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SharpeXB

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Everything posted by SharpeXB

  1. You can see the numbers of people online in this game. Both 2D and VR together aren’t very many at all. Not enough to split them up. The only real flight sim survey I’ve seen is Navigraph, that shows about 16% using VR. That seems about right. No matter what the percentage is again the player base isn’t large enough for such a divide.
  2. Those are visible due to the contrast which is true for the aircraft models as well. I can easily make out very distant aircraft models or even missiles against dark terrain or the sea. And I’m pretty sure the stars appear “smaller” in 4K I imagine looking at my own screenshot above the game is simply putting 4 pixels as a dot in 2160p instead of the 1 pixel that it does for 1080p. The trouble is that even a single pixel for a distant aircraft or vehicle can be too large and there’s only so much finesse possible over all these different resolutions. Dots also can’t convey color or target aspect, they’re very limited as a solution. Plus they have this inherent problem that if they’re larger than the model they’re unrealistic and if they’re smaller there’s no point in using them. My vote is just turn on dot labels if you need help and if after 7-8 years of screwing around with these spotting dots hasn’t resulted in anything good, it’s time to get rid of them altogether.
  3. There aren’t enough players online for that sort of thing to be feasible. You’d have a game with 2 people in it
  4. Ground target dots look ridiculous too and they are quite visible without such enhancement.
  5. How can dots ever be fair across resolutions? And the trouble with a “stand in” is that once introduced you’ll never be able to get rid of it even if the game had fantastic rendering otherwise. People would just howl if the spotting was akin to the real world because they’ve become accustomed to labels as such. The dot is just a label after all. PS I tried lowering my resolution and honestly couldn’t see much difference between the dots at 1080p vs 4K, there are screenshots a few pages back
  6. And this is why dots can probably never be a good solution. Low resolutions make bigger dots. I thought v2.9 was supposed to mitigate this but that’s maybe not possible. Punishing higher resolutions is backwards thinking.
  7. I have some screenshots earlier here with the dots “off” ie the 2.8 version where they are effectively invisible in 4K. What I see essentially matches the real world values. I’m not sure they are necessary at all. This is definitely awful, I think it’s the old 2.9 version. I don’t care if these disappear or not, they shouldn’t be there at all
  8. I’ve tried VR headsets and used them for work. Honestly I can’t imagine flight simming with one due to the resolution. With a monitor you don’t need the dots for spotting or IDing at all.
  9. Just saying that altering or deleting the liveries in MP could be a form of cheating. For some aircraft the default livery is bright metal.
  10. If you mean liveries they are indeed a part of the core game. If DCS did have a way to let players manage these then there would have to be a way to enforce their use in multiplayer. That’s certainly possible but it makes things complicated. It’s better to manage your DCS install with the maps. They’re easy to add and remove plus they’re very large.
  11. Allowing players to adjust the dot sizes for themselves would just end up as an exploit in multiplayer.
  12. I always found Fast Vsync to work very well with DCS when using a fixed rate 60Hz screen.
  13. I’ll bet JoyToKey can do this. https://joytokey.net/en/
  14. I think DLSS will always add artifacts. I notice this too in flight sims with their displays and such. Probably just inevitable. Really the highest quality setting for DLSS is Off. I also detect that it works better at higher frame rates likely because then it has more information to work with. It seems better at turning 100 FPS into 120 than turning 30 into 60. I’m already at 100-120 without it and when I enable I can hardly notice (any performance increase would be beyond my monitor cap). In another flight sim with more demanding performance the quality degradation is very noticeable. Yes there’s a boost but it comes with a quality loss. If you aren’t seeing an fps boost then you’re probably CPU limited. DLSS 3.5 Frame Generation may be another thing. I’m using that in another game and it seems pretty good although in another flight sim the quality loss is still noticeable as flickers on the displays and some textures.
  15. Since the head movement with TrackIR is magnified I would think getting the mouse pointer steady on the cockpit is more challenging. Fortunately the DCS aircraft all seem to have big knobs Something like the Garmin with its little double set knobs are a real challenge. IMO this game is the gold standard for clickable cockpits. I don’t have the trouble here like in other games. Again some of that is simply the tiny controls and click zones. I haven’t tried the DCS Garmin. It really may be due to military pilots wearing gloves that these aircraft don’t appear to have the tiny double knobs that civilian aircraft have.
  16. Now add to this the drenched in sweat death grip stress of aerial refueling and combat! It’s embarrassing to admit you hurt yourself playing video games... Hey it’s not a game it’s a sim!
  17. I think I do but I haven’t got to it yet. I don’t have 2.9.5 to compare with either. Your report clearly identifies a problem though.
  18. Yes this hasn’t gone unnoticed I went and put custom fan backplates on those. Looking back I can’t believe two things. A noob like me took apart two $1,000 graphics cards. And that they only cost $1,000
  19. Sure but looking at the GPU temp can be as well. Not just the system wattage but the actual hot air blowing from the case was a thing. Actually that 85c was within the normal range but still… I don’t think the 4090 gets above 50c. Those Titans were the hottest cards I’ve had.
  20. I did actually test the OPs benchmark miz and had no trouble with it. I’m not denying there’s a problem somewhere just that I couldn’t replicate it.
  21. Last I had SLI it was with two Pascal series Titans. They spewed out 85c air and indeed could heat up the room. The 4090 I have is actually quite cool.
  22. Aha! I guess I missed that one. Updating now. Thanks
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