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-Rudel-

3rd Party Developers
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Everything posted by -Rudel-

  1. いいね! がんばって!
  2. Exactly what I mean.
  3. The liveries looks great. I have a suggestion for the bright red, white and blue colors. Look at the livery in ModelViewer, and push the F8 key. If those colors are pink or orange, they are to bright Something like this.....
  4. If the aircraft below is it, then it would have a horizontal stripe. CV-18 USS Wasp. The dates are close, but the photo is dated February 27, 1945. Of course, that could be the date the film was developed. https://www.ww2online.org/image/eight-us-navy-vought-corsairs-being-spotted-and-serviced-flight-deck-their-new-home-february A gentleman in this forum has some tidbits... https://forum.largescalemodeller.com/topic/5761-captured-f4u-question/
  5. Are you referring to the dark spot on the wing root? If so, this is actually a 3d issue I thought I fixed...I'll check it out, thanks
  6. Hi, we are aware. The fix will come along with the sector fix too Don't know when the update is though.
  7. Those are collision shells which are not even in the collision model.
  8. I wish there was a detailed report on Lindbergh's 4000lb adventure. The Mk.51 bomb-rack has a 14 inch suspension mount, while the AN-M66 2000lbs bomb has 30" spaced lugs.
  9. The tail letters are the carrier codes. This is what I managed to find out for WW2 era. Some of them changed post war and beyond though.
  10. Correct, 15. The system gets even crazier trying to figure out the letters and numbers together. (not the Letters on the tail fin)
  11. When things settle down, I'll be implementing the ability to change deck numbers via the ME options.
  12. Don't put three numbers, just enter two numbers. There are only two slots to change. 137 is the full number in that color plate. And the photo below, 120. This Seafire would be 132 And this one: 115
  13. This isn't wrong. I explained the Mk.IV numbers in another post. "1" signifies the aircraft is single seat. The next two are the aircraft number. This number is always in front of the aircraft number. That particular livery is based on a photo. I'll post it, once I get home.
  14. Look in the livery list in-game. VF-84 Wolf Gang with Bunker Hill carrier markings. Yellow cowl ring designated participation in the Tokyo Raids.
  15. Hi, we'll look into this. We can never give a time frame due to it causing community tensions if we miss the mark.
  16. Hi, I'll take a look. Looks like, I forgot to get rid of some visibility animations. Also a history note: These blue Mk.IV liveries are suppose to be 3 digits. "1" represents the pilot count. The next two numbers is the aircraft number.
  17. Sorry, I didn't develop the website for phones.
  18. Good morning pilots! Continuing our long-standing tradition of long overdue news updates, we invite you to read our latest post! https://magnitude-3.com/2025/07/04/2025-summer-update/
  19. Not a bug, look at the switch during the day. Once it's on, the cover is closed to prevent the switch from turning off.
  20. -Rudel-

    Autorudder

    As a quadriplegic myself, I understand! I'll forward the message to our programmers.
  21. Moving backwards is correct. We have fixed this with implementing the missing wheel chocks. Just remember, the F4U doesn't have a parking break. We'll take a look at the contrails thx!
  22. Please provide a track and/or recorded video
  23. The multiplayer gear issue is not an easy fix. We absolutely had no issues in MP before testing began. When testing started, there were still no issues, even right up to the final build at release. Not every bug will be seen and/or created until mass (mass as in 100-1000 users) tests occur sometimes.
  24. The handle should technically be in the up (pulled) position for cold starts. I've already mentioned this to our programmers.
  25. Provide your resource and we'll take a look.
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