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Solidburn

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Everything posted by Solidburn

  1. I'll just stick with the .82 version. It doesn't show the compass either...but it does show terrain. And that'll do for now. It works ok for what I need so it'll do. Still an Excellent job
  2. Can't you chose Fly and then Ctrl+Q to take control like in the training tracks?
  3. Great work guy, but I'm wondering what I'm doing wrong that the compass isn't showing (I'm assuming that's what the square at the top right is supposed to be) also I can't see the terrain either....do 3-D settings have anything to do with that?
  4. Likewise. I mean, there's room for "just for fun" aspects. but leave that as an option for people who aren't into the 'hard-core' realm of simming. Bear in mind though that high fidelity will ultimately lead to higher costs and longer development time. Also too, is the simple undeniable fact that Some information needed to base the simulation on, ie ballistics, range, etc may not Yet be...Declassified. So in short, I think it can be said a balance is acceptable. However, a lean to more realism would definately be prefered.
  5. Can it be taken that the WAFM will be available (when ready of course) as a d/l-able patch? I say this only because it might help B-S development/release.
  6. oh ok...that's the only pad lock I was familiar with. So, I learned something New today:D
  7. back when I used padlock...it was num lock
  8. Happy Birthday GA (Sorry didn't realize it was your b-day)
  9. Now all you need is to get it to Transform;):D
  10. Pretty Please GA...Most of us have been Really good.
  11. Nice shots Ironhand...amatuer photographer I take it? (need to dust off my camera...get film, allergy medicine, etc, etc, etc) Keep 'em coming
  12. I like the civilian a/c idea. I'm not sure if Any combat sim has included that. Would Definately add realism not to mention clear incentive to identify freindy/enemy a/c BEFORE you shoot them down
  13. Isn't there a Classify Mission option so that F10 is just a map?...That would allow in-flight reference point to say a ground target without giving away its current position (assuming it was a tank column, or transport convoy in transit). That's the only Real use I can see. Being still new to Ground Attack missions, I think having the in-mission map is useful. But if it comes at the expense of giving away undue (or more to the point unrealistically accurate information, then No it needs to be disabled. I mean, isn't the whole point of flying a Sim like this to get to a level of proficiency where one has to fly the mission just like the Real pilots do? (No labels, padlocking, etc?)
  14. Oh ok, well....if you would Goya, forward my compliments to the "chef"
  15. Yeah....there's nothing so satisfying than that first time you circularize your first orbit around Mars. (Or the Moon for That matter) ^---and it only took me 3 years on and off to get there LMAO (Well...to figure it out and actually do it)
  16. Sublogic Flight Sim, MS Flight sim 4, 5, 2000, 2002, 2004, Apache, Hind, MS Space Sim, X-Wing, Tie FIghter, X-wing Alliance, Descent, Search and Rescue 4, Vietnam Medivac, Orbiter, Falcon 3.0-4.0. Battlecruiser+Millennium, I guess I could count Battlefield 1942, B-17 The Mighty 8th.....umm...that's all I can think of off the top of my head. (God I feel old :( )
  17. So.....somewhere between 2 weeks and next month? (Oh Please, Oh Please, Oh Please)
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