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Sundowner.pl

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Everything posted by Sundowner.pl

  1. Yeah, ground resonance might be a pain in th butt (literally :smilewink: ), wonder if it's simulated in BS :joystick: It may occur during the landing when touching the ground to hard, the solution is to take the machine up into hover and wait for that oscillations to stop by them self. Especially prone to this are the two bladed helicopters like Robinsons, Hueys, Jet Rangers/Creeks. Helicopters with rigid rotors, especially with elastomeric bearings and composite blades (like the OH-58D) don't see that problem much, but I read few reports of A-Stars scraped or badly damaged by this.
  2. Foreign Object Damage BTW, a back pressure on turbine engine may lower the performance, that was the issue with T58-GE-3 engines on UH-1F/P.
  3. A Hot Start is a situation, when the fuel is lighten with insufficient air flow through the burner cans. Usually ends up with parts of engine blown away, or even melted. The turbine have nothing to do with it except it's usually have to be replaced :smilewink:
  4. Startup in winter conditions shouldn't be a problem, what Yo-yo is talking there is probably about already working engine, with an deice system disabled/malfunction.
  5. Apache crews don't need parachutes, this chopper can protect the crew in most crash scenarios. It can take a 23mm in the belly, or 50.cal in the windshield, from sides the seats are the protection, not the acrylic panels, although those offer some protection against small arms fire. A lot of armor adds weight and reduces visibility, making the flight itself dangerous! Apaches armor is mostly ballistic foam and Kevlar, this offers as much protection as steel sheets while being lighter, and offering force absorption during the crash. Apache is probably the best compromise between survivability and agility on the market. For example, if you want wheeled 8x8 APC to withstand a 30mm AP round hit, it have to weight 30 tons or more... Attack Helicopters are similar in size. the best thing you can do is protect the most precious systems from being hit by 20/23mm ammo, and that's what Apache do. 30,35,40 mm... those you can't protect from using armor, and those are very common on todays battlefield.
  6. I wonder if the TV3-117VK used in Ka-50, also have the 5 primary modes as the TV3-117MIII that I'm familiar with. Take-off, Limited take-off, Nominal, Cruise I and Cruise II. Or is it all controlled by the FADEC-like system ? Hope we wont fly on take-off power all the time, the MIII have to be scraped after 60 minutes of operation in that mode :smilewink:
  7. ... was on the lowest difficulty level :smilewink:
  8. Americans have tactic called "Self-Extraction" where crew of downed Apache or other helicopter is evacuated from crash site by another Apache. It was alredy used in combat: http://www.defendamerica.mil/articles/nov2004/a110404d.html
  9. There are 217 F-15Es, 25 F-15Is, 60 F-15Ks, 70 F-15S and 24 F-15SG. That's total of 396 Strike Eagles flying or ordered and in production.
  10. Actually DCS:BS is as unknown for us, as the FO. Yes, we've been given some taste in Flaming Cliffs with Su-25T (which I almost don't use at all), but helicopter sim is a whole new area. What we felt when dealing with Flanker/LockOn series, do not apply to DCS. We don't know, we even can't suspect how it's going to be until we play it... just like with FO. But don't understand me wrong - I have high hopes for both sims.
  11. Hehehe, alright than, we'll wait assuming this will be taken care off, and looking forward to test this by ourself and become positively surprised :smilewink:
  12. First... how we should understand "simplifed AFM" ? Simplified Advanced Flight Model ? ... weird stuff. Now we're dealing here with a helicopter that can't counter the torque of its main rotor (tail rotor blown away)... but still turning 'the hard way' countering that torque even more than during forward flight. I wouldn't call that a Flight Model, I would call that a badly scripted event :smilewink:
  13. Yes we do :thumbup: Wonder if someone from ED team is sitting right now in front of his computer reading this stuff thinking: "Dammit, we have to do it all over again..." :megalol:
  14. Long training mission is definitely wrong approach. Each system should have one or more missions, starting with startup, and learning to fly, to using weapons and your wingman. Helicopter flight theory should be covered in the manual, but in game the factors that matters should be repeated. You can write in manual, that this lever make it go up and down, this one forward, aft, and to the sides, and those two things under your feet will make it spin. You know what happens next ? Crash. To many things at once for most people, that's why during flight training both military and civilian, the instructor gives students one control at a time, to familiarize them with it, than two at a time to synchronize, and finely all. I'm flying helicopter simulations since 1991, I don't need much time to familiarize myself with new sim, but I know people who just started and they keep ending upside down. It's not easy to fly this thing, especially when every new sim is taking the bar a bit higher.
  15. data - yes, manuals - no.
  16. It's South African 'Super Hind Mk III' http://www.militaryphotos.net/forums/showthread.php?t=76915
  17. It doesn't matter how the training will be done in matters what someone will see. What really matters is how the knowledge will be passed to the new pilot, how many important informations will he get, and the difficulty of the training to be acceptable to most flight simmers, even those who are in helo for the first time. It's not that a training mission is loading, you're starting in the cockpit, instructor tells you the startup procedure, and how to operate the ABRIS, and than "Ok, fly to the waypoint A" ... and the student goes "Whooooaaaaa! Slow down, how do I pull this thing off the ground ?!?" Then try everything, and have to start up mission 20 times, each time crashing because nobody told him how to fly.
  18. The best training system would be based on that one from Jane's Longbow series. It was also closest to real helicopter training (giving student one control at a time). All other simulations assumed that the player is CPL(H) licensed helicopter pilot with few hundreds hours behind them. So few tips&tricks should be passed on that training session. - Like pointing out, that there is a delay between moving a stick, and the helicopter responding to that, and the longer the stick is deflected the more 'powerful' and harder to counter the response will be. - Learn 'pulse steering'* in hover. - Explain what's gyroscopic precession - not an issue with co-axial rotor systems... until you try to do a pedal turn ;) etc. etc. Yet... nobody would put unexperienced person inside Ka-50 for his first flight :joystick: So whatever will be done... it won't be realistic :smilewink: * I have no idea how to call that technique
  19. Here's complete picture:
  20. Great stuff :thumbup: BTW, Apache CPG would come in handy on this forum too :music_whistling:
  21. 1002... who's idea was to fly helicopter in a cave ? :lol:
  22. I'm interested, everything can come handy someday :smilewink:
  23. Actually this may be a huge factor, proving that there is something wrong with the Flight Model. Or the AI don't obey the laws of physics :smilewink:
  24. This thing is half the size of Mi-8, but is 2-3 times less noisy than Mi-2 :huh:
  25. Because they are, I'm living under Mi-14s rotors whole my live, and you can hear them from 2km easily, a year ago I heard for the first time the SH-2. A Hase pilot called me asking if I had my camera ready, because his friend who's flying Seasprites was visiting and he will flyby close to where we live, and he asked me to take some pictures. I said, ok, and put my camera on stand by. And since I wasn't hearing any chopper coming in, I get back to doing my stuff, but at one point I turned my head into the open window, and I see a chopper coming in no more than 700m and no sound! With CH-53 it was a bit different story, I was walking back to my home, and behind my back I heard a chopper flying. The sound was a bit different then the Mi-14, and the volume was something like a Hase at 1km... yeah, but it was the German Stalion, in seconds those guys flew something like 80m above my head at full speed, and turned 90 degrees as sharp as a WW2 fighter would, and I was like: :surprise: American helicopters were designed for low observability way sooner than the Russians start thinking about it, so it shouldn't surprise anyone that their helicopters are less noisy.
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