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SharpeXB

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Everything posted by SharpeXB

  1. You can do this now but yeah I can foresee a time when you just interact with everything(one) in the game like wingmen and ATC by simply talking to it Hey Copilot, In Digital Combat simulator, how do I drop a GBU 12 using the FA18C Hornet? Dropping a GBU-12 laser-guided bomb using the F/A-18C Hornet in Digital Combat Simulator (DCS) involves several steps. Here's a simplified guide to help you get started: 1. **Load the GBU-12**: Ensure your aircraft is equipped with the GBU-12 bombs. 2. **Master Arm On**: Turn on the Master Arm switch. 3. **Select Air-to-Ground Mode**: Switch to Air-to-Ground (A/G) mode. 4. **Select the GBU-12**: Use the Stores Management System (SMS) to select the GBU-12. 5. **Set Laser Code**: Ensure the laser code on your bomb matches the code of the designator (usually set to 1688 by default). 6. **Designate Target**: Use the targeting pod (TGP) to find and designate your target. You can also use a JTAC or another aircraft to lase the target. 7. **Set Bombing Mode**: Choose the appropriate bombing mode (AUTO or CCIP). AUTO mode is generally preferred for precision. 8. **Fly to Release Point**: Follow the guidance on your HUD to fly to the release point. In AUTO mode, the bomb will release automatically when you reach the correct point. 9. **Release the Bomb**: If using CCIP mode, manually release the bomb when the pipper is over the target. 10. **Confirm Laser On**: Ensure the laser designator is active and lasing the target. 11. **Bomb Impact**: The bomb will guide itself to the laser spot and impact the target. For a more detailed walkthrough, you can check out video tutorials like [this one](https://www.youtube.com/watch?v=urGAhuxmaEk) by RedKite¹. Feel free to ask if you have any more questions or need further assistance! Source: Conversation with Copilot, 9/13/2024 (1) DCS F/A-18C Hornet Laser Guided Bomb Tutorial. https://www.youtube.com/watch?v=urGAhuxmaEk. (2) DCS World 2.5 // F/A-18C Hornet - GBU LBG Tutorial. https://www.youtube.com/watch?v=QQciFoemhNY. (3) F/A-18C Time On Target Tutorial. https://www.youtube.com/watch?v=SsIJEHsP1FM. (4) Download PDF - Chuck's Guides. https://chucksguides.com/aircraft/dcs/fa-18c/. (5) DCS Tutorial Collection. https://dcs-tutorial-collection.de/contents/pages/F-18C_tutcol.php. (6) F/A-18C Hornet Flight Manual (chapter_1) REV01082021 (kneeboard). https://www.digitalcombatsimulator.com/en/files/3316680/. (7) F/A-18C Hornet Flight Manual [chapter-1] REV18012022 (pdf). https://www.digitalcombatsimulator.com/en/files/3316679/. (8) ️F/A-18C Hornet | How to Drop GBU-12 Using MGRS (GRID ... - YouTube. https://www.youtube.com/watch?v=4q47JyubVPM.
  2. Yeah that’s why the report is so puzzling
  3. There are people on this thread with Intel too but the OP is using the 7800X3D FWIW I get 120 FPS on that test miz and that’s GPU limited, didn’t test what I’d get if I removed that
  4. It seems like some people using VR cannot see the spotting dots. Haven’t noticed anyone who uses a monitor say that. The first round of this feature likely made them the same for both since they appeared gigantic in VR. They must have been adjusted to be different now. I don’t use VR so I can compare. You’ll note above other have.
  5. Last I heard turning the Spotting Dots Off just reverts the feature back to the 2.8 version. There is no true Off setting. You need to restart DCS for this to take effect. If you aren’t seeing any effect that may be why.
  6. I see it score way lower in these. Not sure which test is the most relevant to DCS though. https://www.cpubenchmark.net/singleThread.html https://www.cpu-monkey.com/en/cpu_benchmark-cinebench_2024_single_core Despite its troubles the 14900 still seems to be the king here. I also see these performance bug reports where the 7800X3D is getting 25FPS vs 120+ for the Intel something is certainly wrong there I’m sure.
  7. Yeah and users are free to exploit this at will online.
  8. Ok agree. That’s indeed a different issue. I watched the video and yeah that shows a clear problem I hope that was made with the old spotting dots because those are huge!
