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SharpeXB

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Everything posted by SharpeXB

  1. No, neither the CPU or GPU is overclocked. I do plan to oc the CPU at some point but one problem at a time is better. Cinebench has a GPU test but I don’t know much about it. Is there a better benchmark? The GPU was just stress tested last week. I can find out what the shop used I suppose. The drivers were all just updated during the PC repair. I haven’t checked Nvidia if something just launched in the last week or so. Have not tried that. How is that done? The game was just reinstalled last Saturday so I’m not sure what would need clearing out. No worries, I have time.
  2. I had run Passmark and Cinebench to check the CPU and GPU just recently. All performs as expected. My temps are quite low, the GPU is maybe in the 60s .The machine was recently refurbished and got stress testing then as well. I had done the long repair too but I’ll try both of these again.
  3. Is it enough to just run “Repair DCS” from the start menu? Do I need to run the .bat if I don’t have any unofficial mods?
  4. These were both single player missions with the AH-64. But yeah the same thing, the screen goes black and I need to reboot.
  5. DCS crashed to a black screen and wouldn't respond to Ctrl Alt Del or anything. Log attached dcs.log DxDiag.txt
  6. If it’s like all the other matchups like VHS vs Betamax and Windows vs OSX and HD DVD vs Blu-ray only one will be left standing. Game on…
  7. Zoom isn’t meant to simulate binoculars. It’s the method of replicating real life visual acuity and FOV on a computer screen. Binocs also magnify to a much greater degree than the zoom view. Plus on a normal sized screen zoomed-in is more like a realistic size than zoomed out. Press “zoom normal” I think it’s Num Enter. You can set this value by pressing RAlt+Num0 “save cockpit view angles”. You need to have User Snap View Saving checked in the options. You can dial in the desired FOV by pressing Esc when in the cockpit view and the External FOV slider in the System settings will now read Internal FOV. You will want to have any head tracking turned off when saving the view.
  8. Right but that was the only thing it saw. It didn’t see all the enemy armor on the range. Seems to work on other missions though.
  9. In order for what you see on the screen to be a realistic size you’d need quite a narrow FOV, too small to be practical in a game like this. In reality we have 200d of peripheral vision. At that angle everything on your screen would be distorted. So the only option in the game is to zoom in and out. Then there’s the issue of resolution. Imagine trying to read the 20/20 line on this eye chart placed out 10’ away on the wing of your plane in the game. Chances are you’d need to zoom in fully to duplicate what you’d be able to read IRL. And reading this is required for being a fighter pilot. So… https://www.hves.com/wp-content/uploads/snellen-chart.pdf The long range pipper on the A-10 gun reticle is 12,000’ so that’s not the extreme range you think it is.
  10. I think the basket is harder to get connected to since it can’t be moved to you, you have to fly right into it. But it’s easier to stay connected since you have so much slack. The probe is easier to get connected because the operator can hook you up, but you have less wiggle room when connected. Pick your poison
  11. I tried the FCR on the Nevada Moving Target Range instant action mission, it didn’t seem to pick up anything except a friendly vehicle.
  12. I assume he wants to keep the desk in the photo. I have this as well. With a similar setup although not quite as extreme, I need to look so far down to lose tracking that the screen is hidden behind the visor on my cap. You might be able to resolve this by just adjusting the profile or curves. TrackClip Pro https://www.trackir.com/accessories
  13. So your seated eye level is about 44”. A desk is 30”. That leaves 14” for your monitor. Look at the cockpit thread for all the people with bigger screens than 14” high
  14. Yes lots of people use bigger screens for gaming like this. The situation is not unsolvable. Buying a 22” screen isn’t the only solution either
  15. Then adjust the sensitivity or curve so your head doesn’t need to move so much that you lose tracking. Do you have a TrackIR or know how it works? It’s a pretty simple adjustment.
  16. Sure the monitor could slide down a little bit but that’s still higher than what you’re suggesting. Achieving that height would mean the desk I assume the OP likes the desk. I can’t tell from the photo if it’s adjustable.
  17. Yeah but that’s only feasible with a very small screen. Not a realistic solution in this case. The option here that doesn’t involve a home improvement project is to try adjusting the response curves. The “Default” preset that TrackIR starts with isn’t actually ideal for what we are doing with this, checking six and so forth. IMO the “Smooth” preset works better as a starting point.
  18. Well that’s hardly possible with any monitor bigger than 20” The bottom of a large display would be down at your knees. How about try for the center of the screen at eye level.
  19. Yeah just dial down the sensitivity so you don’t need to turn your head so much. There are curves in the settings and a global slider as well.
  20. Do you see the LED light on the camera flicker which indicates it’s losing the reflector? Try adjusting the curves so you don’t have to move your head as much to look down. Or try adjusting the side to side sensitivity. It seems like you are blocking one of the reflectors. If you’re using the TrackClip you might want to try the Pro with the LEDs on it, those might be harder to block.
  21. An interesting thought, TrackIR can discern the angle of the camera relative to the headset or reflectors. So maybe there’s some built in compensation for this.
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