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Everything posted by SharpeXB
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Alt+Enter does not enter full screen; stuck in windowed
SharpeXB replied to Nealius's topic in 2D Video Bugs
TrackIR runs at 120Hz. Honestly I’ve never noticed any lack of smoothness with it at any frame rate. -
I have alienware 14R but...
SharpeXB replied to sanc2775's topic in PC Hardware and Related Software
DLSS is a graphics card feature so MT on your CPU won’t have any effect on that. If you haven’t seen this, it’s what they recommend doing with hyper-threading not multi-threading. Is this what you’re thinking about? They are two differs things. You would not want to disable multi-core (multi-threading) Their advice is: “Currently, users with more than 32 threads should disable HT/SMT, but for everyone else we recommend enabling HT/SMT.” A quick search of your machine says it has a i7-12700H? If so that has 20 threads so it looks like you should leave HT (hyperthreading) enabled. -
Yes. It’s doesn’t make sense that these aren’t controlled in multiplayer when dot labels are. These are essentially the same thing and should be regulated in the same manner. Also as far as I can tell the spotting dots are easily exploitable by just lowering resolution to make them bigger. This is certainly a factor. I’ll bet a good portion of the DCS player population is over 50 and suffers from presbyopia as I do myself. But in nearly all cases this is correctable. And I get it that everyone doesn’t have perfect eyesight but that’s why labels are an option in the game. They shouldn’t be forced on for everyone though and we shouldn’t all suffer for the sake of a few stubborn people who won’t go see an eye doctor.
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A flaw that’s inherent in the whole concept, it’s drawing dots over aircraft that are large enough to be visible and hiding them. At least dot labels float over the aircraft and allow you to see it. This whole spotting dot idea is terrible and needs to be scrapped. I don’t think there is a way to ever make it work. Just give us a mission setting to turn them off. Thanks. This also needs to be a true Off option not just a toggle to the old 2.8 version. Off should mean no spotting dots at all. And it should be a mission option for the same reason that dot labels are, plus the spotting dots seem to be exploitable by simply lowering the resolution to make them bigger.
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DCS does not support HDR so if the monitor has this mode it should be off. I have an OLED screen and there’s no difference to using this compared to any other screen technology. Check the video settings in your graphics card control panel and set them to default. Check to see if the new monitor has some sort of picture mode enabled like “Game” or “Vivid” etc.
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Modifying your opponents visibility in a way that’s not known to or available to everyone in the base game is cheating. Pure and simple. It’s amazing that’s this was possible before and they were right to lock that down. Any game would do the same for something like that. Spotting? Unofficial mods are not a great idea in this game. They cause problems and are a pain to keep up with. They also will stop working at some point, like this spotting mod which I can assume doesn’t work well anymore even if you enabled it. Becoming dependent on something which will inevitably stop working is a certain path to frustration. Using them on a server is rather nuts and it’s best to just avoid them entirely IMO
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Push back functionality for all planes on dcs
SharpeXB replied to v2tec's topic in DCS Core Wish List
Sure. There are some pretty cool and authentic add-ons in other sims that have authentic commands and interface. A little elaborate for DCS though I think. We would be lucky to get a very simple set of F10 commands. -
I’m sure IC exists for a reason. It certainly has a role in preventing easy cheating in the game. I can’t see a good argument for not having it. The reason you see those servers still populated without it is that frankly there’s not an alternative to them. I’m sure most people would prefer to have it on. And that was just one server doing that for a few months, not permanently eliminating it on the entire game. That would be disastrous. Well that’s an inherent flaw of sorts with the whole concept of using dots. The feature should be a mission setting like dot labels or simply combined with them.
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Just because cheating already happens doesn’t mean there should be even more, it makes no sense to disable it. Indeed ED doesn’t do enough to prevent cheating. Look how the spotting dots were hackable, it makes you wonder what else is. I don’t know of any other game which lets servers run without anti-cheat or decide on whether to enforce it. Yeah but for every person who thinks they’re modifying this realistically or fairly there will be people who just exploit that setting.
