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98abaile

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Everything posted by 98abaile

  1. Any chance of an updated manual? I'm just about to start learning the A-10c and I'll no doubt forget about this.
  2. Thanks, I'll try your method.
  3. Question in the title. Now that I've got my second monitor displaying both, I'd like them to use as little space as possible so that I can fill the rest of the screen in with Helios.
  4. I want to get the mouse stick on the x52 to control my point of view (I don't have track IR) and the mouse button to centre my POV. But all it seems to do is control my on screen mouse (inside or outside of the game). I have the latest drivers and profile software installed, but I just can't figure out what I need to do and I've already spent an hour and a half trying to read up on and solve the problem to no avail. Any help would be much appreciated.
  5. The B52 or the AC-130 Spectre. More likely though, the Eurofighter please.
  6. I checked all 8 pages and couldn't see this mentioned. I presume that the in cockpit displays (shkval, ABRIS and MFDs) are all displayed in game via "render to texture". So as an idea, why can these textures not just be rendered in new windows when a mission is launched? It would be of great help to multi monitor users and simpit builders and would do away with the need to monkey around with .lua files and primary monitors. Literally all you'd have to do is Alt+Tab to the relevant window anf move it wherever you wanted it.
  7. Yeah I just switched to ++ after reading another thread. As I said in my second post, I realised it was the full screen setting that was actually preventing me from launching a mission. It doesn't matter now anyway, I just rearranged my desk and now the second monitor is on the right (which isn't what I wanted, but it serves its purpose. At least my widescreen is back to being my main monitor) and both the shkval and the abris display fine now (just need to learn how to use them now. Baby steps, lol).
  8. Been playing around with setting my left monitor as the main screen with the top edges flush. The problem I have now is that the task bar on my (now) right screen (because I've put it there so I can continue using it as my defacto main screen), stays on top of everything and the whole image is now shifted down 26px (even though the left screen is the highest point and the y value of the camera view is 0 (flush with the top of the left screen)). I think ED really needs to work on a native ability for DCS to treat screens and MFDs as borderless windows so that they can be moved to other screens like a regular window without the need for .lua files. Literally just have radio buttons in the settings for each MFD that will open new windows for each MFD selected; then you just Alt+Tab to them, move them about and Alt+Tab back to the game. EDIT: Fixed the mis-alignment problem. Now if someone could help me stop the taskbar from displaying during play (without it being permanently set to autohide), I can finally get aroung to setting up my joystick and then learning to actually fly the helicopter.
  9. Okay, so I figured out that if I turn off the Full Screen toggle in the options, that I can actually start a mission. However I now have a problem where the game tries to display both screens in one monitor, so all I see is the shkval and a little bit of the camera. How can I get the shkval on my left monitor? I'd really appreciate the help. It's so frustrating to being so tantalisingly close yet unable to get it right.:doh: EDIT: Changed the custom+shkval+camera file to: _ = function(p) return p; end; name = _('Custom+Shkval+Camera'); Description = 'Shkval on the left monitor, camera on the right'; Viewports = { Center = { x = 0; y = 0; width = 1680; height = screen.height; viewDx = 0; viewDy = 0; aspect = 1.6; } } Shkval = { x = -1280; y = 26; width = 1280; height = 1024; } Which has now centred the main camera, but still nothing on the left monitor.
  10. No matter what I do the game will not start a mission, it just stops working and spits me out to the end mission screen. Two monitors. Left one is 17" 1280x1024. Main one is 22" 1680x1050. They are set up so that the bottom edges are flush (left monitor is arranged at -1280, 26 in windows as an extended desktop). My options file: options = { ["difficulty"] = { ["padlock"] = true, ["easyRadar"] = false, ["miniHUD"] = true, ["birds"] = 100, ["optionsView"] = "optview_all", ["permitCrash"] = true, ["immortal"] = false, ["map"] = true, ["radio"] = true, ["labels"] = false, ["tips"] = true, ["aftSwitching"] = false, ["cockpitLanguage"] = "english", ["units"] = "imperial", ["easyFlight"] = false, ["altTrimmingMethod"] = false, ["externalViews"] = true, ["iconsTheme"] = "nato", ["fuel"] = false, ["weapons"] = false, ["setGlobal"] = false, ["geffect"] = "none", }, -- end of ["difficulty"] ["views"] = { ["cockpit"] = { ["mirrors"] = true, ["reflections"] = false, ["russianHud"] = false, ["avionics"] = 1, }, -- end of ["cockpit"] }, -- end of ["views"] ["sound"] = { ["world"] = 0, ["radioSpeech"] = true, ["cockpit"] = 0, ["volume"] = 0, ["headphones"] = 0, ["music"] = 0, ["subtitles"] = true, ["gui"] = 0, }, -- end of ["sound"] ["graphics"] = { ["multiMonitorSetup"] = "custom+shkval+camera", ["color"] = "32", ["heatBlr"] = 1, ["scenes"] = "high", ["water"] = 2, ["fullScreen"] = true, ["visibRange"] = "High", ["aspect"] = 1.6, ["textures"] = 2, ["shadows"] = 3, ["effects"] = 3, ["width"] = 2960, ["lights"] = 2, ["height"] = 1050, ["civTraffic"] = 0, ["resolution"] = "1680x1050", ["haze"] = 1, }, -- end of ["graphics"] } -- end of options My custom+shkval+camera file: _ = function(p) return p; end; name = _('Custom+Shkval+Camera'); Description = 'Shkval on the left monitor, camera on the right'; Viewports = { Center = { x = 1280; y = 0; width = 1680; height = screen.height; viewDx = 0; viewDy = 0; aspect = 1.6; } } Shkval = { x = 0; y = 26; width = 1280; height = 1024; } Please help me out. I have no idea where I'm going wrong.:helpsmilie: Eventually, I'd like to get the ABRIS displayed on the right half of the left screen and the shkval in the top left quarter of the left screen (then use Helios to fill the rest in with dials).
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