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SkateZilla

ED Beta Testers
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Everything posted by SkateZilla

  1. 07.31.2023.36 - Corrected Several Tool Tips - Integrated DPI.X and DPI.Y Detection for Furture DPI.Aware Functions - Adjusted Sim Scan Function 2 -> Function 3 Link. - Adjusted / Simplified Log Readouts for User Profile Auto Setting.
  2. I wasn't talking about the aircraft's self intake, if there were other aircraft in formation etc. Even then, bashing through the door would risk a lot, Some of the stories are about as fictional as the JAG "lower your Tail hook and I'll push your tomcat back to the boat with my windscreen" story. The Rule Exists to remove arguments driven by comparative posting of videos from other sims, assuming the other sim is correct and DCS needs to change, and vise versa, and yes, those Arguments were happening all the time before the rule existed. Even if the rule didn't exist, real world video evidence and proof would still be required, as basing an engine change off what another sim does isnt proof.
  3. 32 was the last version that relied soley on user input for the SG paths, The problem is users were not setting the correct paths for their builds. The Auto Scan function removed the user error variable, but I did not fore see the stable to open beta and vise versa manual conversion of builds being a problem. I assumed when you converted it generated the dcs_variant.txt but DCS clearly doesnt. I am testing an update locally as function 3 was indeed mis-linked. Putting the dcs_variant.txt in your main \DCS\ Folder with contents "openbeta" then renaming \Saved Games\DCS\ to \Saved Games\DCS.openbeta\ will not break your install. That's how open beta is installed natively.
  4. because the app is setting it as dcs.openbeta, as that's the default path for openbeta branch, As when open beta is installed it creates the dcs_variant.txt w/ text "openbeta" which tells the sim to use \Saved Games\DCS.openbeta\ The problem is when users convert installs, this does not happen, Function 2 sets path by branch, so it would set \Saved Games\DCS.openbeta\ and check if directory exists, if not launch function 3 Function 3 sets path using previous user path. and checks if directory exists, if not sets as "Not Configured". I will go through, maybe there's a mis-link in function 2, that's not triggering function 3 properly on converted builds.
  5. I will check those functions, the General Launch should launch without arguments so there shouldnt be different VR On/Off Behavior. \Saved Games\DCS.<Build>\Config\Presets\Preset0x\options.lua
  6. \Saved Games\DCS Updater Utility\ED Updater Utility v2.log But I can almost guarantee, you are running windows at like 150% or 175% Zoom.
  7. There is an option the simulate G-Forces on head movement.
  8. Attach the App's Log File, Can almost guarantee you're running Windows Zoom / Scaling
  9. The window size cannot be changed, 1400x850 is the set size, I cannot continue to support Sub 900P Screen Resolutions, Anything under 1600x900P is simply legacy at this point. in the Future once everything is locked and anchored for 4K, I may include code to shrink window size, but I simply cannot guarantee it.
  10. Ok, Yeah the scan automatically adds the subfolders, most of the user paths when needed would be root paths to the programs main folders.
  11. that didn't stop Falcon 3.0 from selling 1 Million Copies before Falcon 4.0 was announced. in 1997 I had and built my own PC as a 14 yr old with money made from mowing lawns in 1 summer. There were computer part stores galore in 1997, and the most expensive part I bought was my $130 3Dfx Voodoo 3 Card in 1999, Followed by Sound Blaster Live Platinum 5.1 at 199.99.
  12. in your \Saved Games\DCS.<branch>\Config\ Folder, If you Backed up the default options.lua it would be there, as options_MMDDYYYY_HHMMSS.lua, just rename it back to options.lua For the Presets they would be in the \Presets\Preset01-04-VR Sub Folders Folders I May put a Recover/Restore Option once the entire preset editor is completed and mostly debugged.
  13. Falcon 3.0 was technically modular and released 2 aircraft after the Falcon.
  14. Try : C:\Spiele\Steam\ You Getting an Error because no Preset is selected, which isnt supposed to happen, when the app loads if no preset is selected, it's supposed to auto-select default.