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Yes they did. It puzzles me why anyone would play like that though and be an unwitting fool for cheaters. It’s actually odd that the IC is up to the servers. I notice you say this in past tense. Perhaps in the long term not enough people were willing to do that. Any server running without an IC would just end up being a magnet for those just wanting to cheat. Servers can be popular too because there simply isn’t an alternative.
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By any rational definition the ability to unrealistically highlight your opponents in a way that they can’t do to you is cheating. And it’s clear ED considers that cheating as well. So would you play on an open server without the IC? I can’t imagine anyone would want to.
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Nobody likes playing a sport or game with the idea that they’re being cheated on or that it’s even a possibility. No other multiplayer game would have such an obvious hack available in it. Again it’s rather naive of DCS to be like that. For all you know you were visible to your opponent as a big orange ball all those years. Doesn’t that make you feel ridiculous?
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Yep. They broke the game thanks to the comments of the 3-4 people who still couldn’t see anything Eventually ED should realize that no matter what they do there will be a segment of players who will not be able to see small objects on their screen, either due to eyesight or screwed up hardware or settings. I’m sitting in a window seat on a plane right now so I have all the real world qualifications necessary to participate in this discussion Cheers
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You don’t have to be a pilot to understand what the world actually looks like nor to read all the studies about aircraft visibility that are constantly cited in these discussions. Being a RW pilot has nothing to do with this issue. And almost everyone in the world has been on an airplane and looked out the window. It’s amazing you say you couldn’t see anything before the patch and still can’t see anything after it. It’s possible you need to get an eye exam Or your VR headset is defective.
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Leaving that shaders folder open to modification would result in the same thing. It’s amusing that the dot mod creator chose to make that a publicly available mod instead of just keeping it as a cheat for himself. I’m sure that wasn’t uncommon before the lockdown. It’s amazingly naive of ED to have not realized this for so long and amazing players didn’t either.
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It does now but previously it was possible to hack the setting as was done with the dot mod.
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I’m not sure how this would work given that VR headsets can run different resolutions like you mention above. For everyone that reduces the dot size to try and make it more realistic there will be players who just exploit the system to make larger dots by reducing resolution. I thought the whole point of the improved dots was to eliminate this hack.
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Any update as to when mid-mission saves will be implemented?
SharpeXB replied to goot66's topic in DCS Core Wish List
I don’t know about bringing in more players but they’d certainly sell more campaigns. -
There seems to be something amiss with this calculation. Yes I see that 1/60th of a a degree figure cited elsewhere. But if that was true a 4K screen that filled a 50d FOV (50x60= 3,000 ie about 3840) would represent lifelike acuity. And of course it doesn’t, you can still discern pixels on such a display. Possibly that figure is the minimum threshold for 20/20 not the limit of what the eye can actually see. Key point here. Forget the math and try to imagine seeing a man sized circle at nearly 4 miles. Especially if it’s stationary and not in contrast to the background, camouflaged etc. Just because something might be visible IRL doesn’t justify placing an easily visible icon on it. And there’s no need for more math. There are many studies about the visibility of combat aircraft to reference. These all indicate ranges far shorter than some gamers think they should be. The average range is about that 3-4 mile figure above but for a whole plane not just something 6’ in size. On what sort of display? At what size? On the typical 1080p desktop monitor a single pixel like that is way too large for a faraway target. And too easily seen. You’re correct in this assertion. Maybe impossible instead of difficult. That would just lead to the feature being exploited online. Players can’t be free to decide how visible their opponents should be. The results of that option are easy to predict, everyone will just choose to see everyone at extreme ranges.
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If that was the intention I would think they’d just remove the setting from the GUI or have mentioned this themselves. As it is this comes across like a careless bug. This doesn’t guarantee participation since some people (like me) will just stop playing DCS until this is resolved. The fact that it was possible for someone to mod the dots also means it was possible for players to cheat in this manner. Such settings need to be locked down and it’s very surprising ED didn’t realize this earlier.