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Fureball

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Everything posted by Fureball

  1. The contrails of all aircraft just pop in and out at a view distance of 10.6nm... no such behaviour in 2.0.3
  2. Textures medium...
  3. Yeah in TAS mode the issue still persist...
  4. +1 but the F5 tiger Radar issue has been fixed it seems...
  5. The latest update have fixed the radar stutter problem with the F5 Tiger for me. But it still persist with the Mirage... :(
  6. No RADAR FPS FIX in patch today... No fix for 3FPS in Nevada when radar is on?
  7. No Radar FPS fix...? No fix for 3FPS in Nevada when radar is on?
  8. Do it observe before mission in ME...
  9. Hello, after an normal AA engagement going to AG with rocket selected they wont fire... also the piper depression doenst work after AA with AIM9... Checked it in filght before all AG weapons worked, after AA MSL selection and radar track the rockets arent functional... 2.0.3 Alpha...
  10. http://forums.eagle.ru/showthread.php?t=171687 Jo ...
  11. Hi, the FFAR MK1 HE texture is missing...
  12. Sorry update... ^^
  13. Hello can someone make this livery:
  14. No sound from fuelpump... no sound from "raise seat" ....
  15. Hello, Encyclopedia: cargo ships Ivanov and Yakushev, civilian boat Zwezdny and house object ".cafe" are missing texture. The ships also in game, the cafe in game is with textures....
  16. http://www.pilotenbunker.de/ Go to left side under "Pilotinnen" then Litwak, Lilya right side "green" enter... :)
  17. I beg your pardon, but is it possible that we can have Elbrus with snowcap back in seasons beside winter???
  18. Snow is there in winter... but no snow on Elbrus in any other season, unfortunately.
  19. Same issue here...
  20. Skin request... hello there. Is someone thinking about that skin or already working on it???
  21. Hello folks... I would be interested in this skin...
  22. oh i see... !!! strange mine version looks a bit different. nevermind blooze... :)
  23. ... Hey Blooze..., nice call, but if you choose alternative modded ground texture you will loose ALL shadows cast by buildings and the trees on the modded sites of the ground... citys villages etc...
  24. thats no issue with gunsight its simply an option for an filter infornt of the glass... check in controll options there is a keybind to it... sorry dont recall the name atm...
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