Lixma 06
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Weather presets don't change cloud type
Lixma 06 replied to Lixma 06's topic in Weather System Bugs & Problems
Yep, that works - thanks! (sorry for the late reply) I still think the presets, if we're going to have them, should automatically update the clouds along with everything else. -
graphics driver issue HUD display bug since release 2.9.18.12722
Lixma 06 replied to grim_reaper68's topic in Bugs and Problems
This is the Apache and F-16 which show how the latest (25.10.2) AMD drivers are behaving. The symbology is 'hollow' for want of a better description. I've gone back to 24.10.1 which have never given me an issue. Worth a try... -
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Here's a near vertical dive from 10,000ft followed by a 6G pull-up. No difference to pootling along at 30kts
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Yes; but it's currently functionless.
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At one point in the past the Apache cockpit had the same vibration effect(s) as the other helicopters in the ED stable which helped massively with immersion. For some reason this was removed. @Raptor9 said... Except the current Apache doesn't do any of that. Neither aggressive manoeuvres, or passing through the transverse flow, or just flying like a lunatic, will induce the slightest complaint from the current Apache's airframe. It's all buttery smooth and lifeless. Please un-flip whatever switch was flipped and return the cockpit vibrations, at least as an option.
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Weather presets don't change cloud type
Lixma 06 replied to Lixma 06's topic in Weather System Bugs & Problems
Yep. Watch the video - all the wind settings etc get loaded in and update, but the clouds (and rain), don't. -
F-10 is often just a glance so it would be good if it had a toggle function rather than having to hunt for F-1 or whatever to get back to the cockpit.
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Unless I'm doing it wrong - when selecting and loading a weather preset from the list in the mission editor all the wind stuff changes but the cloud type does not. In the video I select 'Summer; Heavy Thunderstorm' but when entering the mission the sky is a lovely 'Scattered 2' with no rain. It is blowing a gale, though. Weatherbug.trk
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This applies to all DCS helicopters - an option when the trim is reset for it to be gentle reduction over a second or so to give the player a chance to counter what is often a sudden lurch of the aircraft. Currently it's like this...
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Different sounds between engine 1 and 2 when Idle/AB
Lixma 06 replied to TheGoose's topic in Bugs and Problems
There could be a good audio mixing reason for different engine tones - if the sounds were identical then maybe they start interfering with each other causing a flanging/phasing effect? -
The real thing seems a lot 'rougher' (a lot more 80's) than ours, with lots of reflections. The targeting circle, the heading tape, the range arrow....their update rate is much lower than ours.
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It's a known issue - there are quite a few problems when selecting English cockpit plus 'Imperial' units in the Gameplay options. The VVI indicator is another broken instrument. Switching to 'Metric' will restore the functionality - but you'll still have Russian warnings/indications etc until it gets patched.
