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Highwayman-Ed

ED Closed Beta Testers Team
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Everything posted by Highwayman-Ed

  1. Mission 19 - Night Systems Current Status: Investigating issues
  2. Mission 18 - Air to Air Current Status: Investigating issues
  3. Mission 17 - Maverick & Sidearm Current Status: Investigating issues
  4. Mission 16 - Guided Bombs Current Status: Investigating issues
  5. Mission 15 - Dumb Bombs Current Status: Investigating issues
  6. Mission 14 - Guns & Rockets Current Status: Investigating issues
  7. Mission 13 - Sensors Current Status: Investigating issues
  8. Mission 12 - Stores [TABLE] Item | Status | Comments Spelling & Grammar Corrections | Fixed| In testing Matched texts with Voiceovers | Fixed| In testing Introduced delayed beeps to prompt when player is to press space | Fixed| In testing Adjusted Voiceovers for QTY and MULT switches | Fixed| In testing Removed some unnecessary "Press Space to continue" prompts | Fixed| In testing Added heading check for Course line instructions | Fixed| In testing Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed| In testing [/TABLE] Current Status: With testers for final testing
  9. Mission 11 - Navigation [TABLE] Item | Status | Comments TTG in HUD not present | Investigating | Needs troubleshooting TACAN explanation says "Transfer - Receive" not "Transmit - Recieve" | Investigating | Needs troubleshooting Magnetic vs True heading on EHSD | Fixed| In testing Spelling & Grammar Corrections | Fixed| In testing Matched texts with Voiceovers | Fixed| In testing Introduced delayed beeps to prompt when player is to press space | Fixed| In testing Mark Point creation VO incorrect | Fixed| In testing Added step to change EHSD to Magnetic for TACAN Offset instructions | Fixed| In testing Removed some unnecessary "Press Space to continue" prompts | Fixed| In testing Added heading check for Course line instructions | Fixed| In testing Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | In testing Mission hangs and doesn't detect WP 1 | In testing | In testing [/TABLE] Current Status: Investigating issues
  10. Mission 10 - Advanced Handling [TABLE] Item | Status | Comments Spelling & Grammar Corrections | Fixed | Ready for next release Matched texts with Voiceovers | Fixed | Ready for next release Introduced delayed beeps to prompt when player is to press space | Fixed | Ready for next release Added speed & altitude checks before progressing | Fixed | Ready for next release Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | Ready for next release [/TABLE] Current Status: Ready for next release
  11. Mission 9 - LHA Operations [TABLE] Item | Status | Comments True vs Magnetic on EHSD at start | Workaround | Ready for next release Spelling & Grammar Corrections | Fixed | Ready for next release Matched texts with Voiceovers | Fixed | Ready for next release Introduced delayed beeps to prompt when player is to press space | Fixed | Ready for next release You are on deck when still airborne | Fixed | Ready for next release Aircraft weight should be lighter | Fixed | Ready for next release Altimeter setting does not match voiceovers | Fixed | Ready for next release Anti Skid Off is not an option and not part of NATOPS landing checklist | Fixed | Ready for next release Player callsign incorrect | Fixed | Ready for next release No altitude checks for Marshal | Fixed | Ready for next release Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | Ready for next release [/TABLE] Current Status: Ready for submission to RAZBAM
  12. Mission 8 - Forward Operating Base Operations [TABLE] Item | Status | Comments Generator / Caution warning at start | Module Bug | Escalated to RAZBAM Crash landing in landing zone counts as success | Idnetified | Needs investigation & voiceovers Magnetic vs True compass on EHSD | Workaround | Ready for testing Spelling & Grammar Corrections | Fixed | Ready for testing Matched texts with Voiceovers | Fixed | Ready for testing Introduced delayed beeps to prompt when player is to press space | Fixed | Ready for testing desktop.ini files in kneeboard folder | Fixed | Ready for testing NRAS ODU has wrong highlight | Fixed | Ready for testing Highlight for Anti Skid not removed as it should | Fixed | Ready for testing FDAT ODU has wrong highlight | Fixed | Ready for testing Fuel load should be lighter | Fixed | Ready for testing VREST page is no longer VRST | Fixed| Ready for testing Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | Ready for testing [/TABLE] Current Status: Waiting on Voiceovers prior to final testing
