

djembe
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Everything posted by djembe
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nice work!
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I has 2 screen freeze last night allso. Only y an solve the problem with Crl, Alt, Delete...
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you must set the handbrake for stop the vibration. but this is from the first beta...
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Me too, I'm not interested in paint schemes that are not real
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Please, wait until mig the goes on sale... :D
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+1 Not only the Vulcan reload time must be ajusted. I believe that all the vehicles have very exaggerated recharge time.
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I'll ask again. I hope this time someone can answer me Do I have to update (1.2.1.6055) before or after installing the modules?
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It seems that some problems are being solved, I think it's time to install DCSW 1.2.1 Do I have to update (1.2.1.6055) before or after installing the modules? I do not want to lose my activations
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Nice Job !! I want to see this panel runing
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the DCS: Su27/33 option has more votes than the other options together :megalol: Can third parties get the message?:music_whistling: Come on guys, do not think that you will persecute by the KGB to do a Russian plane :D Luckily we still have Beczl :thumbup:
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I've mentioned before, I think the solution would be to add these two options: -Hide unit for all aircraft (only shown for CA) -Map (F10) is only visible for CA "Hide unit" is a unit option in the mission editor, the other is just a general option. About the fog of war works pretty well for me
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A mi no me gusta el F15 y su cabina 3d me la floja Yo que solo vuelo mig29/su27 no pienso pagar 40$ cuando el pre-order del DCS:mig21 solo valia 20$. Cuando bajen el precio a 20$ me lo pienso. No entiendo por que el DCS:BS tiene descuento y el FC no... ¿Alguien me explica la diferencia?
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Thanks for your answer I like to have a list of reload time for each unit, or indicator of remaining time for complete the reload.
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I can not find the reload time in the SAMs .lua Anybody know where it is?
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I am only interested in the mig29, i will not pay 40$ for that. Better i wait until 20$ offert.
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Next DCS (Russian) Fixed Wing Aircraft Wish List
djembe replied to Milene's topic in DCS Core Wish List
Very dificult choice... su27 -
I would buy any DCS Su-25 full simuled
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very dumb question: how does JTAC communicate?
djembe replied to Zenga's topic in DCS: Combined Arms
I've read 2 times the part of ABRIS and PVI-800 that has the manual and have not found anything. Anybody can tell me where it says in the manual this function between PVI and Abris? -
very dumb question: how does JTAC communicate?
djembe replied to Zenga's topic in DCS: Combined Arms
This is completely wrong Nothing will flash on the abris when selecting a waypoint in the PVI-800 because the systems are not interconnected. -
When you select the point of attack, the MLRS must move the turret. After a few minutes the bombing began. If the MLRS not move the turret, it means that the point of attack indicated is not available for some reason (too far, too close,...)
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You're absolutely right. That's why I said on many topics in this forum that we need 2 options in the missions editor: -Hide unit for all aircraft (only shown for CA) -Map (F10) is only visible for CA This is the solution to your problem. Only Ground Comander will see the some units on the map. If you want, only map for CA
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I am not agree with you, I think the fog of war is correct in this way because want to know the exact position of the units if they are within sight or detected by the sensors of any friend unit. Regarding MP missions: For example, yesterday I went into a server where there were 4 Ground Comander positions. Map only had 4 Tunguskas (one per comander), everything else was hidden...:( Must be understood controlable vehicles are simple and easy to handle. Be at the time on the same vehicle is boring. (Until DCS: SAM release :D) I say this because I get the feeling the missions editors do not exploit the potential of CA as they should.
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In all servers that have missions with CA I always find the same problem: The units are hidden or hidden almost all... This is a problem for people who want to make ground comander. We can control the vehicles (with F7), but do not know the position of the vehicle. Why hiding the vehicles? Do not know the new option of fog of war? or is that people prefer to deal with static units with predictable behavior (IA) as before?