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Everything posted by PSV_Tango
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Same here. Your own aircraft have no illuminated bulb but if you watch other players aircraft in multiplayer they have the bulb illuminated.
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The Never Leave Your Wingman Screenshot Contest!
PSV_Tango replied to IronMike's topic in Screenshots and Videos
Participant: VPS_TANGO Squadron: Virtual Patrouille Suisse NOMINATED WINGMAN: VPS_PSYKO my screenshot: "We are coming home" -
Hey, i've notice couple of bugs on the actual version of DCS. I'm talking about thoses after performing a real life comparison. 1. Landing light didn't have "Light Effect": + I don't know if it's correct but they are controller by the "Exterior Nav" Knob(Extract & Retract" and the light "halo" ont he ground as well.) EDIT: Ok Just finished to read the manual and this action is right, my bad. + In Multiplayer other aircraft are bugged and have the Landing light extracted in flight. Exterior Nav On(Landing Light Switch On): Exterior Nav Off(Landing Light Switch On): And a little point, the magnetic compass vertical mouvement is really huge, make it unreadable at 70% of the time. As always test where performed with a vanilla game version. Regards Tango
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Static Objects with working collision Model
PSV_Tango replied to PSV_Tango's topic in How To Mod for DCS World
Exactly, droping a cargo or put for exemple static object on the surface didn't work, sadly, cannot stack :/ -
Static Objects with working collision Model
PSV_Tango replied to PSV_Tango's topic in How To Mod for DCS World
Hey, i've set the model as {TYPE = "collision_shell"} it's working at some point i can land on my object when i've the control, but i cannot put a static object over it, sadly. It seams this bug have been reported as well in an other thread. -
Hello guys, i'm running into an issue. I want to make some basic static object for DCS and such with working collision but it's seams that there is a special way to make them working. My main LOD0 obect work perfectly fine in Game but sadly none of my collision box/shell are detected by the game? I've try multiple solutions that i've found around forums but none of them working. There is a picture of my model and his collision shell. Collision is define TYPE = "collision_shell"; I've try to use "Myobject.lods" and call a collision model inside it without any result sadly. If someone can point me the right direction to get this working i'll be very grateful Thank You Tango
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Congratulations! F-5 will definitely get some love with all of thoses skins!
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This bug appear on all others aircrafts in multiplayer except on the player aircraft. Player aircraft is just fine. But Disappear after one landing. DCS build 1.5.4.56500.155 If the bug is fixed in the most recent build, please ignore this post.
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Hello, spline need to be defined as "Collision_Line" and not "Collision_Shell. As the name says "Shell" is for a shell. Try out with "Collision_Line". Regards
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Is it possible to add multi crew to a Mod? (info inside)
PSV_Tango replied to daza7's topic in How To Mod for DCS World
Oki doki thank you! I'll continue my search! Regards -
Is it possible to add multi crew to a Mod? (info inside)
PSV_Tango replied to daza7's topic in How To Mod for DCS World
Hello, Added this line part of code AddPropAircraft = { { id = "SoloFlight" , control = 'checkbox' , label = _('Solo Flight') , defValue = false, weightWhenOn = -80}, { id = "NetCrewControlPriority" , control = 'comboList', label = _('Aircraft Control Priority'), values = {{id = 0, dispName = _("Pilot")}, {id = 1, dispName = _("Instructor")}, {id = -1, dispName = _("Ask Always")}, {id = -2, dispName = _("Equally Responsible")}}, defValue = 1, wCtrl = 150 }, Plus using the exact same L-39 views.lua file give me the opportunity to select second seat in multiplayer but make the game crash when i click on flight and give me a error in the logs about internet/game ports. Maybe i miss something... If someone know the good way to do it, i would be very grateful Regards -
Hello, there is my entry. J-3088 Skin of Patrouille Suisse! Good Luck Everybody! J-3088.rar
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With pleasure :) This template was a real challenge, but i think, i manage to make something not too bad. Take Care!
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The puzzle is almost complete!
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Hello, noticed same here, and even worse than before even on the ground now. Simply a nightmare. See my track below! Tested with a large range of people, and large type of aircraft, SFM, PFM, EFM. Test was performed on F-15, F-5E, Mig-29, P-51D, all the same. As usual, Clean DCS Install, starway terrain mod. Time to roll back again:music_whistling::music_whistling: server-20160926-004828.trk
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The puzzle work continue...
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Hey, all base color have been added, the red is the wrong one for the moment, need to finish the cross on the belly and add red line along the fuselage and make all the swiss decals on it. Should be done by this week-end
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RED WING Simulations: NH-90
PSV_Tango replied to Silver_Dragon's topic in Utility/Program Mods for DCS World
At some point the project was not the main issue, time is the main issue, some guys didn't realize how time consuming is to make an aircraft. We are not dead, we still have the alphajet project running in background, but the problem remain the same we need to found someone who's able to code, 3D modeling is the easier part of making an aircraft. As i've say, when i'll have more new i'll post over here. Regards. -
RED WING Simulations: NH-90
PSV_Tango replied to Silver_Dragon's topic in Utility/Program Mods for DCS World
Hello, sadly we are not in contact with ED. I think we understand more and more things. You/we have to proof that we are able to do somethings cause if not it's time wasting for them and for us as well. Both of our project are literally stop for the moment, we loose major part of our team, so before taking any news action. We prefer to make the point together. Sorry Regards Tango -
Hello, very annoying bug that we have to deal with. Because of this bug vertical maneuvers and maneuvers with high G's are impossible. But better than tons of words check the track below. Sorry i was not able to attach the track directly there. http://www.mediafire.com/download/f54bkpc5dwz1diw/Virtual_Patrouille_Suisse_-_Bug_Report_Track.trk First time: 15:21:00 - 15:21:20 (Track Time) Second time: 15:31:50 - 15:32:00 (Track Time) Tested, with flaps set on "Up", "Fixed" and "Auto" still bugging. Watch plane N°4 "Markuscha" The sensivity of the pitch in formation is very special as well, i don't know if we can call that a bug but when the aircraft is flying alone without any other aircrafts around the reaction of the bird is fine.