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westr

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Everything posted by westr

  1. Any chance you can point me in the direction of exactly which one you got. I just want to make sure I get one that works. This Steam VR fail issue has been driving me nuts for years now. Thanks.
  2. I have terrible ghosting with vr and mt im interested in trying this and seeing if there’s an improvement
  3. Won’t get to my pc for a few days has anyone noticed the problem has been fixed with mega frame drops in vr on south Atlantic map but only happens when at low level?
  4. I do hope so Has the spitfire received improved textures?
  5. I really hope so. And Saudi Arabia or part of it.
  6. Probably the best DCS newsletter I’ve ever seen. A full Mig-29 module, an F6F Hellcat, pacific ww2 operations, recreating operation Desert Storm. It’s like a dream come true all I’ve wanted since flight simming. I really hope we get a decent Tornado and it doesn’t get cancelled and for me then it's going to be perfect.
  7. Model Looks amazing. A7 is So ugly that it’s beautiful!
  8. Saw a video of a ED mission in South Atlantic map mimicking shipping attacks in the Norwegian fjords, and in the mission the creator explains that the navigator guides and sets the DR directional radio. Gives navigational instruction and sorts fuel out. How do we get this to happen in missions we create in the mission editor? As far as I was aware we don’t yet have an AI navigator for the Mossie.
  9. would it be possible to reduce the effect of these reflections in the sight glass on the hind. They are much more prominent in VR.
  10. thought I had solved the problem on this by putting terrain textures to low. Flew for 20 or so mins with no issues then flying low over water as soon as I go below 800ft frames go from 45 to 22 with stuttering
  11. I hear you and you are completely entitled to give your opinion. I agree with a lot of what your saying. All I will say though is I am actually a big fan of them (RAZBAM), they obviously have some extremely talented people in their ranks. I would go as far as to say in my view they are the best 3rd party developer, but I am a VR only user and their products seem to work exceptionally in VR, maybe with the exception of the SA map. I just think they have lost their way a little with this one.
  12. I agree, when the falklands map as I’m pretty sure it was described as was first being developed, we all had falklands war scenarios in our minds, and why wouldn’t we. It’s one of the most recent air wars resulting in a number of air to air engagements and a large number of shoot downs involving both air to air and surface to air weapons. I thought that was the whole point of it. So to hear that the FRS1 wasn’t being developed puts a kind of what’s the point sort of feeling on this map, particularly after developing all the naval assets invincible class etc. Maybe I’m speaking a bit out of turn, it could be many people that live in that region are really enjoying this map and if that’s the case good for them, I do have a particular love for the Sea Harrier FRS1 so maybe there is a little bias there, but it was the most significant aircraft of the Falklands war shot down over 20 aircraft and I just think surely they should have researched this more to ensure they could develop it before creating this map.
  13. VR perspective. The main issue I find with the SA map is its VR performance around built up areas. It also doesn’t work at low level atm but this is a well reported issue and I believe it must be something that can be fixed as it happens after a period of time. I don’t like the look of the buildings they look unrealistic, I’m not sure if it’s the colours? Can’t say for sure but I’m just being honest, i don’t often moan about Razbams work, I’m a big fan of them. The 3 best maps in my opinion in terms of performance and how they look, and it’s my opinion! Are Caucasus with the Barthek mod, and the better darker trees mod, The Normandy map, I do use a darker Normandy mod. and the Nevada map. therefore I have voted for synthetic, but I will say at high altitude over mountains on the SA map it does look beautiful.
  14. So please someone explain to me who understands this better. There is a licensing issue to have a high fidelity module that resembles a sea harrier frs1 and it therefore is forbidden to release in dcs? Or it’s possible to release the sea harrier if systems such as the radar are not 100% authentic and accurate? I remember MicroProse releasing dogfight in the 90s and there was a sea harrier. Graphics were by today’s standards extremely primitive but it was clearly a sea harrier, for its time the graphics were good, it was a grey harrier with a black pointy end and roundels it was clearly a sea harrier so they were allowed to produce that in dogfight and It had a functional radar. Now I accept that whatever Razbam do is going to be far more accurate than the microprose frs1 from the mid 90s. I’m just asking why was it acceptable then but not now? And if it’s a case of lack of data would it not be acceptable for Razbam to use some creative license, I’m sure they have some extremely intelligent people working for them could they not fill in the missing gaps with creative license? I genuinely do not understand the situation fully as to why this module cannot be released so would welcome it if someone could explain clearly, if someone from Razbam could explain that would be fantastic.
  15. Any recent news on this Bignewy a chance it will appear in an update before the end of the year?
  16. Was never added for the Mig, are you thinking of adding it to the Corsair?
  17. It’s strange because I load a flight and sometimes it doesn’t do it for a good 5-10 minutes it’s all running fine. Then it starts. So it shows it can run smoothly, there must be something that triggers it I guess. Let’s hope they look into this and can find a solution soon.
  18. extremely strange gameplay where I can fly in VR with 45 fps in the harrier zero stutters extremely smooth. Low level, high altitude. Then all of a sudden I find FPS drop into the 20s, not flying over any built up areas, just low level. Sim is like a slide show, but if I climb above 1,300ft stutters stop, solid 45fps and smooth gameplay. Drop below 1,300ft and then severe stuttering.
  19. Ok that’s a shame as it does work for me but I have read that for some users it does not work for them.
  20. Seems to work if you load the mission twice not sure if you’re aware but yes it’s time it was fixed. Has anyone noticed an improvement in south Atlantic map with VR? Won’t get to my computer for a few days.
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