  15. I still think there was more available in the 90s., I was going to mention that the Simulation Market may be a bit more accessible today, But seeing how many users have trouble getting stable performance in DCS most of the time, it's likely about the same as trying to find the right boot disk combo to run Falcon 4 w/ AWE32 and Joystick Drivers without losing all your HiMem. Titles wise, DCS Teeeechnically counts as 1 title, w/ several products... In the 90s we had at least 3 dozen different titles spread out from a dozen or so developers, (Jane's/EA, Novalogic, Microprose, MPS Labs, Dynamics, Eagle Dynamics, Spectrum Holobyte, Atari, Looking Glass, Eidos, Empire, Sublogic, Sega, Taito) Janes had a Dozen+ Titles alone, Spanning WWII to Modern, Sim Lite to Study Light, Fixed Wing, Rotary Wing USNF/MF/USNF97, ATF/NATO/ATF Gold (Eventually Fighters Anthology), Longbow I / II / Gold (Eventually Longbow Anthology), WWII Fighters, USAF, IAF, F-15, F/A-18
  16. WT Doesnt really fit in the Sim Market, there's completely fictional and unrealistic aspects added to aircraft just for MP Balancing. if I was to include WT, I'd have to include OverG, Ace Combat, and a bunch of other arcade 3rd person aircraft shooters.. 75% of the high end hardware for Flight Simmers is designed to be used with DCS and IL2.
  17. The Sheer amount of Light Sim and Full Fidelity sims available in the 90s, and if you extrapolate it to 2020 by growth, would eclipse even DCS's library. Outside of DCS and Falcon 4, is there any other Study/Study Light Public Consumer License Combat Flight Sims? (I'll also Include IL2). Please dont mention anything based of Microsoft ESP. Theres nothing else, in the 90s you had dozens of developers producing quality sims. in 2020 you have ED holding the Genre afloat with BMS providing the only direct partial comparitive competition. Outside of Partial Portz of Microsoft ESP via Lockheed, theres nothing else FSX/2020/2024 Simply isnt a combat sim, and the systems / flight models on even some of the pro grade aircraft are seriously lacking in depth.
  18. Well .34 Likely Reset the SG Path back to Not Configured, so you prolly just had to reselect it after updating., As log is showing that it's not configured or path was invalid, which is why it wasn't loading it, and showing as "Not Configured" as that was the Value the App Saved when it was previously closed. if Set as "Not Configured" it automatically skipped checking that slot's path. I tested on my end by clearing values, if auto path setting failed, then the app pulled from the saved user path as expected. The issue here is abnormal (as in not frequently encounted) install management: The ONLY time the app should have to pull from a saved user path is if your running a build other than release/openbeta/openalpha, (ie Preview builds for press , tester builds etc). Or if you specifically converted your install from stable branch to openbeta or vise versa, as the dcs_variant file wouldnt be generated, and DCS would continue to use the SG Path it was using before the branch change. then as soon as you closed the app the user saved path was saved to the settings file as "Not Configured" which is what it loaded after updating. 07.26.2023 | 05:50:24 | SETTING | OpenBeta 07.26.2023 | 05:50:24 | LOAD | Loading Sim Slot #1 07.26.2023 | 05:50:24 | LOAD | Sim Slot #1 Loaded 07.26.2023 | 05:50:24 | LOAD | Loading Saved Games Slot #1 07.26.2023 | 05:50:24 | SKIPPING | Skipping Saved Games Slot #1, Paths Empty or Invalid 07.26.2023 | 05:50:24 | SCAN | Detecting Build Slot #1 Platform 07.26.2023 | 05:50:24 | SCAN | DCS World Detected 07.26.2023 | 05:50:24 | SCAN | Detecting Build Slot #1 Updater Platform 07.26.2023 | 05:50:24 | SCAN | DCS Updater Detected 07.26.2023 | 05:50:24 | SCAN | Detecting Build Slot #1 ModelViewer Platform 07.26.2023 | 05:50:24 | SCAN | ED ModelViewer 2.0 