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The_Fragger

3rd Party Developers
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Everything posted by The_Fragger

  1. Update 07.07.2013 yesterday I reworked the mainrotor and the tailrotor (orginal model consists of too much polygons :doh:). 50 % done. The outer detail are almost done and will be finished by next week. Later that day I will post the current state of work on the mainrotor.
  2. At the current state of work it is difficult to say, but i do plan to sell this module via DCS.
  3. Update 02.07.2013. Yesterday I got BO-105 photos and I decided to remodel the whole fuselage/tail based on this drawings (more realistic). I just got finished with the model today :). Screenshots willl be coming soon. Furthermore I asked Ariel Wings Consulting to give me a hand regarding the integration stuff. I got a go on that :thumbup:. Tasks: - improving helicopter details (60 % done) - reskinning Greetings Fragger
  4. Thanks Fire, that would be also a big help :thumbup:
  5. 29.06.2013 Update ! Today i finished (reworked) the Weapon Carrier with the HOT-Tubes. The current model have 2400 Polys. Further details like bondings and screws will be done when the whole model is done Current state of the whole helicopter model is 20.000 polys.
  6. Very good Scudslaker:thumbup:. I actually modeled the collective but you can send me yours. I use 3ds max 2013. Hope they release the ED Plugins for that version.
  7. Very nice guys. If possible can you provide me with cockpitsounds like Battery-Switch on/off sound, engine 1 and 2 start sound. Simply everything what makes noises. I would me thankful for that . Please prevent background noices :) It would be great to have photos of the cockpit details, like floor, seats, stick, pitch etc. (Current state is textures made by my own). I think the more realistic the textures looks, the better it is :). I also need pictures of the Weapon-Control-Terminal (backside and fitting). Thanks !
  8. UPDATE: 02.12.2014 Dear DCS Pilots, little update. I'm still busy texturing the SA342 Gazelle which is high priority. If I would work the whole day on the module It would already been finished. So you may guess that I have a job :D. That's why I only have time in the evening (unless I'm on holidays). I proceed in a good way on the BO-105. BO-105 internal Cockpit texturing: -> Done ! <- BO-105 external Texturing at 50 % full clearance is still waiting. I cannot use the name BO-105 PAH1A1 because it is copyrighted. We're busy finding some solutions. Since the helicopter is still on duty, we have to be very careful, otherwise -> jail. As I mentioned a long time ago that some people complaing that there are no newer aircrafts available for DCS. That's because the aircrafts's/helicopter's data are nato confidental/restricted. You'll have to make a contract with the owner/developer of the aircraft/herlicopter all other trials will guide you into jail :( Thanks for your patience ! Sound production by diveplane Flight demo:
  9. Helicopter Cockpit Model Question Hi guys , I'm currently working on a BO-105 PAH1A. The 3D model is still a Beta version. I'm still busy digging through the How to section to become familiar with the integration. . First question regards the Cockpit model. Recently I took a look a the UH-1H Cockpit in the ModelViewer and I recognized that the complete rear cockpit section is missing. Is the Cockpit model only for Pilot and Co-Pilot ? What is the trick with the rear section. Is this a seperate model just to reduce the framerate greetings Olli
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