  13. Mission 7 - Air to Air refueling [TABLE] Item | Status | Comments Fuel BIT is not spring loaded | Module Bug | Escalated to RAZBAM TimeZone calculation bug when Zulu is on previous day | Module Bug | Escalated to RAZBAM Bingo Fuel dump turns off after passing set amount | Module Bug | Escalated to RAZBAM Ready Pre-Contact when in Observation | DCS limitation | text disclaimer added Wrong Voiceover for TOT fuel position | Identified | Needs new voiceover Magnetic vs True compass on EHSD | Workaround | Ready for testing Spelling & Grammar Corrections | Fixed | Ready for testing Matched texts with Voiceovers | Fixed | Ready for testing Introduced delayed beeps to prompt when player is to press space | Fixed | Ready for testing Changed fuel tanks to empty | Fixed | Ready for testing F10 menu item to report refueling complete not removed | Fixed | Ready for testing TACAN not in briefing | Fixed | Ready for testing Highlight on Right Fuel dump removed late | Fixed | Ready for testing Degrees off tanker should be 225, not 215 | Fixed | Ready for testing TACAN already on when brief says press the button | Fixed | Ready for testing Too many "press space' prompts | Fixed | Ready for testing Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | Ready for testing [/TABLE] Short version As Full Mission, plus; [TABLE] Item | Status | Comments Too much fuel at mission start | Identified | Requires updating No inbound to tanker prompt | Identified | Requires updating [/TABLE] Night Version As Full Mission, plus; [TABLE] Item | Status | Comments Too much fuel at mission start | Identified | Requires updating No inbound to tanker prompt | Identified | Requires updating [/TABLE] Current Status: Waiting on Voiceovers prior to final testing
  14. Mission 6 - Vertical Take-Off & Landing [TABLE] Item | Status | Comments Audio missing from Request Take off message | Identified | Needs Voiceover Request Take-Off or Taxi | Workaround| Ready for testing Spelling & Grammar Corrections | Fixed | Ready for testing Matched texts with Voiceovers | Fixed | Ready for testing Introduced delayed beeps to prompt when player is to press space | Fixed | Ready for testing No prompt for brakes on acceleration checks | Fixed | Ready for testing Audio clipped after "selecting Push Up" | Fixed | Ready for testing Landing checklist states Nozzles to 60% Not 60° | Fixed | Ready for testing Flap changes not recognized when using HOTAS | Fixed | Ready for testing Kneeboard - Mk38 should be GBU-38 | Fixed | Ready for testing 5 Finger check for Vertical take off says "Take off ROLL" | Fixed | Ready for testing Landing checklist says "Set nose fully aft" should say "Nozzles" | Fixed | Ready for testing Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | Ready for testing [/TABLE] Current Status: Waiting on Voiceovers prior to final testing
  15. Mission 5 - Short Take-Off & Landings [TABLE] Item | Status | Comments Wind direction is wrong for the landing runway | Identified | Needs new voice-overs VSTOL Mode does not switch to Radar Altimiter | Identified | Needs new Voiceover True vs Magnetic on EHSD at start | Workaround | Ready for testing Spelling & Grammar Corrections | Fixed | Ready for testing Matched texts with Voiceovers | Fixed | Ready for testing Introduced delayed beeps to prompt when player is to press space | Fixed | Ready for testing NRAS in brief and in Voiceover do not match | Fixed | Ready for testing Voiceover says "request permission and take off", should not say take off | Fixed | Ready for testing After entering FDAT, ENT highlight is not removed | Fixed | Ready for testing Easter Egg plays after landing, but still on runway | Fixed | Ready for testing VSTOL Highlight is not dismissed when using HOTAS | Fixed | Ready for testing Triggers not playing on downwind | Fixed | Ready for testing STOL Landing brief audio clipped | Fixed | Ready for testing Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | Ready for testing Wind direction and strength create tail/crosswind | Fixed | Ready for testing [/TABLE] [TABLE] Region | Version | Status Caucasus | Full | Needs Voiceovers Caucasus | Short | Needs Voiceovers Caucasus | Night | Needs Voiceovers [/TABLE]
  16. Mission 4 - Conventional Landing [TABLE] Item | Status | Comments Flag 25 missing Voice Over | Identified | Needs new Voiceover True vs Magnetic on EHSD at start | Workaround | Ready for testing Spelling & Grammar Corrections | Fixed | Ready for testing Matched texts with Voiceovers | Fixed | Ready for testing Introduced delayed beeps to prompt when player is to press space | Fixed | Ready for testing TACAN and Waypoint headings not matched with Briefing | Fixed | Ready for testing Dektop.ini files in knee boards | Fixed | Ready for testing Message to turn off runway also shows Overhead Break numbers | Fixed | Ready for testing Taking the first taxiway exit results in hung mission | Fixed | Ready for testing Conflicting messages for approach criteria, well done as well as too high, etc | Fixed | Ready for testing VSTOL Helper not dismissed when using HOTAS mapping | Fixed | Ready for testing "Good you have touched down" repeated | Fixed | Ready for testing "Increase throttle and take off" after full stop landing | Fixed | Ready for testing Shutdown checklist FLIR as desired? | Fixed | Ready for testing Every shutdown step requires "space to continue" | Fixed | Ready for testing Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | In testing [/TABLE] Current Status: Waiting on voice over files prior to final testing
