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Lixma 06

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Posts posted by Lixma 06

  1. It was driving me mad why the pitch trimmer was so flaky but it turns out roughly 50% of trim inputs are being ignored by the aircraft.

    Compare the number of inputs (how often the hat switch moves) to how many times the joystick/plane actually responds.

    And when it does respond it's in very coarse/large increments. It all makes trimming a nightmare.

     

    • Like 1
  2. On 10/28/2024 at 5:40 PM, Bowie said:

    What the Pilot in the cockpit would see

    Only if the pilot was wearing one of these...

    image.jpeg

    In your quest for realism you've sacrificed two vital ingredients on the altar of correct scaling.

    1: Peripheral vision

    2: Moveable eyeballs

    Peripheral vision allows us to be aware of things in a cone of appx. 100° around the centre. Our eyeballs can then swivel to focus on whatever takes our attention - all without moving our head an inch.

    But with your scheme we are trapped looking down a rectangular tunnel. If we want to glance at our instruments we need to move our head. If we want to glance to the left we have to move our head. Only owls think this is normal.

    So, while adjusting the games FOV to produce the correct scaling initially looks kinda cool, it bears no resemblance to how people actually see things in real life.

     

    • Like 1
  3. A little experiment with our own FC Mig-29A. 100% fuel used.

    2:00 Invert aircraft

    3:10 AEKRAN reports 600L fuel remaining

    3:53 550L warning

    12:46 Engines cut out

    13:09 Level aircraft - engines restart automatically

    13:43 550L warning extinguishes

    13:46 AEKRAN 600L warning extinguishes

    It took 1min 53secs for our 550L warning to appear after inverting compared to the RL aircraft which appeared immediately. Also at no point did our master caution sound, not even when the engines conked out.

     

  4. 1 hour ago, Raffi75 said:

    Where do you get the cartridge selection? My countermeasures menu looks different.

    That was my addition - as a rough solution to the gamey kneeboard counter.

    I've put the idea in the wish-list section - see if it gains any traction.

    • Like 1
    • Thanks 1
  5. The current kneeboard counter is unrealistic (and looks a bit War Thunder)

    image.jpeg

    So here's an idea to improve the realism and aesthetics!

    image.gif

    This addition to the AI GUI more closely follows the layout of Petrovich's countermeasures control unit, and indicates remaining stores by active/expended cassettes instead of individual flare/chaff cartridges - much more realistic.

    • Like 5
    • Thanks 1
  6. 20 hours ago, Raffi75 said:

    The copilot can provide information about the amount of combat resources at any time

    I agree - so have Petrovic relay realistic information to the pilot.

    Unless Petrovich is literally counting exactly how many flares he (and the pilot) has used (which seems un-realistic) then the only reliable information either of them have is from the countermeasures panel. 

    And the only reliable information the countermeasures panel gives is when you've expended 1/3 or 2/3 or ALL of your countermeasures.

    Let Petrovich relay this information to you; let him warn you when you are down to your last third etc.

    Here's an idea to add this info to the AI pop-up...

    ezgif.com-speed.gif

     

    • Like 2
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