Detected 07.26.2023 | 05:50:24 | SCAN | Scanning Build Slot #1 07.26.2023 | 05:50:24 | SCAN | OpenBeta ED Sim Detected 07.26.2023 | 05:50:24 | SCAN | OpenBeta Version Number: 2.8.7.42583 07.26.2023 | 05:50:24 | SCAN | OpenBeta Open Beta Branch 07.26.2023 | 05:50:24 | SCAN | OpenBeta ED Updater Detected 07.26.2023 | 05:50:24 | SCAN | OpenBeta ED ModelViewer Detected 07.26.2023 | 05:50:29 | SCAN | OpenBeta Variant Path File Not Found 07.26.2023 | 05:50:29 | SCAN | OpenBeta Auto-Setting Default User Profile Path in .35, Once it Scans the Build, and gathers version, branch etc: Function 1: Scans for dcs_variant.txt and generates path from it's contents, then checks to see if path exists, if path does not exist moves to function 2, if path exists sets path as Slot1 Profile Path Function 2: Checks the Branch (Release / Stable or Open Beta) and generates a path based on the default install paths then checks if the path exists, if not function 3. if path exists sets path as Slot1 Profile Path Function 3: Pulls the Saved Path from Settings, and Checks to see if path exists, if not, Sets Slot1 Profile path as "Not Configured", if path exists sets path as Slot1 Profile Path .34 had a Mislink that ran Function 1, Immediately followed by Function 2 regardless of outcome of if DirectoryExists, causing the app to mark the Slot SG Path as "Not Configured" unless they used the dcs_variant file and/or was an non public build w/ a dcs_variant.txt file, Function 3 didn't exist, because in my blinded moment of a perfect world, didn't think there would be such scenarios. currently you have to download every new version, once the app is stabilized ( a lot of new things, new hardware sets, new bugs etc), the updates will be less frequent, once I resolve webhost issues I'll re-integrate auto update functions.
  19. I'd Define the Golden Age, As the Late 1990s, Early 2000's When I Could walk into either Babbages, Or EB Games (Yes they were separate at the time). And Both would have a Section of the Wall dedicated to flight sims (Jane's Combat Simulator Mainly), and HOTAS Stacked on the Floor next to the wall.
  20. Development time to Sync Cockpit controls and systems as well as the Graphical Assets, would hardly be worth the revenue it would generate. F/A-18Ds in the USMC were missionized w/ Dual Hand controllers, and no Flight controls. F/A-18Ds in the USN Remained Tandem Linked Cockpits w/ Dual Flight Controls. F/A-18Ds in the USN were retired and Given to the UMSC to aid in their fleet readiness problems, and converted to their standard.
  21. 7.25.2023 - General Logging Changes to Better track Directory Issues - Fixed Duplicate Functions for DCS_Variant and User Folder at the same level, causing Mis-linked or Not Set SG Paths - Changed SG Path Order, Now Checks DCS_Variant, Then Branch, Then User Set Path, Then Not Configured if All Return Directory Not Found.
  22. Were any of these builds converted? that seems to be the unforeseen issue I need to add a work around for, if you converted from one to another, DCS continues to use the existing SG Path, but the Sim Scan function sets it based on the branch name if the DCS_Variant TXT file is not present. I will likely add a 3rd exception if the path is not found to re-try the user set path. .34 completely ignores the user set paths currently, which is why .33 works. I believe in your case it's Seeing the dcs_variant file and having issues with the "." or the "_", I'll have to test those characters on my end.,
  23. it's stating it's finding one, I'll have to double check the logging, they maybe a false found line. DCS.openbeta branch converted from stable is prolly the mis-connect, as it's seeing branch as openbeta in the builds cfg file, I may have to add an extra work around Easiest fix is to rename SG Folder from \DCS\ to \DCS.openbeta\
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