  17. Mission 3 - Conventional Take Off Full version [TABLE] Item | Status | Comments Wind direction is wrong for the landing runway | Identified | Needs new voice-overs True vs Magnetic on EHSD at start | Workaround | in Testing NRAS and PC disclaimers no longer needed | Fixed | Module Bug was Fixed NRAS is already colonized when instructed to press the button to colonize it | Fixed | In testing Spelling & Grammar Corrections | Fixed | In testing Matched texts with Voiceovers | Fixed | In testing Introduced delayed beeps to prompt when player is to press space | Fixed | In testing Added more logic for switch positions instead of asking the player to "Press space to continue" | Fixed | In testing Removed excess "Press Space to continue" where they didn't add value | Fixed | In testing Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | In testing [/TABLE] Short version As Full Mission, plus; [TABLE] Item | Status | Comments SHORT version is also at night | Fixed | In testing [/TABLE] Night Version As Full Mission, plus; [TABLE] Item | Status | Comments Issue with Timezone calculation when UTC is in previous day | Module Bug | Escalated to RAZBAM Timings are wrong for Nighttime version | Identified | Need new Voiceover Approach Light already on | Fixed | In testing Flap change not recognized with HOTAS | Fixed | In testing [/TABLE] [TABLE] Region | Version | Status Caucasus | Full | Needs Voiceovers Caucasus | Short | Needs Voiceovers Caucasus | Night | Needs Voiceovers [/TABLE]
  18. Mission 2 - Cold Start [TABLE] Item | Status | Comments Ignitors check not functional | Module Bug | Escalated to RAZBAM SAAHS BIT not functional | Module Bug | Escalated to RAZBAM STRS BIT not functional | Module Bug | Escalated to RAZBAM Canopy caution light not on during cold start | Module Bug | Escalated to RAZBAM Rudder Trim switch not functional | Module Bug | Escalated to RAZBAM Standby Attitude Indicator uncages itself | Module Bug | Escalated to RAZBAM LIDS warning light not delayed when checked | Module Bug | Escalated to RAZBAM Standby TRU Warning Light does not illuminate on APU start | Module Bug | Escalated to RAZBAM Caution light and audio not canceled after button press | Module Bug | Escalated to RAZBAM EDP only shows 7° Pitch up with full deflection after setting 4° nose down trim | Fixed | Module Bug was Fixed Fuel BIT does not work at 4000lbs | Fixed | Module Bug was Fixed Engine RPM not visible on EDP | Fixed | Module Bug was Fixed MAGV changed to MVAR | Workaround | In testing SAAHS BIT on a different page to briefing| Fixed | In testing 7 Digits for Longitude, not 6 | Fixed | In testing Spelling & Grammar Corrections | Fixed | In testing Matched texts with Voiceovers | Fixed | In testing Introduced delayed beeps to prompt when player is to press space | Fixed | In testing Comm volume highlights not removed as they should | Fixed | In testing Positioning and Magnetic Variation starts too quickly | Fixed | In testing EPC check starts too quickly after JPTL check | Fixed | In testing H2O highlight not removed after changing switch | Fixed | In testing OSB8 highlight not removed once pressed | Fixed | In testing Canopy Lock Handle Highlight Not removed unless canopy closed with mouse| Fixed | In testing Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | In testing [/TABLE] [TABLE] Region | Version | Status Caucasus | Full | In testing [/TABLE]