  9. Well no there’s not a true off function. That comment was for ED. There should be an actual Off setting since the current Off merely enables the 2.8 version. Using 4K that effectively means you can’t see them so it’s pretty much an “Off”
  10. The two are related and an inevitable consequence of the whole concept. - Dots need to be bigger than the aircraft because if they were smaller there’d be no point in using them. - At some range or size the dots will stop rendering when you don’t need them and then you’ll see them vanish. If you don’t want to see this effect don’t use dots. The dot labels are nearly the same thing but they don’t vanish, plus they’re configurable for size and such. I’m not sure why the game needs another option.
  11. The difference between 30 and 60 FPS is very noticeable. If you don’t notice that you’d have a severe vision disorder. And the human eye can perceive something like 20,000 FPS although your vision doesn’t really have a frame rate Right, now move your finger back and forth in front of you. How many frames would it take for that to be completely clear? Like 20,000
  12. Yes, not sure what your point is. You say it’s “not a valid source” in the video? That’s ED’s Global Business Development Director speaking, I think he knows the customer base. Did you actually watch it?
  13. It’s the first question answered here.
  14. 90% of DCS players have never played online. So yeah AI behavior and such aside this is a predominantly single player game. So when it comes to this visibility issue I think it’s just not a high priority since SP players can actually do anything they like there, use labels or dots or whatever. If DCS had a bigger focus on MP the dots themselves would be a mission setting. There are so many other hacks possible in this game, it’s clearly not focused on MP.
  15. DCS just isn’t a game focused on multiplayer or a level playing field. There are so many ways the game can be exploited you might as well just accept that if you’re going to play online. Realize the old 2.8 spotting dots are still selectable and those allow some players to easily see other aircraft tens of miles away. If the game was really focused on MP the spotting dots would be a mission/server option.
  16. No I’m using a 4K monitor I’ve used VR headsets just not for gaming or flight sims. My impression of them was that the resolution was way too low for something like this, trying to see small targets and cockpit gauges etc.
  17. Huh? I see you’re in the US where we have record low unemployment, a soaring stock market, driven inflation back down to 2.5% without causing a recession and a strong economy by any measure. If anything the high unemployment during the pandemic was a boon to video games. I got into flight sims during a long stretch of unemployment during the Great Recession A player that’s even remotely close enough to be a threat to you with guns is easy to see. You might miss them out of not looking but they are very visible. Personally I find them to be about equal but DCS has better graphics which translates into better visibility. People in those other games complain about visibility all the time too.
  18. Well the game is supposed to be a sim so realistic action is what you should get. In WWII that means the majority of kills will be one player ambushing another. What else would you expect? DCS could always be played with icons on but I don’t see any servers with full labels. Most people don’t come to DCS for that style of gameplay it seems. I have to say I prefer the modern era since all the sensors give players a better picture of the game and this results in an actual fight vs just ambushes.
  19. I don’t see aircraft disappearing. I do see dots vanishing although the aircraft they highlight are still quite visible. The dots vanishing is an inevitable consequence of using dots.
  20. I’m gonna guess 90% of the pilots in WWII never saw who killed em and pilots fighting it out like Udet vs Guynemer or Richthofen vs Hawker was almost non existent.
  21. Certain realism isn’t feasible or desirable to recreate on a PC game. Realistic visibility can be approximated though. And again the real world level of this is far lower than lots of players imagine. I think the preponderance of icons and dots in video games has convinced many people otherwise. What I see on my screen without any dots seems to equate to real life accounts. Depends. Some have this hidden. I kinda agree with that. I’m sure there are some people that do I’ve seen some SP campaigns where you can’t respawn if you’re dead And your career is finished if you kill a friendly. Realism in a sim doesn’t mean the game is a literal duplication of the real world, it means that it attempts to be a realistic game.
  22. Zoom view is needed on a monitor to duplicate a lifelike FOV and/or peripheral vision. Also the only way to duplicate real world visual acuity is to enlarge the image. VR players even use the zoom for that reason. If there was an eye chart in the game, how would you be able to read the 20/20 line in the way a real pilot would be required to? Zoom in.
  23. I never mess with these things nor do I really ever have any trouble. I can’t say that I notice the power plans having any effect on game performance for me. I just set the Ultimate Performance plan because it seems like a sensible thing to do.
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