

irish_luck
Members-
Posts
23 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by irish_luck
-
I know syria was recently updated, but trying to run M08, and the intended taxi route now has a fence thats too small for the f-16 to fit through. I tried being perfectly on the line, cheating one way or the other, with no luck. The AI wingtips just phase through.
-
For the last several months the hornets external lights have become unusable past a very short range, roughly 1 mile. Of course they used to be way way too bright, but this is too big an adjustment the other way. Night formation is extremely difficult due to this. Can be easily reproduced by going to f2 view, with all lights on full, and scrolling the view away until the lights disappear. There's a very unnatural fade out at the same range, every time. Tested with all DLSS/DLAA options, visib range settings, gamma options thronullugh the whole scale. Screenshots attached are all head on, zooming away from the plane. In reality aircraft nav lights and strobes are visible from miles and miles away, and are usually much easier to spot than daytime traffic. Any info for possible solutions is welcome, thanks
-
- 1
-
-
The wingman in mission 6, even with gbu-38's never attacked either target for me. He just stays locked to my wing after acknowledging the f10 command. Probably not your fault Chill, considering DCS AI.
-
Yeah sorry, troubleshot more today and it was simply user error, i saw the freq for Reaper 3-2 and got excited at the 3-2 bit. Correct freq works (wow crazy haha), but the aircraft still can be shot down. Luckily this doesnt effect the scripted jamming.
-
Noticed today that nothing happens when pressing spacebar to contact the growlers. The message remains up, no sounds. I even saw one get shot down by the sa-15. I tried setting both radios, tuning the freq manually, to no avail. I was able to weasel the sa-15's missiles and continue, but i dont think it was meant to be that tricky haha.
-
It looks like the liveries folder is missing a step, it goes liveries->vma-311 det B, when it should go liveries->AV8BNA->vma-311 det B.
-
Are those screenshots from my track? if that's the case then my client is corrupted, those exact same displays have just blank fields like i said. I'll trouble shoot Edit: Updated today's patch, and its working with no change in input, sorry for the confusion
-
The problems appear much before we get to "platform", watch wag's (or anybody's) videos, as soon as he makes contact, the fields in the top left of the acl page populate with speeds, altitudes, v/s, this never happens, and yes, i am going through inbound, established, commene, check in, platform.
-
It does the same exact thing in a miz with no other ai flights, and even so, i shouldnt get any guidance, not even to a marshall stack, if theres a single aircraft in front?. Edit: and heres a track of the same miz, no ai, same exact behaviour, don't understand why this was moved out of bugs acl test no ai.trk
-
Hey all, currently ACL is not functioning properly across multiple miz's for me. All wp actions are set up, and the test passes with "ACL 1" displayed. However, it never moves passed this point, no CMD A/S, ROD, etc is ever displaying (all com messages are being used), and the tadpole does actually pop up, but couple is unavailable, it just grabs the tacan. acl test.trk
-
Hello, In my playthrough of mission 2 today, the helicopter attack was hilariously bad. I know this is par for the course for DCS ai, but anyways, maybe 2 launched rockets, none launched atgm's, and they all just orbited over their respective waypoints until they were shot down. At this point, I bombed the target anyways, and it seemed to pick up the triggers from there ok. Thanks, irish
-
How are the wheels supposed to roll like that? Get rolling forward, then turn, that video isn't an outright bug. Try riding a bike where you turn the handlebars perpendicular to you and start pedaling.
-
You're experiencing understeer, be smooth on the rudder and don't jam in too much power.
-
Any way we could get persistence for the strike missions between sessions? love the mission, keep it up!
- 22 replies
-
Operation Snowfox - Persian Gulf PvE Playground
irish_luck replied to Surrexen's topic in User Created Missions General
Odd issue that just popped up. I changed some of the air defense script to reduce the amount of aircraft, changing some flights to 1 plane, and after a few mission starts the enemy aircraft don't spawn at all except for the bombers. The missions still track and persistence is working, but the network status and airfield status F10 commands also stopped working. Great mission, I might just have to redownload, but if you can think of anything that caused this that would be great. Thanks! -
[REPORTED] RWS radar stabilization and tracking loss
irish_luck replied to KungFu's topic in Bugs and Problems
Here's another track for you ED, shows some inconsistencies, the radar freezing, but sometimes I can lock friendly tankers and such, but only sometimes. radar bug 1.trk -
M.C.G.M.-Massive Combat Game Mode V0.1 (SP/CO-OP)
irish_luck replied to A Hamburgler's topic in User Created Missions General
Is there any way to have more than one CAP mission? The AI can't seem to get the job done against the significant amount of enemy fighters, and sending four at a time seems useless. -
I believe he meant does ed have the information regarding the sensor to accurately implement it into the sim, which is much trickier to acquire.
-
Does the A10C have separate brakies on each side?
irish_luck replied to Dudester22's topic in DCS: A-10C Warthog
what an interesting thread for a fairly simple topic... -
A10 Gau8 Impact Video-Real or Fake??
irish_luck replied to Weedburner's topic in Military and Aviation
That footage is from the IMAX movie Fighter Pilot: Operation Red Flag, which, although it does have some crowd-pleasers thrown in, is an awesome film about the training exercize at Nellis AFB. One of my favorite scenes is when they show a software very similar to tacview in the E-3 -
thanks so much everybody for the definitive answer, the canopy thing did it, and also thanks for clearing that up about repairs, that was also confusing me. I guess we can call this one closed! Thanks again, Irish ;)
-
So im tryin the Georgian Hammer Campaign, and it seems that i can rearm freely as long as i dont take off, but once i take off and land, even following the same procedures, i get no response from the ground crew, any ideas?