  19. Mission 1 - After Entering Cockpit The following are a list of bugs that we are tracking with this mission. [TABLE] Item | Status | Comments Analog clock will not show Local time (ME setting) | Module bug| Escalated to RAZBAM External lights check skipped | Identified | Needs new Voiceover Spelling & Grammar Corrections | Fixed | Ready for next release Matched texts with Voiceovers | Fixed | Ready for next release Introduced delayed beeps to prompt when player is to press space | Fixed | Ready for next release VO Correction for Before engine start to After entering cockpit | Fixed | Ready for next release VO Volume fluctuations | Fixed | Ready for next release JPTL switch marker removed too soon | Fixed | Ready for next release desktop.ini files in knee board folder | Fixed | Ready for next release Dots on knee board pages | Fixed | Ready for next release Equipment Bay Switch position NORM not ON | Fixed | Ready for next release Com 1 and Com 2 changes selector brief Highlights Volume | Fixed | Ready for next release Aft Equipment Bay check highlights FWD bay not AFT | Fixed | Ready for next release Engine RPM brief says switch to LO, should be LOW | Fixed | Ready for next release Updated skins, side number and callsign after Open Beta save bug | Fixed | Ready for next release Fixed timing errors with highlights not being removed when a button is pressed before the highlight has been shown | Fixed | Ready for next release [/TABLE] [TABLE] Region | Version | Status Caucasus | Full | Ready for submission to RAZBAM [/TABLE]
  20. This thread will be used to display the currently known issues with each of the Harrier training missions and their status, with a view to highlighting to the community the status of these missions, and to assist us with our bug tracking efforts. These items are for the currently released mission only, and not for earlier releases and bugs already fixed. If you have any issues that you'd like to add to the thread, please feel free to do so, or @mention me on Baltic Dragon's discord server Please note that this thread is not intended to be a general discussion or Q&A thread about the Harrier or these missions. Also, note that I am not an official or paid team member with either Baltic Dragons team or RAZBAM and that I do this work for the love of DCS and the Harrier Module, working on these missions in my spare time, so progress may seem slow at times. Please bear with me.
  21. We've isolated the cause for this, and it does indeed currently require mouse clicks for the instrument checks built into the mission. There will be updates coming once we get some outstanding features from RAZBAM to finish off the missions in their entirety, and to account for some changes to the way that later versions of DCS that we're using now account for some things.
  22. Hey pete, This is caused because the DCS is expecting you to retract your gear, flaps and set the Nav mode using the Mouse (it's looking for those clicks) before progressing. If you're using a keybind or joystick mapping, DCS doesn't recognize it. There are changes coming to the missions that will account for this.
  23. I ran into an issue with a mission that has a delayed start for the player when using VAICOM, which only occurs in the current Open Beta (2.5.6.47404). I appreciate that this will likely be pushed across to VAICOM to resolve, but I'm raising the ticket here as the issue is not present in the DCS Stable branch and the mission featuring the delayed start for the player works fine there. The mission itself loads perfectly, and the player sees the F10 map whilst the mission assets are loaded for the first couple of seconds, but when control is transferred to the player, DCS crashes to Desktop. DCS Log excerpt: 2020-04-29 11:11:30.017 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-04-29 11:11:31.587 INFO DCS: dbox not found , skip 2020-04-29 11:11:31.587 DEBUG LuaGUI: ----onSimulationResume--- 2020-04-29 11:11:31.684 INFO EDCORE: (wcTanker)enterToState_:0 2020-04-29 11:11:31.684 INFO DCS: wcTanker::onEvent:4 2020-04-29 11:11:31.684 INFO EDCORE: (wcTanker)enterToState_:1 2020-04-29 11:11:31.684 INFO EDCORE: (wcTanker::Channel)enterToState_:0 2020-04-29 11:11:31.684 INFO EDCORE: (wcTanker::Channel)enterToState_:1 2020-04-29 11:11:33.774 ERROR wInfo: can't open Objects[Oil rig] table 2020-04-29 11:11:33.774 ERROR GRAPHICSVISTA: Can't open model Oil rig. 2020-04-29 11:11:33.797 INFO EDCORE: try to write dump information VAICOM output: 11:11:30.918 Nearest ATC: CVN-74 John C. Stennis. 11:11:30.918 Player New callsign entered module FA-18C Hornet, unit callsign 211 11:11:30.917 DCS mission | R1 M04 0.6.0 I've attached the crash dump to this post for review. dcs.log-20200429-111134.zip No mods, cleaned and repaired version of DCS Open Beta 2.5.6.47404
  24. I'd like to make a request for unit similar to the GTR-19 Smokey SAM simulator added to the available ground units. This could serve a lot of purposes in DCS, but especially for mission makers that want to add the 'threat' of SAM launches to a mission or scenario, without the risk of actually getting shot down, and without using the 'invulnerablity' option. A simple option available to 'launch' the simulator at an aircraft as per normal, but the projectile would obviously have no warhead, and no guidance, just creating a column of white smoke rising into the air as pictured above.
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