

ScEBlack1
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Everything posted by ScEBlack1
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Take contents of LEAVU folder Config and place in Export folder along with folder content of LEAVU+ERI Take contents of Yoda Export and place in Export folder Take contents of ERI radar and place in Export folder Take DLL's from LEAVU folder jre32 and place in WINDOWS 32 folder Take JAVA and SOUNDS folder's from LEAVU and place in c/programs folder IN a folder called LEAVU Then go to c/programs and open up your LEAVU folder, click on JAVA, click on LEAVU2 executable jar file. click on Instruments, click on lof15mfd (top one), click add, click Connect Sim Start FC2.0 and it will work when enter F15 and fly.
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Did you place the files for tacview AFTER you installed LEAVU? because if you do it will cancel out LEAVU i found out.
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Very interesting, thanks Sov13t.
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Those complaining about lackluster Russian planes against Eagles, show some real world data alongside 2.0 data, if data is off by a margin then there is something to complain about, if not it is simply you and having to now deal with an adversary that finally got up to date instead of the years in 1.12 nutured firing spit balls at you all. Not including the already mentioned and passed on info about low speed flaps.
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Agreed!
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I don't have problems with mountains at all, it just when the "majority" of people fly super low in them as if there flying a P-51 WW2 plane, no Crunch I love 104. I believe now that 2.0 is out and more people will be making good MP missions and that soon people will fly a more realistic scenario rather than being forced to in 1.12 that's all.
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Thanks Crunch, I have a blast on 104 daily, great bunch of gents over there.
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Director circle in russian planes?
ScEBlack1 replied to ScEBlack1's topic in Lock On: Flaming Cliffs 1 & 2
If that's the case ok, I kept wondering what has changed for it to be flashing immediately you know? -
In 1.12 the director circle only flashed when the target was about to break lock due to certain counter measure (notch etc etc), now it seems the bandit can be flying directly at you, no notching, no altitude changes and the director circle starts to flash immediately and seems about to loose lock? is this realistic? what has changed that it now flashes immediately, if realistic then fine, if simply to tell a missle has been launched then ok, but, if it is to say the bandit is breaking lock then it seems a bit off because setting up many head on scenarios it does the same everytime. I understand we must use high, med and ILV mode more carefully, but, that should not be the problem straight away is it?
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"As the missile comes within 20 km (12.42 mi) of its target, the missile is guided by a nose-mounted terminal active radar" Is this correct in game as well? is there any timer type countdown visual to see in the plane itself?
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Like the "M" for time to pitbull counter in the Eagle's 120, does the R77 for the Mig have a counter for when the missle is on active guidance or is it on "off the rail" ? truly fire and forget or is there a timer, if so were exactly? thanks all.
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Su-33 Nub refueling mode is back?! ***SOLVED***
ScEBlack1 replied to Breakshot's topic in Lock On: Flaming Cliffs 1 & 2
Grizzly does 51 dedicated server use default FC2.0 maps or user created? -
No ones blaming 104th at all, it is the best server out there in my opinion, just saying it how it is that's all. In 1.12 people almost had to fly in the valleys due to weaknesses in the game with concern to missle performance and other things, but, that has changed now and people seem to be going back to the same old ways that's all. I just would like to see more higher altitude BVR engagements which end up in the valley's rather than starting there constantly that's all. Nice vids though, I see you on there all the time.
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Let's bring back BVR fighting rather than super low level valley fighting, everyone jamming, popping off heaters using EOS and diving behind mountains to break lock. We should just put 50cal machine guns on the Eagle and Su and Migs and dogfight instead of BVR capabilities. This is so 1.12 and gets boring, even saw some strafing of an F15 by a Mig on the runway taxiing, geez it was like I was flying Il-2 or something. Yes, in 1.12 we were almost forced to do this because of unproper missle effectiveness and other game weaknesses.but, those have been fixed now and we should let it shine, not revert back to "jammers on at taxiing, climb to a whopping 2,000ft, turn on EOS and valley hop" or hop in an Eagle and climb to 2,001ft and scan 180miles for bandits...............:doh:.
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Videos are always great to show off the sim and yours is nicely done, but, please take this Eagles up high were they belong, the great 104 server is starting to look like old FC 1.12 were everyone is super low in the valleys jamming popping off heaters, I even saw a mig straffing planes on the runway over and over, it was shameful. Nice videos though.
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I also took one of the "cockpit systems" ogg file from zzzzzspaces sound mod from 1.12 with nice red flag radio comms and placed it into my cockpit, now I have excellent immersion with radio comms from red flag excersises, not good for online, but, great for single player campaign immersion or movies.
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I dont get it, copy the blackshark config, export and tacviewExportBlackShark lua's into the Ka50\config\export folder ????? I already have those in my ka50\config\export folder.
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Ok I am having trouble with this, I did the instruction up top for placing/changing blackshark info, then my tacview shows it's recording both FC and BS but when I open my temp fiolder from within tacview (upper left corner) it shows I have nothing in my temp folder for FC 2.0, when I close tacview and open my temp folder the missions/tracks are there? What am I doing wrong?
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is this the one we should use for 2.0, I cant get it to work even though I set it to my FC 2.0 folder? just want to make sure.
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is it possible to post a video with the sounds before people download them? sounds good though. Ok I tried them with modman and I like them alot, thanks.
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Thanks mates.
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is it simply engines off, canopy open and wait 3 minutes? is there a visual or sound clue as to your repairs are fixed? thanks.
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What is the best way to know when to drop the external fuel tanks in the Eagle when you have 3 of them? the fuel gauge shows the "left" and "right" and then "total" amount of fuel. If I take 3 external tanks online I want to know when to drop them when they have run out so I do not have drag? should I simply drop them when the 2 external tank fuel gauges read empty?
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Just LEAVU and contents of config correct? no dll's or the others?