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About Ghostrida9
- Birthday 01/02/1984
Personal Information
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Flight Simulators
DCS
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Location
NRW / LA
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Interests
Artist/Producer/Audio-Engineer/Graphic design
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Occupation
Artist/Producer/Audio-Engineer/social worker
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@Rick Mave yea you right, flat is also a problem, that makes Pferdsfeld also a nogo for me so far, it's those things that i could never fix, I would need to get access to the terrain editing tools they use. Elevation and all that can only be changed by UGRA, and ED can only fix the problem to make AI Aircraft less scared when you place something above them for a ramp start. So far when you create lets say a new Shelter, even without a collision model the Aircraft will automatically be moved to the next parking spot, something i really hope ED fixes cause it's annoying. Thanks @TheBigTatanka that would be nice, maybe you can also take a look into the last sentence i wrote since you with the closed Beta testers team, maybe you can adress this problem. Another Update. Textures added, small changes need to be done from this stage on.. Next shoots will be ingame footage
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@Rick Mave Thx Rick.. long story short, u already figured that almost every building is wrong, they should stick to a correct layout and let "us" do the job, a lot of time will pass before i can even think about to finish Gütersloh and maybe Bitburg. I looked at Pferdsfeld ones... even the layout is wrong so Pferdsfeld is a nogo for me until they fixed the layout. I saw they started to post Phase II stuff.. why?? Phase 1 is far from beeing a Cold war Germany map, at best it's a fictional Germany Map, and yes i live here and i'm born here so i know how it looks first hand. @TheBigTatanka I think trees is the least problem this map has so far.. but i get what u mean, it's a problem with all DCS maps, most Trees are still to big, or a bit wrong. MSFS handled this problem beautifully Back to Bitburg.. so back then the Base looked like a US AB right.. with storage facilitys and all that. you get what i mean in this shot.. still today you can see most of the buildings on Google maps.. Now DCS.. some old WW2 factorys placed at the spot of the Storage facilitys...Ouch.. Here my model with some textures so far..
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Came to check out Bitburg Airbase.. layout seems to be ok.. far from perfect but ok, of course most building are inaccurate, wrong or missing as usual. What i hope so far is that 3 things will be fixed for now. 1: There're 2 huge Hangars at a spot where 4 Concrete Shelters should be. I can pinpoint that later. 2: The whole Bunker area is completely missing ?!! (Picture bellow) 3: Please add "Windows" to the Main Tower But now... lets start with the first building.. Model is work in progress of course. "Roether Memorial Zulu Alert Facility"
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Gütersloh Airbase Project (Screenshots & resources)
Ghostrida9 replied to Ghostrida9's topic in DCS: Cold War Germany
Sorry for the late reply, I'm still here, still watching whats going on and there's some things need to be fixed before continue my work on Gütersloh AB, still Harriers start to burn inside the shelters for a Ramp start.. still the New Shelters and the small building on the side of it is one model.. I hope they fix it and seperate those two.. would be needed to make this base much more accurate. @Leg2ion I've been focused on 3DSMAX most of the time, i tryed blender ones but couldn't figure even the simplest things so i deinstalled it. Sorry i'm not much of a help here.. -
Gütersloh Airbase Project (Screenshots & resources)
Ghostrida9 replied to Ghostrida9's topic in DCS: Cold War Germany
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make a backup, and put this file into your bazar/effects/LUT folder, inside the game menu: color profile, choose the color called with the Orange 2 name.. should be much less comical green looking.. try it, just backup the ..tealorange2.png before overwritin'...
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Not dead, not alive, it all was on hold.. had to learn alot with the new project about DCS. Sadly, so far UGRA has not fixed the layout of the base yet to make it all accurate according to satelitte images, its tremendous work to fix it all without acess to the scenery editing tool, but i'm not giving up. I fixed many textures, all the objects are still on my computer so nothing got lost. i try to post some updates soon... hopefully i got the webpage online soon cause no matter what i can't do it without support.. i'm on my own
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was thankfull for the fix, still this shelter has some problems, the fire seems to be caused by an overall too big or wrong collision shell, i tryed stuff with the scenery remove object tool and something is very wrong. Other then that, the shelter is still a bit too big in size, should be a bit smaler, (lenght and width) not a big issue but hope it get fixed too. Keep in mind this Shelters were only used to house: Tornado GR1/GR4, Harriers and Jaguars, not sure about the F4 Phantom..
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Gütersloh Airbase Project (Screenshots & resources)
Ghostrida9 replied to Ghostrida9's topic in DCS: Cold War Germany
Thanks a lot for the flowers @Esac_mirmidon yes, you kinda got that right, if i'll ever finish this.. then yes, the package will contain a mission file, a zip folder called RAF_Gütersloh, a few triggers..everything needed. I will set up a homepage for the whole project real soon, plus add stuff to a youtube channel cause i got a few ideas up my sleeve The goal might be to work on more bases like Büchel, Pferdsfeld.. and lets see what will happen in phase 2.. and hopefully a big update for phase 1 cause so far all airbases are very inaccurate when it comes to the layout..i'm not even start to mention buildings.. @asinartThx, i knew this video allready... working on some Small stuff.. gas tanks, electric boxes.. offices.. you name it- 71 replies
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Gütersloh Airbase Project (Screenshots & resources)
Ghostrida9 replied to Ghostrida9's topic in DCS: Cold War Germany
Working on the big one: HANGAR 1 – by far the most dominant and massive building at Gütersloh Airbase. It still puzzles me why UGRA Media released a map without modeling such a central structure. This one really defines the airbase.- 71 replies
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Gütersloh Airbase Project (Screenshots & resources)
Ghostrida9 replied to Ghostrida9's topic in DCS: Cold War Germany
Thanks @Manschy @Harry.RThx alot, yea i go with what i got, thats a few pictures and mostly bing maps (bird view) https://www.bing.com/maps?cp=51.930275~8.2987&lvl=19.7&style=g&dir=-90... still not easy to make out some details.. but better then nothin', i wrote a message to the local Airbase museum, maybe they can provide some detailed pictures or someone is close by and got access to the base.. i'm too far away Anyway.. next building in the works.. its close to the previous one.. don't know what this is either..looks interesting tho..- 71 replies
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Gütersloh Airbase Project (Screenshots & resources)
Ghostrida9 replied to Ghostrida9's topic in DCS: Cold War Germany
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Gütersloh Airbase Project (Screenshots & resources)
Ghostrida9 replied to Ghostrida9's topic in DCS: Cold War Germany
Thanks to everybody... I'm back at it.. yea i first thought it was a storage shelter but figured it was/is an QRA Shelter... @Manschy Started working on this area.. guess its a repair workhshop or some.. i don't know.. other important building which is of course not modeled....
