

ScEBlack1
Members-
Posts
684 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by ScEBlack1
-
Looks real nice on my setup, never dropped below 50fps online, the sky out front of my hud is a little bit too bright, hud color fades just a bit, but, looks great.
-
Is this modman capable or manual, need a little info on it please thanks.
-
Great news Ricardo, did you try PM ing Wags?
-
I dont see many "maddogging" 120's on 104th, maybe what you are seeing is "defensive" 120's, which is a scare tactic to put you on defensive and then a follow up kill 120 shot. Granted there may be a person or two who fire them as fast as it is possible with the new few second delay mode, but, the reason that has been implemented is so there is no more "maddoging". It is best mate to post a track, it is easier for us to see what is going on and it looks a whole lot better, post a track and people can help you much more, take care.
-
Really that's Real? I did not no that, if so then ok, but, it kind of throws you off in my humble opinion.
-
Can we please get it fixed to show full tanks with new patch whenever that may be?
-
SU and MIG pilot's question.
ScEBlack1 replied to ScEBlack1's topic in Lock On: Flaming Cliffs 1 & 2
Perfect thank you Crunch, I always had my radar "Expected Range" set at 10km and was wondering why certain things were happening. -
Why in the editor is it possible to add R27-ER on to the Mig 29S, I always thought it was not a correct type of loadout for the MIG, but, I admit I am not too familiar with the MIG just yet.
-
Can you explain a bit better to me the "expected target range" information a bit more than the manual. All it says really is "The elevation coverage of the radar scan is "calculated" from this parameter". I never really change the number from 10 so I am curious as to a better understanding of this. Thank you in advance.
-
Just to be sure, can we use FC 1 mods now in FC 2.0 with the new modman 7.2 ??? I mean mods like instrument color mods, clean canopy mod, etc, etc. Thanks Skypat for your hard work.
-
my bad meant to say HSD, do I open 2 MFD's then drag them to my second monitor, then size them to fit both on my monitor by clicking the corners and stretching them?
-
Hello Yoda I got LEAVU2 working great on my second monitor and wanted to thank you for a great product. I would like to know how it is possible to set it up on my monitor (21inch) 2 MFD's, 1 for HSI and the other for my TEW's. I am not sure how to do that, do I go to "instruments" click loF15hud 2 times and crop or something? thanks mate.
-
I salute those gents who were stationed on submarines, it must have been real boring being couped up like that and then super scary when being hunted, I respect them all.
-
Yes I know about the time acceleration button, just didn't want to spend my whole day time accelerating around each time I go somewere or go at a snails pace either to get there, it's a "pretty" game but quite boring for me, just my 2 cents that's all.
-
No problems with the F15 here, maybe you need to fly against worthy opponents! or go online.
-
Let's see, I had SH4 and the day was like this: start game at 11:00 in the morning, cross lot's of Ocean, see a convoy on map, race to convoy to see it's not there, find a small tanker, sink her, look at the clock and it's 3:00pm in the afternoon!!!!!1 wtf.........boooooooooorrrriiiinnnnggggg, good if your not married, definately don't have kids and the weather outside is always crappy.
-
This game was fun for about a week, then it just drags into being a chaotic camp fest with spawn raping snipers, rpg launching teams and just plain run around shooting everything that moves game. The no need for any talent, skill, or any real tactics is a huge turn off for me.
-
This is were you change your FOV to sit closer or further away from the hud. this is the line you change, first number moves your FOV back more, the 2nd forward more: go to config\view\view CameraViewAngleLimits[PlaneIndex.F_15] = {20.0, 120.0} I changed my FOV so that the zoomed out view is not so zoomed out and I dont have to fiddle with my rotator knob when zooming in to find the right spot and having it do that little shaking that it does. To change the zoomed out view change the 2nd number, mine in the Eagle is now 113.
-
Under "pulse doppler radar" part 2 #57 it says this: 57.To launch the missile, we need to manually enter the anticipated target range by pressing Ralt + and Ralt . then under "Radar warning reciever" next one down it says this: 17.You can increase and decrease the audio volume of the SPO-15 by pressing "RAlt +" and "RAlt -". Both are 2 different things yet say to use the same controls or am I missing something here, just want to be sure, thanks.
-
http://lockon.co.uk/index.php?end_pos=1852&scr=default Start here, scroll down to the SU27
-
F15 radar elevation slew speed
ScEBlack1 replied to ScEBlack1's topic in Lock On: Flaming Cliffs 1 & 2
To be affected by framerates sounds a bit odd to me, but, I confess I don't know enough about how the game dynamics actually work. I would think that the speed setting could be changed somewere since it uses a up/down motion? -
F15 radar elevation slew speed
ScEBlack1 replied to ScEBlack1's topic in Lock On: Flaming Cliffs 1 & 2
"So, you can slow down it by limiting the max frame rate" well I don't want to limit that so that settles the question I suppose, thanks all. I might just try the rotary then. -
F15 radar elevation slew speed
ScEBlack1 replied to ScEBlack1's topic in Lock On: Flaming Cliffs 1 & 2
Yes I could do that, but I would rather know if there is a way to simply set a speed so I don't need to change my profile. -
Anyone know how to slow down or at least make it smooth, the radar elevation slew speed for the Eagle. The TD slew speed is fine, but, when I change radar elevation it is difficult to get a smooth change and it sort of jumps which is annoying, I am sure there is a way to slow the speed down or smooth it out, but, not sure were to look, thanks all. I use it on my X52 pov#3 and don't want to use keyboard.
-
thank you GG.