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Skitter

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Everything posted by Skitter

  1. I use zoom only for spotting the targets (like I would use gyro stabilized binoculars). I don't use zoom for gun runs etc.. It is tempting but unrealistic.
  2. Maybe the PC was somehow responsible for causing the problem? It's hard to believe you were that unlucky.
  3. Please correct me if I'm wrong, but I think there is a light missing on the tanker boom. Here is a forum thread about the NVGs which I think adds to the topic. http://forums.eagle.ru/showthread.php?t=101444 It would be nice too have the light, if it's realistic.
  4. Unfortunatelly there are no lights located on the boom in the DCS World. At least there weren't any on yesterday night flight ( around 02:00), only the position lights went on after refuelling request. I think I can spot a boom light on this video:
  5. Hi. Wonder if anybody else have the same thing. When I start a game TARS works, but I hear every radio from both sides. When being still in the game I disconnect from the server and connect again it fixes it.
  6. Is he a "real life" pilot ? Me and my mates fly "virtually" with goggles on (when refueling) too at the moment.
  7. Thanks! I've grabbed the new version of the manual. Edit: Haven't solved the mystery though
  8. It's fine with me man :thumbup:
  9. I know this guy... :thumbup: His flying skills are amazing! Poor guy, he had a bit screwed up relations with his parents...
  10. Hi, I wonde if anybody could answer my question. In MCI 11-A/OA10, Vol 3 17 January 1997 (a bit old isn't it?) it says: I also found this ( from 2008 ): http://www.af.mil/news/story.asp?id=123111514 Do you really refuel without lights and NVG ? I mean...how you do it ? Using sonar ?:smilewink: Cheers
  11. That's what I think too. The Bullseye location is only accurate to one mile. You get the right angle though.
  12. Hi. I have no idea about modding, but I'm Ok with programming. I wonder if it is possible to assign the Combined Arms's binocular view (with laser designator) to an infantry unit ? Are the units hard coded, or would such a configuration be placed in tekst files ? Thanks
  13. :thumbup: ...a convertible version would go quite well with this leisure type paint job :smilewink:
  14. I understand now. Thanks a lot :thumbup:
  15. I'm trying to use it in a waypoint (waypoint actions). It is going to be the "stop condition" for hold command. Do I use 'if', 'then', 'end' ? Thanks for help so far, it is my first contact with lua scripting.
  16. Thanks, but I get the same error as before "Unexpected symbol next to '<'". Any idea? P.s I don't put the dot at the end, do I ?
  17. Hi, not sure if I'm hijacking the thread. I'm trying to program a unit to to switch from hold and start moving after another unit receive some damage. I've placed this Unit.getLife(truck1) < 2 Where "truck1" is the name of the unit to receive damage. Anyway, that crashes the engine, because there's something wrong with the grammar of it. Could you tell me how can I program this (if truck1's life less than 2) please?
  18. As far as I know the latest TARS works with the latest Teamspeak and the latest DCS. The feature with right, left, both headphones doesn't seem to work with me, but maybe I'm doing something wrong.
  19. Right, I get it. But thanks, I realized I can use it as JFO too.
  20. There is a JFO view (Ctrl+F7), is that what you mean? There is no binoculars, but you can zoom in and out and with a "piece of map" you could probably guide air strikes.
  21. Both. Also I tried a bunker as it looked promising when I saw "Player can drive" in options. But there is no icon to enter it from map, like with tanks and apc's. Is there a different way to access it ?
  22. The "Armed house" doesn't work in my editor. How do you do that?
  23. That sounds good, thanks.
  24. It is a solution. It obviously spoils the fun a bit (especially when rolling down the hill), but it is a substitute. Thanks, I'll try that. EDIT: The vehicle is still visible for other players, isn't it ?
  25. Exaclty, it depends on a mission. I'm editing a mission where I would like a group of A-10 sneak behind enemy lines and bomb a weapon depot. I wanted the strike to be guided from a hill top by a special forces team (player) JTAC. I can't place an vehicle that far into the enemy territory. For me it would be enough to have possibility to move the same way as an pilot after ejection, or perspective view over a soldier (s) + binoculars view. More or less the same as with vehicles. Both walking, or plotting path on the map would open possibilities for new types of missions.
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