot of stuttering in VR. According to the wiki (https://github.com/cdozdil/OptiScaler/wiki/FSR4-Compatibility-List ) i havent install optiscaler correctly (i installed it in bin-MT). So i try to do it like in the wiki (in bin) but now it dosent work. I need to launch DCS in single thread ?
-
Hello, Thanks for the work on this script. I don't understand this values: ["HYDRA_70_M151"] = { explosive = 5, shaped_charge = false }, ["HYDRA_70_M151_M433"] = { explosive = 5, shaped_charge = false }, ["HYDRA_70_M229"] = { explosive = 5, shaped_charge ["Hydra_70_M282_MPP"] = { explosive = 8, shape According to Wikipedia the 229 have more the twice of explosive than the 151. The 282 have less explosive and a penetrator. For me the 229 have a bigger blast than the 151 and the 282 less than the 251. https://en.m.wikipedia.org/wiki/Hydra_70
-
RX 9070 XT tested at 2K and VR :
ETBSmorgan replied to burakbey34's topic in PC Hardware and Related Software
The settings for optiscaler: I have try it, the image looks good but I had 40 fps ( min 50 with just TAA) and big lag when I move my head. -
Hi With the meta application I had lot of bugs. It works perfectly with VD.
-
RX 9070 XT Quest 3 Syria. Thanks to Rico1202 for posting this
ETBSmorgan replied to AngleOff66's topic in Virtual Reality
Juste receive my 9070 XT globally the same settings as Rico but with Taa for anti-aliasing and with quad view. Approximately 50 fps in apache over Aleppo. I tried optiscaler but the results wasn't good for the fps and image quality. -
Up
-
Can we have an answer for the rocket types ?
-
Splash Damage 2.0 script (make explosions better!)
ETBSmorgan replied to Grimm's topic in Scripting Tips, Tricks & Issues
You want to say"cascade_scaling" ? ["cascade_explode_threshold"] = 90 in your last release -
3070 ti, quest 3 for me. I use virtual desktop. Put cockpit texture on low and try dlss 4: https://www.reddit.com/r/nvidia/comments/1i82rp6/dlss_4_dlls_from_cyberpunk_patch_221/?utm_source=embedv2&utm_medium=post_embed&utm_content=post_body&embed_host_url=https://s9e.github.io/iframe/reddit.min.html
-
Rockets, MPSM and Flechette? Custom loadouts?
ETBSmorgan replied to Mad Dog 762's topic in Wish List
We are in 2025 and we haven't flechette on the apache. I think that the uh1 had more type of weapon than the apache. -
Thanks
-
Hi, with the FCR we cant see boat and we cant shoot AGM 114 L on boat with TADS. track: https://uploadnow.io/f/NbVZy0t
-
On the ah64
-
Cockpit and I can read .
-
Texture-> default No difference and better fps, you can also use the mod for cockpit in low resolution, no visual difference and again better fps. Thanks the M4 in 4k.... With the quest3 I use virtual desktop, better experience.
-
Hello, I try to use quadviews with a meta quest 3. The local spot is on the top, I want to lower it but the " vertical focus offset" do nothing. -10, 50 or -50 it's the same. In the log i can see this parameter but no change in the game.
-
Hello, in the first mission when the SU25 come, they hit me but i still can fly. I try to shoot one but they are in god mod. How i can shoot him if they are invulnerable ?
-
Ok but they have a safety, they can explode just after relaease.